Offical LVL10, Reports from the Field Thread

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  • ShooterJM
    Shooter Wang - Ice Ninja
    • Feb 2002
    • 3651

    #121
    WOOT! Level ten is here!

    -How long it took you to get it installed and what your configuration was to get it working properly:

    13min 49sec. First try. 1.5 carrier two shims. Stock spring on a 68 classic. Clocked in at 245.

    -The type of gun you're using it on:

    68 automag classic, standard feed

    -Efficiency

    Saw no appreciable difference (usuing CO2)

    -Number of breaks/chops and type of paint used:

    700 rounds of 3 year old, nasty, dimpled proball and brass eagle. Fanned the trigger over the chronny with revvy off. Zero chops, 0 breaks. For my last 10 shots I cracked them all with my o ring pick. Smeared some paint down the feed tube to slow feeding. Fanned the trigger, the bolt stopped in 8 of 8 instances and shot the paint 9 of 9. This is already 3 year old cracked, dirty paint. The tenth round was so dirty that it never dropped into the breech. Unreal.

    -Any problems you encountered

    None whatsoever.

    -Other general comments:
    Great Job! Awesome trigger pull, no kick and no chops! Amazing. I had a crowd around me at the chrony station for 2 hours while I put it through it's paces.
    It's HERE! Play at Shooter's Casino!!!!!! It'll be fun........

    Comment

    • rx2
      DBAF
      • Mar 2002
      • 496

      #122
      UPDATE
      2000 rounds of field-paint, no breaks (at least in my marker).
      BUT, some of it was 5+ bounce paint, so it wasn't a great gauge. More this Sat.
      "My Jell-O is dying in the audience..."
      Merrill Howard Kalin

      Comment

      • ben_JD

        #123
        Another glowing report

        - About 30 minutes of installation/tinkering time.

        - Ended up with Carrier 2, 2 shims and medium spring. [Edit: Actually, when I opened the power tube again, I noticed only 1 shim, so either I shot one out (unlikely) or I only installed 1.]

        - P/F Automag with ReTro Valve, Intelliframe.

        - Efficiency seemed to take a sharp dive with the longest spring...got better (seemingly) with the middle spring.

        - 1/4 case of Competetive Edge (really cheap paint) - no breaks; 1/4 case of Diablo Inferno - no breaks

        - Problems: With the longest spring, I noticed that upon pulling the trigger for a "first" shot, it would sputter and the bolt would reset...not great for snap-shooting. This seemed to be alleviated with the middle spring.

        I installed this sitting in my favorite store (Paintball and More - Euless, TX) and the owner and one of the other store guys were both impressed. We stood that gun on every end in order to attempt to get a chopped ball...couldn't. We even went so far as to put a old VL2000 (non-aggitating) loader on the 'Mag and couldn't even get the gun to think about chopping.
        Last edited by Guest; 07-29-2002, 03:59 PM.

        Comment

        • snowman
          Registered User
          • Nov 2000
          • 86

          #124
          Report

          - Took about an hour to install with the detailed instructions. About another hour to tweak. Anoter or so hour of on going tweaking.

          - Installed on my RT Pro, Zgrip, stock barrel and PMI Pure energy 3000, 47cu tank. For testing purposes I was using a coiled remote. Ended up with the small spring, two shims and 1-ring carrier.

          - On this tank it significantly less efficient, I primarily play indoor leagues with speed at 260. Around 300 left in the tank, it just quits, I now have to fill after every game, where I could ususally last two games w/o filling.

          - Been using 1 year cruddy paint to test w/o any breaks, have shot about 1000 rounds of RP Premium w/o any breaks yet.

          - Problems that I have encountered are wierd. During my league play I have to get my tank filled every game. So then I would walk right to the chrono and get the speed going 215, 220's. I set it like that for a reason. I would then play the next game 10-15minutes after that. Then during the game, I'd put about 200 rounds through it, and when I would Chrono off it would be high 250's, low 260's. Comming on the field I would be at 220's, 230's. This would happen every game. I don't totally understand the physics behind cooling tanks and velocity, so I know there's a connection to be made, but I don't know where. I am not certain what to do. Any suggestions?

          AGD: you need to use the shortest spring for indoor play.
          Last edited by AGD; 07-24-2002, 09:54 AM.

          Comment

          • PaInTbAlLeR476
            Rockin' the Cocker
            • Dec 2001
            • 512

            #125
            -How long it took you to get it installed and what your configuration was to get it working properly
            It took me about 30 minutes to get it up and running. i am using the medium spring carrier #1 and 2 shims.


            -The type of gun you're using it on
            68. classic w/ warp nitro duck tank ricochet JJ ceramic and other stuff

            -Efficiency
            No noticable change.

            -Number of breaks/chops and type of paint used
            NONE feild paint(32* compitition)

            -Any problems you encountered
            None what so ever

            -Other general comments
            Great upgrade. now all i need is to get enough money for a 68/4500 flatline
            Rockin' the Cocker.



            Great Traders List: Dern

            Comment

            • Fitzy
              Registered User
              • Jul 2002
              • 3

              #126
              Offical LVL10, Reports from the Field

              Before I get into all the specifics... HOLY $%*#... This is by FAR the best thing to ever happen to paintball. I took it to the Michigan Monster game, and the only time I broke balls was when I ran out of air, and on one of the last 10 shots, two or three balls loaded and were in the barrel, and the ball broke one of the others in the barrel. This mod ROCKS... The best $65 I've ever spent

              OK, the details:

              -How long it took you to get it installed and what your configuration was to get it working properly

              It took only about 10 minutes for 1st install, around 30 min. total. I used the stock spring, 1 spacer, and the 3rd smallest carrier

              -The type of gun you're using it on
              Automag Classic powerfeed. Intelliframe, old Armson barrel, 68ci 4500psi nitro, viewloader revolution

              -Efficiency

              No noticable difference

              -Number of breaks/chops and type of paint used
              NO BREAKS/CHOPS IN THE BREACH (see comment above)in 5 cases of paint total. We had 3 level X's and shot Diablo blaze, Zap crap, Nelsplat... a large range.

              -Any problems you encountered
              There were initial problems with the 1st set-up I had, but I went to a smaller carrier and back to the main spring and it runs great.

              -Other general comments
              Level 10, squegee not required

              WOW...
              Gotta get a Level X !!!!!
              Do or do not, there is no try.
              -Yoda

              Comment

              • SeigneurDeVoodoo
                Registered User
                • Mar 2002
                • 17

                #127
                Ok...let see...first i'd like to suck up to AGD for getting me my kit in less than five days. Secondly I would like to say....thank god for level 10! On to the review here.

                INSTALLATION: Ok...while I attempted to set up the gun as best as I could before I had air, it turned out to be too loose...I guess Tom Kaye's idea of snug is different then mine...no big deal. I put everything in correctly set it up and aired it and went to fire...ok no leak but no bolt movement. After about 30mins of crap I just stripped everything down and followed the quick setup guide and did it in 5mins tops...works fine.

                FIRST IMPRESSION: I brought it out back and started to dry fire to break in the new O-ring, the neighbors seemed to dislike the fact that I kept on firing the gun but oh well. I was at first alittle scared as to what would happen if I put in my finger...seeing as how the bolt shoots normally I decided to try the ball and tape test. I taped up a slightly old prem. RPS ball and set it in, fired...good fired good, feathered...great. Only problem was the force knocked one ball from the tape and it was sent flying to put a hole through my screen! Ok so that wasn't AGD's fault.

                SPOILS OF WAR: Ok I made the short walk to my friends house seeing as he owns a chrono I figured that seeing as he was so close I would setup my gun to the right speed and such for the field saturday. So I chronoed it...299, 283,285,283...that was good enough for now. I honored him with the first string and he blasted off about twenty balls in a moment or so and nodded in approval which he rarely gives. Ok my turn...I shot slow at first then picked up, then tried to chop...*pop pop hiss pop hiss hiss pop pop*...no chops. Ok time to feather it down, *pop pop pop pop pop splurt! pop pop pop* No...did it just chop! I blanky turned the gun to look down the barrel (No...I usually don't but I was going to get pissed.) ...Ok so we both saw paint explode infront of my barrel but there was little to no paint in the gun barrel break! haha! I ran about 250 shots so far and no chops one barrel break...and considering the paint is slightly old and the barrel to paint match blew I was very happy.

                I would just like to thank AGD for making another great product, please keep it up i've always had faith in you guys.



                -Justin

                Comment

                • Butterfingers
                  PhD in Automagology
                  • Jan 2001
                  • 2263

                  #128
                  I am done with my comprehensive testing of the level 10:

                  Installation: Less than 5 minutes. 1.5 carrier/ 2 shims. Later moved down to a 1.0 carrier. Velocity ~250 with small spring.

                  First Impression: Wow this thing is great. Its so easy to make the RT go reactive.

                  Test 1:

                  Level 10 Test Paint brew... About 200 or so paintballs sitting in my humid garage for 2 weeks open. They were all mishaped and oversized some were broken. Put it in the breach to try to force a break. Pull the trigger around 100 times left a little indent in the paintball but didnt chop.

                  Shot the rest out of my .692 oversize barrel with no chops or barrel breaks.

                  Test 2:

                  The Freezerball test. Leave diablo hellfire in the freezer for 1/2 hr. Remove. Try to force a break. Pulled 17 times on the same ball cut the ball on the 17th pull. Still pretty impressive. Emptied the rest of the hopper with no breaks.

                  Test 3:

                  The probablity test. Took it to the feild, impressed alot of people. 2 days over 4000 rounds not one break. Got pulled and falsely accused for full auto yet again.

                  Test 4:

                  The VL200 test. Loaded the gun up with the cold hellfire attempted to shoot as fast as possible. No breaks.

                  No problems except an occasional leak, remidied by going from the 1.5 carrier to the 1.0 carrier.

                  Efficency:

                  200-250 FPS. Small Spring, No real change

                  250-285 FPS. Medium Spring, Slightly Less Efficent

                  285+ FPS. Large Spring, Notably less efficent.
                  Did you hear about the new european weapons contracts? France is going to make the wooden sticks Spain making the little white flags

                  Comment

                  • dogEmedic
                    Fluff Your Garfield
                    • Oct 2001
                    • 240

                    #129
                    How long it took you to get it installed and what your configuration was to get it working properly

                    took about ten min. thanks to the vid miscue made, 1.5 carrier 2 shims middle spring. chrono 299 299 295

                    -The type of gun you're using it on

                    warp left mag, a.i.r. valve (intill i get my retro working, please the the tech forum) Warp not hooked up 12v revo on elbow.

                    -Efficiency

                    to early to tell about 200 on 1000psi with a little left over.

                    -Number of breaks/chops and type of paint used

                    none yet but only had about 100 pro ball. Found some advantage with dimples no chops, the just bolt stopped :)

                    -Any problems you encountered

                    none yet

                    -Other general comments

                    no leaks that I can hear with this setup, it is a pain to get the carriers out, i found that a old p style nubbin bent straight works wonders at getting them out. Broke out the warp with weak batts, no chops and no double feeding, had a little trouble with double feeding before.

                    Just tried the finger test, i couldnt stop giggling that is so cool.
                    Last edited by dogEmedic; 07-25-2002, 05:41 PM.

                    Comment

                    • tonyF
                      Pro-Paintball U.K.
                      • Jun 2002
                      • 46

                      #130
                      -How long it took you to get it installed and what your configuration was to get it working properly- Initially nstalled by AGDE in about 30 mins, using 2 carrier, 2 shims and long bolt spring.

                      -The type of gun you're using it on- Automag 68 with boo-yaah trigger.

                      -Efficiency- slightly less than standard

                      -Number of breaks/chops and type of paint used- none using diablo midnight, cronic and various unbranded rec site paint.

                      -Any problems you encountered- After initial bedding in (about 500 paint), unless the velocity was turned up I would get a leak in the powertube. Tried removing 1 shim but did not help. Spent last evenings rec-ball (approx 2000 paint)fine tuning. Ended up using 1.5 carrier, 2 shim and long bolt spring. Will test again later as battery ran out on trigger. Also occasional problem when connecting remote coil valve would blow out air from bottom!
                      Found that degassing, removing valve assembly and refitting would sort it out (until next time). Note when I swapped over to 1.5 carrier, I noticed the 2 carrier had some rub marks on one side.
                      -Other general comments- I feel happy using any paint in this marker now. Approx 2000 to 3000 paint through it with level 10 and no breaks! What more could you ask for.
                      TonyF
                      U.K. Importer for Nexed Paintball Clothing & the "Boomer" Freak Tip @ http://www.pro-paintball.co.uk Offering special "Team Deals" to ALL teams!
                      ==================================
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                      Comment

                      • Cannon-Fodder
                        MiniMag Owner
                        • Oct 2001
                        • 23

                        #131

                        -How long it took you to get it installed and what your configuration was to get it working properly

                        30 Minutes
                        My setup is #2 carrier with 2 shims and the middle spring set for a velocity of 240fps (indoor field)


                        -The type of gun you're using it on

                        Standard MiniMag with stock barrel and a 68/3000 preset tank

                        -Efficiency

                        for me there was a niticable drop in efficiency, about 15%

                        -Number of breaks/chops and type of paint used

                        0 breaks 0 chops RPS Bigball 1000 rnds
                        0 breaks 0 chops 2 year old Sheridan (diablo) 200 rnds

                        -Any problems you encountered

                        nothing major, because the springs are longer it is more difficult to put the valve back into the body.
                        I noticed a slightly larger velocity fluctuation +-8fps but it could have been the paint and weather (93deg F, 90% humidity)
                        and I lost the Foamie during the first couple of games(dont know when realy)

                        -Other general comments




                        I think for outdoors (300fps) I would end up using the longest spring and possibly the 1.5 carrier but I havent had a chance yet

                        my only complaint is with the foamie, I would feel mutch better with a hard nose bolt. At $3 for 4 foamies (http://store.airgun.com/acb/showdetl...ID=213&CATID=6) loosing one every once in a while can add up.

                        Comment

                        • Arturus
                          Registered User
                          • Jun 2001
                          • 493

                          #132
                          -How long it took you to get it installed and what your configuration was to get it working properly

                          Around 20 minutes to install.

                          Current config tested at 'home' - Longest spring, 1 carrier, and 2 shims.

                          -The type of gun you're using it on

                          Rt Pro with a AA Geddon tank.

                          -Efficiency

                          Haven't tested it on the field with paint yet, but guessing it's lower than before.

                          -Number of breaks/chops and type of paint used

                          Will update.

                          -Any problems you encountered

                          The 1.5 carrier seemed snug enough, but I encountered a slight problem (user error). At first after sliding in the carrier and two shims, I couldn't completely screw in the power-tube tip. I quickly realized I hadn't pushed in the carrier all the way through - I applied more pressure to it, but it just didn't seem right.

                          So I went to 1 carrier, and at this point I figured out that I had to apply more than a little pressure to get it in. It did go in, but had trouble trying to take it out, so I could install the 1.5 carrier instead. I didn't want to damage the oring on the 1 carrier, so I just left it in there. Installed two shims and then the power tube tip.

                          Had to crank up the velocity - I think 3-5 full turns on the back before it would fire. After the first 6 pulls, air started venting out the back. Fixed it by lowering the velocity.

                          -Other general comments

                          Couldn't get the money trick to work properly, but the bolt stopped and hissed fine when I used a straight-shot and a pencil to test it.

                          Happy with!

                          Just need to field test it tomorrow.

                          Comment

                          • drx975
                            Non-Member
                            • Dec 2001
                            • 381

                            #133
                            Ok first before I get into anything, this thing is absolutely amazing, the one single thing that hurts someone like me(47ci tank) is the efficiency. I havent actually tested the efficiency but it makes sense the way it is engineered that it would be less efficient. . No worries, Ill trade efficiency for no recoil (seriously), no chops, smoother trigger, and quieter gun (no one mentioned this becuase it isn't real important but I like a quiet gun. Good for rec woods games).

                            Time to install:
                            approx. 25 minutes to get it running as I would like it on the field. I didnt like getting the carrier out (used a flathead screwdriver, a real small one)

                            -1.5 carrier
                            -2 shims, havent tried anything else
                            -Middle Spring

                            ---I haven't chrono'ed but the velo seems to be about 290

                            Gun Setup:
                            See sig

                            Efficiency:
                            Unsure, to my knowledge it should be less, see bottom note

                            Breaks/Chops:
                            None. Not surprised at all, but highly impressed. Just laying a pen thru my pwrfeed and firing the gun stopped the bolt . My 10yr old sister liked the finger trick , but she wouldnt do it herself. I fired the bolt on the same paintball 8 times and nothing happened, and the paintball didnt break in the barrel. It also was an accurate shot, so Im assuming the paintball was left completely unharmed.

                            EDIT: only tested 200 - 250 rounds of 1 month old 32* competition paint and 6 month old proballs. I have plenty of 6 month old paint that will be tested when I get that chance.

                            Problems:
                            None. I imagine the oring will wear out over time to a certain extent and at that point I will have to use the 1.0 carrier. But that isnt a problem.

                            Other general comments:
                            I think I have a reason why some people are getting bad efficiency; they are using old paint to prove the power of the level 10. Old paint is usually swollen or deformed as we all know, resulting in a need to turn the velocity up slightly. This in turn lowers the amount of shots you get per fill. Also, you who are getting inconsistent velocity readings are probably also using old paint as well. Some of the paintballs are swollen which lowers your speed, and some are normal which gives you varying results in velocity when you chrono. Try using old paint to chop, then get fresh paint and use that for consistency and efficiency tests.

                            One last thing. It is MUCH easier to shoot 8 balls a second. I can even get 9 and not have to worry about recoil because there isnt any. Stock frame.
                            MM19223 -=Minimag=-
                            [Level-10]&[ULT]
                            -Self Polished Body
                            -Intelliframe nickel
                            -Lapco SS 12 inch
                            -KAPP Chrome gas thru-grip
                            -32* Flame Drop Chrome
                            -Black Macro
                            -47ci 3000psi Crossfire tank
                            My minimag-link working

                            email: [email protected]
                            aim SN: drx975

                            Comment

                            • felony
                              Awesome
                              • Feb 2002
                              • 1216

                              #134
                              finally a good field test!

                              Here I am, probably a month after i had the Level 10 and just had my first real day of paintball, yesterday. after getting my problems w/it sorted out last time i went to the field, last nights experience was great.

                              time to install the first time----> probably around 20 minutes with everything in and about another 40 with the right velocity and tuning.

                              type of gun----> minimag AIR valve w/ intelliframe and flatline 3k tank at about 800 input psi.

                              efficency---> slightly lower then before, though havent really tested it

                              number of shots/ paint used----> at the park we use PMI premium. decent paint i guess. i didnt chop ANY of those. at my home, my good friend gave me a thousand Brass Eagle balls from when we started back 2.5 years ago. these things havent been moved or stored any where close to properly for those years. they ahve say in his room in they're original case. ill try and get a pic of some of these Brass Eagle balls i shot. i shot about 500 of those w/o a break as well. also tried to hang a ball into the breech to simulate a chop and it worked fine for about 25 simulated chops, then i guess it just gave up and the paintball got a little chop in its side. :[
                              ~~~~ here are some pics of the crappy paint i used!~~~~


                              problems--->
                              i had my fare share of them the first time out. velocity was a pain. this tiem out it was perfect velocity was at 260-270 so i just left it and had fun!

                              other comments--->
                              neato product. ADG and staff are great guys and thanks for making a great product. you guys are good at anything you do, tanks, guns, you guys should try to do a BARREL!!! i know you guys can make something that shoots straight!
                              Last edited by felony; 07-27-2002, 01:40 PM.
                              :dance:

                              Spider Man DM4
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                              Comment

                              • rx2
                                DBAF
                                • Mar 2002
                                • 496

                                #135
                                Update:
                                1000 Marbs, several pinches, no breaks.
                                "My Jell-O is dying in the audience..."
                                Merrill Howard Kalin

                                Comment

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