The design was sort of parameterized for # of chambers and bore diameter, with a few "that looks about right"isms thrown in. (Hence why I donít have outright measurements.) I originally actually started with 5 chambers. So yeah, I could pop one out with x number of chambers, with x possibly being over 9000.
There are lots of variations of how to feed the paint (including a speed-loader like device from the back, a front-loader like on the DRV or that Krotary rifle, and even possibly a q-pod-like device), but in light of my current manufacturing level (level zero), and play style, I decided to stick with a simple, implementable design and just defer to manual dexterity. My reload time currently is dominated by rummaging around in an improperly sized dump pouch for the task. This is a fixable problem. Iím making one of those carriers like I saw on MCB, which I think will work great.
The capacity is a tradeoff against being able to continuously top up combined with low profile. I can literally reload while posted on someone, where I typically have all the time in the world to top up, and this gun I can top up one-handed. I can even top it up while moving.
Magazines are fine and all, but the problem is they require 2 hands to reload once youíve run them dry. I havenít seen a magazine based setup where you can reload with one hand. If you try to bring enough mags to not have to worry about it, chances are I will make it to the 50 before you do.
The closest to this is the DAM with a double-mag clip. You can change mags, and then an empty mag is available for reload right in front of you, allowing you to possibly reload, one handed, while posted on your opponents. Itís still not ideal though, and mid-mag changes on paintball guns are currently still a mess. And the DAM is too bulky for front player use. And itís Not an Automag.
I actually played with the thing today. It took me 2 games to get used to it, but after that I found my rhythm. No problems except for me firing that 6th shot in the first game and getting the 7th shot in the chamber sideways, which I had to fix while in the snake.
"Accuracy by aiming."
Definitely not on the A-Team.