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Thread: First strike capable automag

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  1. #1

    First strike capable automag



    "Accuracy by aiming."


    Definitely not on the A-Team.

  2. #2
    Join Date
    Feb 2012
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    Central Ohio
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    400
    Just when I think im "custom" or "cool" or "special" you show me up and put me in my place.

    That is a beautiful build!
    Last edited by Freedy500; 09-16-2013 at 09:43 PM.

  3. #3
    Join Date
    Oct 2001
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    Awesome

    To leave feedback: Click seller/buyers name, Click feedback score, Click leave feedback

  4. #4
    Join Date
    Mar 2012
    Location
    Houston, TX
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    614
    so nice

  5. #5
    Very cool. Love the concept. Have you test fired it yet?

  6. #6
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    Feb 2011
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    PHX, AZ
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  7. #7
    Join Date
    Apr 2010
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    triple mag shop.
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    have you seen any possibility of a bigger drum? more like a tommy gun size?

    ill see if I can get our printer up and up again.
    My sydarm weighs less than yours!!!

  8. #8
    Join Date
    Sep 2008
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    Ohio
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    Neat concept but as is seems pretty impractical. Reloading time seems to be really high. Have you considered more of a "mag" concept?

  9. #9
    I say worry about the practicality later. This is a proof of concept, and a pretty awesome one. I'm sure Goatboy already has a more efficient loading system in mind.

    For some reason I would like to see this load like a cap gun. Pump players carry dozens of 10 round tubes. Maybe this could have a 6 round preloaded ring that the player could carry a whole bunch of?

    Just musing.

  10. #10
    The design was sort of parameterized for # of chambers and bore diameter, with a few "that looks about right"isms thrown in. (Hence why I donít have outright measurements.) I originally actually started with 5 chambers. So yeah, I could pop one out with x number of chambers, with x possibly being over 9000.

    There are lots of variations of how to feed the paint (including a speed-loader like device from the back, a front-loader like on the DRV or that Krotary rifle, and even possibly a q-pod-like device), but in light of my current manufacturing level (level zero), and play style, I decided to stick with a simple, implementable design and just defer to manual dexterity. My reload time currently is dominated by rummaging around in an improperly sized dump pouch for the task. This is a fixable problem. Iím making one of those carriers like I saw on MCB, which I think will work great.

    The capacity is a tradeoff against being able to continuously top up combined with low profile. I can literally reload while posted on someone, where I typically have all the time in the world to top up, and this gun I can top up one-handed. I can even top it up while moving.

    Magazines are fine and all, but the problem is they require 2 hands to reload once youíve run them dry. I havenít seen a magazine based setup where you can reload with one hand. If you try to bring enough mags to not have to worry about it, chances are I will make it to the 50 before you do.

    The closest to this is the DAM with a double-mag clip. You can change mags, and then an empty mag is available for reload right in front of you, allowing you to possibly reload, one handed, while posted on your opponents. Itís still not ideal though, and mid-mag changes on paintball guns are currently still a mess. And the DAM is too bulky for front player use. And itís Not an Automag.

    I actually played with the thing today. It took me 2 games to get used to it, but after that I found my rhythm. No problems except for me firing that 6th shot in the first game and getting the 7th shot in the chamber sideways, which I had to fix while in the snake.


  11. #11
    Join Date
    Oct 2001
    Location
    Plymouth, WI
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    Saw this on PBN

    Quote Originally Posted by Fubarius View Post
    You can make FS rounds do a 90 degree turn, but you'd have to position the mag out the front since they like to make the turn with the noses of the rounds towards the curve...


    However, the breach drop bolt of the phantom is NOT well suited for FS rounds. You'd be quite likely to snag on the skirt of the round above the one you are feeding. This is an issue with a lot of the new mag fed semi's, and they just have slightly too big of bolts.

    Best to leave the dreams of First Strike sniper shots to the bore drop pumps.

  12. #12
    Join Date
    Feb 2005
    Location
    Dundalk, MD
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    Quote Originally Posted by knownothingmags View Post
    have you seen any possibility of a bigger drum? more like a tommy gun size?

    ill see if I can get our printer up and up again.
    Tommy gun size one would be awesome...................... good job GoatBoy

  13. #13
    Join Date
    Jun 2002
    Location
    Mt Vernon, WA
    Posts
    87
    That is so awesome!

    Any chance of open sourcing the files so others can print their own if you don't plan on making a run?
    faster is better...

  14. #14
    Hi, Iím GoatBoy, and Iím addicted to FS rounds.





    Ran around with FS rounds today. Also tested out some equipment; the FS pez dispensers were still a little tight so I need to loosen them up.

    Also managed to break the ends off my impeller paddle, which looks like this:



    I had been playing with a broken one without realizing so I was likeÖ well, what happens when I break the rest of them off?

    Well, the thing actually still feeds perfectly fine, but goes into free-spin (thatís what causes them to break in the first place) after the 5th shot instead of the 6th shot.

    This was not surprising; I figured it was going to happen since the same problem exists with the q-loader impellers, except the plastic they use is even stronger than the photopolymer I used for this one. Itís really a pretty minor deal and there are a number of possible solutions.

    Easiest solution is to make one out of metal (or just back it in metal or CF) and be done with it, but Iím batting .125 in getting metal parts made, so Iím going to beef it up a tad and give the nylon a try next.

    Iíve also given some thought to releasing the design. What Iíve decided is that Iím waiting on an external trigger event (which Iím not going to divulge). If that trigger happens, Iíll release the source and you guys can take over the thing and do whatever you want.

  15. #15
    Join Date
    Oct 2001
    Location
    New Jersey
    Posts
    901
    why not use an impeller from a Tippmann Cyclone kit? those are while 2 tiered can be found in metal.

  16. #16
    Join Date
    Oct 2001
    Location
    Plymouth, WI
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    7,202
    or in a soft pliable version

  17. #17
    Oh geez why didn't I think of that.

    I'll take a look at the part; I suspect it won't work because of different dimensions and different required part right in the middle, but that's a damn good idea.


    Ehh, nope, those paddles are 5-shot and not 6, and they're not the right dimension.

    Making 'em out of hard rubber would be fantastic though...

    In light of that, maybe I'll 3D print a mold instead of the part itself and mold my own rubber parts...
    Last edited by GoatBoy; 10-06-2013 at 07:09 PM.

  18. #18
    Quote Originally Posted by GoatBoy View Post
    Iíve also given some thought to releasing the design. What Iíve decided is that Iím waiting on an external trigger event (which Iím not going to divulge). If that trigger happens, Iíll release the source and you guys can take over the thing and do whatever you want.
    Any updates? I really like the idea of a tight drum for first strikes on one side, small hopper of standard paint on the other. I'd imagine it should be easy to switch between the two with a twist lock.
    What style of bolt are you using in your set up?

  19. #19
    Yeah, its on the way amidst my myriad side projects. I did a first pass cleanup of files (likely the only cleanup) , made manifest/descriptions and looked at distribution options. The files released will be the FS loader and mag2cocker adapter, in true source (OpenSCAD) form.

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