Codekevin0403
05-29-2005, 11:19 AM
I've been thinking about Lohman's thread "when does bps stops giving you a tangible advantage", and something has puzzled me.
Let's start out with some basic facts. A paintball gun shoots usually at 285 fps -at least it does here. At our speedball field, the bunkers are about 15 feet apart. On average, the guys around here run at about 7 mph, (my best educated guess by the way.) That means that you can usually run that 15 feet in 1.5 seconds. Keep in mind that all this is in a basic paintball situation for me, where i usually shoot the bunker myself until i run up and bunker the guy. Shooting at 15 bps, rounded off from 15.4, or the cap of the psp ramp rules, you would shoot about 22-23 balls in that 1.5 seconds. That means that the paintball would hit that bunker at an interval of about .07 seconds, which by any means is not enough time for some person to poke his head out and shoot you. Myself, i cannot on the field stick my head out, look around for a person, and shoot him, in less than .75 seconds, most likely more. That means that i only need to be shooting at 2-3 bps in order to keep that person's head down, or i'd shoot him in the hopper or mask or something. So, now i wonder, what's the point of this 15 bps stuff? I can shoot 2-3 bps with a PUMP, why do we need semi's that can shoot 23 bps - whatever bps?
Of course, some calculations might be off, but they give you a general idea. I did them kinda fast so yeah.
-edit- i forgot to include the fact that you'd be moving while attempting to bunker the person, so the distance the paintball needed to travel would be less. That means you would start out shooting 2-3 bps, but could end up slower and still have the paintball hit that bunker in less than .75 seconds.
Let's start out with some basic facts. A paintball gun shoots usually at 285 fps -at least it does here. At our speedball field, the bunkers are about 15 feet apart. On average, the guys around here run at about 7 mph, (my best educated guess by the way.) That means that you can usually run that 15 feet in 1.5 seconds. Keep in mind that all this is in a basic paintball situation for me, where i usually shoot the bunker myself until i run up and bunker the guy. Shooting at 15 bps, rounded off from 15.4, or the cap of the psp ramp rules, you would shoot about 22-23 balls in that 1.5 seconds. That means that the paintball would hit that bunker at an interval of about .07 seconds, which by any means is not enough time for some person to poke his head out and shoot you. Myself, i cannot on the field stick my head out, look around for a person, and shoot him, in less than .75 seconds, most likely more. That means that i only need to be shooting at 2-3 bps in order to keep that person's head down, or i'd shoot him in the hopper or mask or something. So, now i wonder, what's the point of this 15 bps stuff? I can shoot 2-3 bps with a PUMP, why do we need semi's that can shoot 23 bps - whatever bps?
Of course, some calculations might be off, but they give you a general idea. I did them kinda fast so yeah.
-edit- i forgot to include the fact that you'd be moving while attempting to bunker the person, so the distance the paintball needed to travel would be less. That means you would start out shooting 2-3 bps, but could end up slower and still have the paintball hit that bunker in less than .75 seconds.