CAD Software

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  • homis
    Registered User
    • Dec 2003
    • 63

    #1

    CAD Software

    Took some AutoCAD in high school (almost 10 years ago), but I write C++ for a living, know some Lightwave and am a professional web developer, so I can wrap my head around most software. What software is out that has a free demo/download that I can screw around with for designing pieces in 3D?

    Second question, what are some of the standard pieces of software for desiging to do CNC-work?

    Finally, does anyone work in FEA stuff? How about the packages for this?
    Last edited by homis; 02-06-2004, 09:25 AM.
  • SLICEnDICE
    Tech Head
    • Dec 2001
    • 126

    #2
    Solidworks has a nice package, its there personal demo. I don't know how long it good for. The softwear is very easy to use and has a lot of power, the 04 edition is also almost dummy proof if you install it right.

    As far as cad/cam go with mastercam in my opinion. I believe it is also work smoothly with the above mentioned program.

    FEA: it all depends on what you want to do. The sky is the limit. At work we use Ansys and it is expensive but very powerful.
    No hype, No BS, just the truth.

    RT#00163

    SLICEnDICE's stuff for sale
    SLICEnDICE's feedback




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    • homis
      Registered User
      • Dec 2003
      • 63

      #3
      SLICEnDICE,

      I'm on solidworks.com and can't find a demo. Also, where do you work/what type of company? I live/work in Chicago as well.
      Last edited by homis; 02-06-2004, 10:17 AM.

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      • Amea
        Pwn3d
        • Jul 2003
        • 337

        #4
        Rhinoceros 3.0 is by far my favorite... Takes some time to get used to though
        Wakka wakka wakka...

        Comment

        • SLICEnDICE
          Tech Head
          • Dec 2001
          • 126

          #5
          CAD

          homis, I found a copy of SW. If you are interested in it e-mail me.
          No hype, No BS, just the truth.

          RT#00163

          SLICEnDICE's stuff for sale
          SLICEnDICE's feedback




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          • Cristobal
            vox clamantis mag
            • Mar 2002
            • 454

            #6
            Rhino is a pretty slick program for designing and rendering 3D models (and free on trial download online, too). Especially when used in conjunction with Flamingo you can do some really cool stuff with it.

            However, in my experience trying to design parts for a paintball gun, a good solid modeler is to be much preferred over a surface modeler like Rhino. I got tired of trying to "knit" together all the surfaces needed to shape a CnC paintgun body.

            I would recommend either Pro/Engineer or Solid Works. I don't have any experience with SW, but ProE is great and SW was written by some of the same people (who left and started their own company). I believe AutoCAD also a has a solid modeler out, though I've never tried it.
            Last edited by Cristobal; 02-25-2004, 08:28 PM.

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            • Dubstar112
              Dubstar111x
              • Feb 2001
              • 2321

              #7
              Solid works or Autocad 2004. I have 2000 lt . Im pretty good with this, I have had it for a long time now, and I think Im going to get Solidworks to do my projects in. (biking)

              Did you post this same topic on Pinkbike?
              AO #765
              CCM Series 5
              Prerelease Impulse
              Hyperframed Warped Mag w/flatline tank
              Feedback.


              Good to know that somone of Tom's status seeks "relief" from a sport he helped create. A sport now ruled by a single patent.

              Comment

              • misfit
                www.fastbuckink.com
                • Aug 2002
                • 353

                #8
                im a fan of solidworks my self. you can get teh student editon for just under 2oo bucks, but they require proof that you are in school. i think it comes with fea software too.

                Comment

                • SLICEnDICE
                  Tech Head
                  • Dec 2001
                  • 126

                  #9
                  Cosmos

                  The FEA you are refering to in not FEA at all. You get a limited verson of cosmos that is only good for models and not assemblies. Also it is very limited in what it can do. Currently running SW04SP2.1
                  No hype, No BS, just the truth.

                  RT#00163

                  SLICEnDICE's stuff for sale
                  SLICEnDICE's feedback




                  Comment

                  • SLICEnDICE
                    Tech Head
                    • Dec 2001
                    • 126

                    #10
                    Personal Edition

                    Homis, try this link

                    solidworks.com/3dskills
                    No hype, No BS, just the truth.

                    RT#00163

                    SLICEnDICE's stuff for sale
                    SLICEnDICE's feedback




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                    • FlameboyC11
                      Registered User
                      • Feb 2004
                      • 96

                      #11
                      3d programs, where to start? I'd say look at a part-based modeling program like Inventor or Solidworks. These two allow you to model each part, and then assemble and constrain each part to the other (i.e. you can make a hinge that only bends at the joint, etc.). I have a copy of solidworks since they used to give free copies out to robot builders who wanted them (you had to put a SW sticker on your robot though), but I never got into it as I was so used to Rhino.

                      Rhino is a great program for layouts, but not so good for actual products (i.e. lawn mowers, paintball guns, toasters, etc.) as it doesn't have any way to constrain parts, or to keep track of lots of little parts.

                      A couple other 3d programs are Maya, 3dStudioMax and Lightwave, which are basically designed for production. 3dsMax is mainly used in game development and has a pretty good learning curve (I'm currently learning how to use it), although Maya is starting to be used more. However, Maya and Lightwave were designed for movies, and I'm pretty sure Maya was used in LOTR, although I'm not positive. Maya is very complicated to use, but I think they have a free version on their site (Called Personal Edition)

                      Summary: Solidworks and Inventor: Modeling an entire product, down to the last screw
                      Rhino: Basic layout, perfect for those getting into 3d
                      3dsMax, Maya and Lightwave: Game and Movie development, get 3dsMax if you are interested in this field, the other two are very expensive and hard to learn.

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                      • Ydna
                        Paintball Manufacturer

                        • Apr 2004
                        • 264

                        #12
                        I love Inventor.
                        Andy "Ydna" DuBuc
                        Nummech Products & ZDSPB

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                        • BlackVCG
                          Grubby Owner

                          • Oct 2000
                          • 4956

                          #13
                          Inventor pwns.

                          Thank God I don't have to use I-DEAS anymore.
                          My Feedback

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                          • vf-xx
                            Henchmen Inc.
                            • Nov 2001
                            • 3311

                            #14
                            Originally posted by BlackVCG
                            Inventor pwns.

                            Thank God I don't have to use I-DEAS anymore.
                            Your school swithced too? I'm really enjoying Inventor and I got a free copy through my department.

                            We have NENastran as our FEA. I haven't used it much, but it seems good.
                            -- Feedback--

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