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View Full Version : Dumb Paintball Game that i made



mag1
11-20-2001, 07:55 PM
i got bored and threw this together, i used visual BASIC to do this. its nothing much at all but you might want to try it if you get bored. I am using netscape, when i tested it out it told me it was an "Unknown File Type" and asked: "More Info", "Pick App.", "Save File", and "Cancel". i just clicked on save file and it worked so if you get that message just click on save file. if you have questions just ask, it shouldn't be that big of a deal, or if you just want to laugh at it feel free to do so too.

Get Game Here (http://www.angelfire.com/mi3/paintballpalace/game.html)

zvanut
11-20-2001, 08:03 PM
thats an awesome game

zvanut
11-20-2001, 08:05 PM
make another 1 w/ more players and bunkers, and maybe even they shoot at u

FooTemps
11-20-2001, 08:14 PM
And maybe you can make them move less crazyily. When I pin they against the graphic barrier they disappear to the other side automatically.

X-Plosive
11-20-2001, 08:26 PM
wooohooo I won in 6 seconds!

ProjectMag
11-20-2001, 08:35 PM
Talk about spray and pray, or should I say click and pray. :D

StanBo
11-20-2001, 09:59 PM
That was fun. I know that dude. I have him as a piece of clipart!

MagMan5446
11-20-2001, 10:18 PM
That game lowered my self-esteem to the point in which I curled up in a ball in the corner and weeped.

Actually, I didn't, but it's damn near impossible.

It's cool though.

polorboy
11-20-2001, 10:24 PM
Is there anyway to slow them down a bit, that way maybe they will not just be a blurr and I might be able to see where they are. Cool game just a tad fast though :D

zads27
11-21-2001, 12:01 AM
Here's some impressive java, kind of a tangent but whatever:

Java movie
(http://games.sohu.com/fightgame/fight3.swf)

Java Game (http://www.newgrounds.com/portal/view.php?id=25718)

ThePatriot
11-21-2001, 12:06 AM
sweet game...if u go onto morpheus and download something called Kite Paintball its like 400kb and its the trial, u can play on a speedball field and play with ppl u kno by typing in their ip, very fun game..just a suggestion(microsoft makes it, didnt kno they supported paintball games)

mag1
11-21-2001, 06:48 AM
well i have an idea to not make them move as quick all the time, i could make a difficulty level setting so you can adjust how fast they go. plus maybe make a few more players. i will try to find a way to make them shoot you if you take to long but i'm not exactly sure how to do that yet. i will get working on it today in class though, its fun just to have a BASIC class where i can just mess around a bit.:D

anyone else know Visual BASIC? maybe you can help me a bit if you do, thanks

snowman
11-21-2001, 06:54 AM
Mine was moving way to fast for me to see anything. How can I slow it down?

FeelTheRT
11-21-2001, 11:23 AM
hehe, nice an simple. I'm currently working on a somewhat of a shooting game in C++, maybe i can make it into paintball at the end of the 2nd semester.

Flamebo
11-21-2001, 12:38 PM
I would say you have way too much time on your hands, but when some people have the time to create an ASCII art version of Star Wars, they just blow you away.

telnet towel.blinkenlights.nl

mag1
11-21-2001, 04:04 PM
Flamebo--actually it only took me about 20 minutes of just messing around

Flamebo
11-21-2001, 04:32 PM
I didn't say it took a long time, I just implied that it was a huge waste of time. Check out the Star Wars thing, I feel worse for it's creator than I do for Pakistani slave children... At least they have a motive.

joeyjoe367
11-21-2001, 11:11 PM
Heh, I remember visual Basic... I took a class winter quarter last year...

I wouldn't know how you made the guys move around like that, Could I see the source code?

[NA]WARLORD
11-22-2001, 02:52 AM
That was kinda fun but if you want a better more realistic version, try the paintball mod for Half-Life. it even has an automag r/t in the semi sec. you get $$$$ for eliminations and flag pulls/hangs. only drawback is that its multiplayer only.

mag1
11-22-2001, 10:31 AM
alright for those of you who thought it was to hard i am making 3 difficulty levels and i also added a timer that makes you get hit after a certain amount of time if you don't get them first. I should have it up pretty soon.

CoFFeY[NiTrO]
11-22-2001, 02:58 PM
Where can I download the thing you used to make it with.

mag1
11-22-2001, 03:05 PM
ok a new version is available. it has 3 level settings and if you take to long to get them out it also appears that you get hit then you have to start over. let me know what you think of this one.

CoFFeY[NiTrO]--you can probably download a trial version somewhere but i got this program from my BASIC teacher

joeyjoe367--i'll pm you the code right away.