darrickws
08-30-2005, 01:06 PM
Last year they had over 300 people at the Super Game,
and usually there is over 200. The Super Game is Sunday,
9/25 and cost is $40 for full day of play and unlimited air.
I have nothing to do with this event, just would like to see
some fellow mag users!
http://www.warpaintinternational.com/gallery/SuperGameXXVIII/P1010218.jpg
http://www.warpaintinternational.com/gallery/SuperGameXXVIII/P1010236.jpg
http://www.warpaintinternational.com/gallery/SuperGameXXVIII/P1010150.jpg
Check out the video... Supergame, the movie (http://www.warpaintinternational.com/gallery/SPG%20Seg-1QT.mov)
THE EVENT: Super Game #30
PLACE: Warpaint International, Salem, Oregon.
DATE: Sunday, September 25, 2005
TIME SCHEDULE:
7:00 Gate opens
7:00 Park and sign in
8:00 Chronograph opens
9:00 Orientation and first prize raffle
10:00 Game begins
4:00 Game ends and final prize raffle and AUCTION!!
ENTRY DETAILS: $40 entry fee in advance which also includes unlimited CO2 or compressed air for the entire day. All players must be pre-paid and registered in advance or pay a $10 penalty.
THE DEADLINE FOR THE RECEIPT OF ENTRY FEES IS WEDNESDAY, September 21, 2005, TO NOT RECEIVE THE $10 LATE PENALTY. Complete the attached entry form and return it, along with your check or money order, prior to the deadline. When you mail in your payment, you should receive a letter from us confirming your reservation. Call us if you don't here from us within 10 days from the time you sent in the payment.
FORMAT: The BLUE Army versus the RED Army for multiple objectives and high priority targets during 6 hours of continuous play with unlimited player resurrections. Players can leave the playing field and return to the staging area at any time during the game in order to re-supply, clean or service their equipment use the facilities, have a smoke, grab a bite to eat, etc. The clock will not stop on his or her account and the game will continue. Every paintball gun will be retested on the chronograph before it is allowed back on the playing field.
PAINTBALL GUNS AND ACCESSORIES: Only single-barreled .68 caliber pump-action or semi-automatic paintball guns allowed. No double-barreled or fully-automatic paintball guns allowed. No paintball shotgun or sabot cannons. Only approved paint mortars or paint grenade launchers. Field legal back-up paintball guns okay. Most paintball gun accessories and modifications by professional airsmiths allowed, subject to field operator approval.
For more info, check out Warpaint's website:
Warpaint Intl. (http://www.warpaintinternational.com/)
and usually there is over 200. The Super Game is Sunday,
9/25 and cost is $40 for full day of play and unlimited air.
I have nothing to do with this event, just would like to see
some fellow mag users!
http://www.warpaintinternational.com/gallery/SuperGameXXVIII/P1010218.jpg
http://www.warpaintinternational.com/gallery/SuperGameXXVIII/P1010236.jpg
http://www.warpaintinternational.com/gallery/SuperGameXXVIII/P1010150.jpg
Check out the video... Supergame, the movie (http://www.warpaintinternational.com/gallery/SPG%20Seg-1QT.mov)
THE EVENT: Super Game #30
PLACE: Warpaint International, Salem, Oregon.
DATE: Sunday, September 25, 2005
TIME SCHEDULE:
7:00 Gate opens
7:00 Park and sign in
8:00 Chronograph opens
9:00 Orientation and first prize raffle
10:00 Game begins
4:00 Game ends and final prize raffle and AUCTION!!
ENTRY DETAILS: $40 entry fee in advance which also includes unlimited CO2 or compressed air for the entire day. All players must be pre-paid and registered in advance or pay a $10 penalty.
THE DEADLINE FOR THE RECEIPT OF ENTRY FEES IS WEDNESDAY, September 21, 2005, TO NOT RECEIVE THE $10 LATE PENALTY. Complete the attached entry form and return it, along with your check or money order, prior to the deadline. When you mail in your payment, you should receive a letter from us confirming your reservation. Call us if you don't here from us within 10 days from the time you sent in the payment.
FORMAT: The BLUE Army versus the RED Army for multiple objectives and high priority targets during 6 hours of continuous play with unlimited player resurrections. Players can leave the playing field and return to the staging area at any time during the game in order to re-supply, clean or service their equipment use the facilities, have a smoke, grab a bite to eat, etc. The clock will not stop on his or her account and the game will continue. Every paintball gun will be retested on the chronograph before it is allowed back on the playing field.
PAINTBALL GUNS AND ACCESSORIES: Only single-barreled .68 caliber pump-action or semi-automatic paintball guns allowed. No double-barreled or fully-automatic paintball guns allowed. No paintball shotgun or sabot cannons. Only approved paint mortars or paint grenade launchers. Field legal back-up paintball guns okay. Most paintball gun accessories and modifications by professional airsmiths allowed, subject to field operator approval.
For more info, check out Warpaint's website:
Warpaint Intl. (http://www.warpaintinternational.com/)