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Thread: How can I take this Mag Further?

  1. #1

    How can I take this Mag Further?

    *NOTE*
    I orginally posted this on specops, but since it is a mag, and this is mag homeland , I figured I would post it here too.

    I pretty much have to have a summer project or I begin to lose my mind :blink:. My orginal project was to build a launcher similar to Saber's (LINK). However, progress on that is going MUCH faster than anticipated (after about 1 week of work, I am almost done with it). This leaves me looking forward to a long boring summer . To fight my bordom, I have decided that for my next project I should try and upgrade my sniper mag......


    First for all of you who dont know what a snipermag is, let me give you a description and a picture:
    -------------------------------------------------------------------------------------------------------------------------------------------------------
    (ORIGINAL--Made by Gamer)
    -------------------------------------------------------------------------------------------------------------------------------------------------------

    -------------------------------------------------------------------------------------------------------------------------------------------------------
    (My copy---Made by me *Duh* )
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    *DESCRIPTION*
    The snipermag was designed by gamer to be used in the "shadow" (a class that gamer invented) style of play. The shadow is a mix of a sniper and a dagger, that focuses on a mixture of speed and stealth to become a mobile sniper.

    Now that you guys know what a snipermag is, and what role it was made for, what should I do? Gamer stopped modding his, and no further upgrades have been made. Here are some the thoughts/ideas that have come to mind...

    1
    I have always wanted to make a "complete" gun, that was totally functional. For example a gun that had a hopper, and the CO2 was on the gun itself. Now I have thought about using 12 grams, and screwing those into where the vertical grip usually goes. The problem is that 12 grams can be quite expensive, and a mag isnt as effiecent (as, say a phantom) on 12 grams. Another thought that came to mind was to use some of the smaller C02 tanks (such as 3.5oz tanks -->LINK) and figuring out a way to attach those onto the gun.

    2
    Another project that has come to mind (however I dont like this one as much) is to add a "rifle" style of foregrip to the snipermag. Similar to this one....



    Thats all I can think of right now...PLEASE POST ANY IDEAS YOU HAVE!!

  2. #2
    Join Date
    Jun 2004
    Location
    Back from Iraq... Now freezing my butt off in Wisconsin.
    Posts
    598
    You could always pnuemag it and make it faster....

    Other then that, not much. Nice Mil Sim mag..
    My Feedback:
    Paintball Forum : PBNation : Ebay : AO



  3. #3
    Join Date
    Apr 2007
    Location
    Edmontonish
    Posts
    11
    What about a fake m-203 gernade launcher under the barrel that houses a 22/3000 hpa tank. The back of the bottle faces forward, you just have to figure out how to make the ribs that go on the side and a fake trigger setup. Ive seen it on a X7 on the tippman site. Looks amazing, and very mil-sim.

  4. #4
    Join Date
    Nov 2004
    Location
    UC Santa Barbara
    Posts
    459
    if you want a little tricker project, you could make a bullpup mag. I've yet to see one with a qloader.

    Or, it looks like you might be able to mount a co2 tank on a large drop forward (better yet if you can mount it directly to the foregrip. Or you could mount it reversed.
    Last edited by FinchMan; 05-11-2007 at 06:18 PM.

  5. #5
    Join Date
    May 2005
    Location
    Massachusetts
    Posts
    1,461
    90° ASA, man. Bottle horizontally under the barrel gives both the rifle grip and air on-gun.

    Also, wrap the hose with the ghillie stuff, too, and see if you can get the top of the scope and the rest of the stock. You've got almost no straight lines on the marker to help the eye pick it out, might as well take it all the way.

    Nice marker, though, I remember FamousGamer's thread (and it inspired my marker, almost complete!). Post pictures whatever you do. Peace.

  6. #6
    Join Date
    Sep 2006
    Location
    Eyes for your EMAG? Oh yes! PM me for an ACE board. Replacement Xmag ACE boards too!
    Posts
    1,532
    by buying my q loader stuff so you have twice as much fun!!!

  7. #7
    By chance is your name Jeremy Glenn? Because if so there was a specops promotion in Action Pursuit Games this month or last I own it.

  8. #8
    Join Date
    Jun 2003
    Location
    FemNu Strip Club
    Posts
    750
    put in a RT on off if you havent helps with lightening the pull

    then find a Galacticz Z body with the back spin/hop up plate on it or make your own



    then if you really want a project
    1 move the Mag and body forward untill the feedneck clears the frame and can be pointed down,
    2 then somehow cut off the feedneck and cover it, recut the feedneck hole pointing down
    3 hook up Qloader directly underbarrel.....


    AND/or

    make it a bullpup config, make it look like that new Israeli assault rifle




    well there goes my ideas to Tact my mag hope you cherish them like how i did....ill miss them

  9. #9
    Join Date
    Jun 2003
    Location
    FemNu Strip Club
    Posts
    750
    oh or instead of cutting.......

    jsut turn the mage sideways.....the feedneck would point down

    then you can run a longer trigger rod along the side of the gun for the bullpup.....its kills 2 birds with one stone


    also a bonus would be the air line would point down...and that could go in the frame, so a hoseless mag setup



    dude!!!!!! cool!!!!!

  10. #10
    Join Date
    Jun 2003
    Location
    FemNu Strip Club
    Posts
    750
    lookie.....something similar to what i was thinking

    but done differently
    http://www.warpig.com/paintball/tech...arts/sp8_side/

  11. #11
    Join Date
    Nov 2005
    Location
    ct usa
    Posts
    4,292
    NOW I WANT AN SP8 lol

  12. #12
    Join Date
    Feb 2012
    Location
    Central Ohio
    Posts
    400
    Here is mine. http://i.imgur.com/h3ZYI.jpg
    now has X-Valve,88/45 SHP, and everything to be a heavy gunner with no profile
    I have 20 Qpods on me for big scenario games so I just run and gun all day long with that RT effect going like crazy.

  13. #13
    Join Date
    Sep 2008
    Location
    Sunny Florida- Woot!
    Posts
    5,240
    Why 5 year+ necro post?

  14. #14
    Join Date
    Feb 2012
    Location
    Central Ohio
    Posts
    400
    Sorry. New to AO and I always search for any similar markers of mine on forums as it is old and custom made. I can't tell if I was right since the photos have been deleted.

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