We have one particular ref at our local field that makes up all kinds of games to play beyond the usual centerflag and capture the flag. As of late I think he is stretching too far and integrating was too many rules, and half the time people just don't understand if there is even an objective or what rules they are breaking since he makes things up on the fly.
Field 1 - "Downtown" - consists of a small village with roughly 7 building, a trench system, and various V bunkers and sandbag/rock pile bunkers strewn throughout the area. Heavy wooded area surrounds the village. station in the center and on either side of the village
Field 2 - "The Hill" is a large hill with overhang boxes, a trench system and lots of sandbag/stick built bunkers. The hill is to the back side of the boundary tape and has a trail that circles the bottom of it and a stream running across the front side with a bridge at each end to cross. station on top of the hill, another in the ravine
Field 3 - "Uptown" its a slightly sloped field with bunkers and buildings stretching across the middle of the field and smaller bunkers strewn throughout on the approach. station in the center of the string of building.
We can combine fields for game ideas..
Some of the games we regularly run -
Capture the flag
Attack and Defend
Top Gun ( small teams battle against each other to "detonate" a central building - losing teams have to sing "You've lost that loving feeling"... ref is a Topgun nut )
Normandy - One team on the Hill, they can move about up to the stream, but not cross. otherwise its a modification of the Attack and defend from the hilltop
Techmo Football - flag is draped over the tapeline between 2 fields, teams battle to reach the center flag and then push the flag back toward the endzone.
Oreo Cookie - 2 team have a flag they are trying to place on the center flag station. A small group of players mans the center building fending off both teams
President - the Pres may or may not be armed - this is usually a by request game for private groups
Terminator - Player can only be shot in a paper plate we affix to the player
Gettysburg - Players line up and take turns firing single shots at the other team, each round they take one step closer - repeat process until 1 person standing.
Unexploded Ordinance - A top secret missle has been dropped somewhere on the field both teams must find this missile and place 3 sticks of dynamite on the missile and hold it for 1 minute to detonate
Razor Blade - only when turnout is small - you get shot in a limb you cant use it - head or chest shots you are out.
Zombie Apocalypse - See description Below
Anyone else have any ideas for games that we can incorporate with easy rules but fun gameplay?