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View Full Version : 12volt mod melted



68bird
05-21-2005, 10:42 PM
today i came home and put some new batteries in my warp. then i push the little white button and nothing happened. took the batteries out to see what was up and noticed they were realy hot and that my 12 volt mod had one of the wires hanging out. opened my warp and everything was melted on the mod. so i hooked it back uo on 9 volt will this be a problem? will it be slower or anything on 9 volts? thanks

Rift
05-21-2005, 10:45 PM
yes it will be slower 9 volts feeds about 16bps 12 volts feeds about 24

68bird
05-21-2005, 11:08 PM
ok cool thats plunty fast

trains are bad
05-22-2005, 12:02 AM
My guess is the mod shorted out.

9v is really fast with fresh batteries.

Definately not a problem with a mech mag.

JimmyBeam
05-22-2005, 03:49 AM
wow, besides being awkward, and adding weight......(true it does look cool) is it actually worth it?

trains are bad
05-22-2005, 09:02 AM
No it's not, no it's not.

(that's what I always tell people, because I like having hoppers to shoot at).

68bird
05-22-2005, 03:26 PM
i think it is its getting me more mussle and i like the awkward shots i can get with my gun on its side around a bunker.