Smakman
01-30-2004, 09:19 AM
The BYOP thread sparked another subject so let's discuss that here. Paint pricing. I see prices quoted from $65 up to as much as $90 per case for event paint. The player needs to keep in mind that paint sales are very important to the field. Large events are very expensive to produce and a field has to make a profit in order to be able to host the game and paint sales are where that profit is at. You also have to keep in mind that different fields have different amounts of overhead, meaning that it will sometimes cost more to host a game at one field vs. another and the entry and paint pricing has to reflect that. As long as the paint is QUALITY paint, though, most players don't seem to have a lot of problem with FPO/EPO.
My field is in a rural area where I already own most of the property on which my events are held so I am able to sell quality paint at $50 to $55 per case. A game hosted in a location near a major city, on the other hand, where land prices or leasing land is much more expensive will have to charge higher paint prices and entry fees.
I am able to offer package deals in which the cost of entry, paint, air, food, ect. is still less than a single case of paint at other events, but a lot of players have to travel a ways to get here. The bottom line really seems to be whether or not the player HAS A QUALITY EXPERIENCE. If so, they don't seem to mind paying the price for it, where ever the game is played and whatever they have to pay for it.
My field is in a rural area where I already own most of the property on which my events are held so I am able to sell quality paint at $50 to $55 per case. A game hosted in a location near a major city, on the other hand, where land prices or leasing land is much more expensive will have to charge higher paint prices and entry fees.
I am able to offer package deals in which the cost of entry, paint, air, food, ect. is still less than a single case of paint at other events, but a lot of players have to travel a ways to get here. The bottom line really seems to be whether or not the player HAS A QUALITY EXPERIENCE. If so, they don't seem to mind paying the price for it, where ever the game is played and whatever they have to pay for it.