Danielkong916
09-24-2009, 12:21 AM
Hey guys,
I work at a field and we have been doing OK as far as attendance but obviously the way things are w/ money and what not it always helps to have extras and cool events to bring people out and either get them into paintball in the first place or re-kindle that flame for people who used to play. I have been throwing around a few ideas for a scenario game to get some more people out over the past few weekends and the owner seems very interested. I have done quite a few large events public and private but nothing or this magnitude. To be honest I would be happy w/ a turnout of even 100-200 players. I am looking for any input or ideas that people have to make this better. It is a very large property almost entirely woods ball w/ a lot of bases and bunkers well spread throughout the near 900 acres.
I have a decent idea of how to make things work but am very open to both player input as well as field manager/owner input. My main objective is to get a good turnout to an event that is run very smoothly so that new and experienced players alike have a great experience that they would like to repeat.
Here are the field specs:
1. Fairly large shaded parking area about the size of a football field
2. They offer drinks and snacks(no serious meals typically unless its a private party)
3. (1) 3000 PSI fill station(may have access to several scuba tanks for on field refill)
4. Co2 Fills
5. Accept Visa/MasterCard and obviously Cash
6. About 20-25 Working rental Packages of various type mainly Model 98s
7. Close to 10 staff members will be available possibly more if needed
8. 15 Major bases w/ various bunkers around and between bases spread fairly evenly throughout the central property
Questions that I have:
Do you think it is a good idea to have a scuba tank or 2 @ each teams home base in case there is a big fire fight so people may not need to walk all the way back to the staging area?(about a 1/4-1/2 mile hike from either main base) and should the amount of times that those tanks are filled be limited so that it makes it easier on the staff and so the teams use those fills more wisely?
How should re spawn and insertion be done? I was thinking of having a taped trail to the re spawn from both starting bases so that when you were shot out you walk to the nearest taped trail follow it to the re spawn and then once you are re spawned you follow it back to your starting base?
How should the point system work and any ideas for special themed objectives/missions?
When you think of the best scenario game that you played what stands out the most, as far as how the field went out of their way to accommodate you?
Any ideas for making ID cards and theme specific roles apart from the obvious commander/spy/medic roles?
How and when should the lunch break be taken?(whenever they want it or everyone must break @ the same time.)
If there was a assigned lunch break how long should it be for?
Should player to player radio communication be allowed?
Medics or no Medics?
If medics are allowed what is a good ratio of medics to players?
Are people more likely to play if field paint isn't required?
Is it worth it for the field to provide lunch or is it more hassle than it is worth?
Should Grenades (high pressure water balloons, not explosive based) be allowed?
If Grenades are allowed should there be a limit or maybe should only specific player be allowed to use them?
Things that I know will have to be rules:
No Tanks
No Rocket Launchers
No Select fire or Full-Auto
No Pyrotechnics or Smoke Grenades or any type
Please feel free to give any advice you may have. I am very open and would love for this to be a great event and possibly repeat it in the future. If you can think of anything that might make the event better or more player friendly please don't hesitate to jump in. I am mainly looking for mission ideas and game dynamics that would make things more fun on the field, but if you have any off the field tips for making things run smoother those are equally appreciated! Thanks in advance and Best Wishes!
-Dan
I work at a field and we have been doing OK as far as attendance but obviously the way things are w/ money and what not it always helps to have extras and cool events to bring people out and either get them into paintball in the first place or re-kindle that flame for people who used to play. I have been throwing around a few ideas for a scenario game to get some more people out over the past few weekends and the owner seems very interested. I have done quite a few large events public and private but nothing or this magnitude. To be honest I would be happy w/ a turnout of even 100-200 players. I am looking for any input or ideas that people have to make this better. It is a very large property almost entirely woods ball w/ a lot of bases and bunkers well spread throughout the near 900 acres.
I have a decent idea of how to make things work but am very open to both player input as well as field manager/owner input. My main objective is to get a good turnout to an event that is run very smoothly so that new and experienced players alike have a great experience that they would like to repeat.
Here are the field specs:
1. Fairly large shaded parking area about the size of a football field
2. They offer drinks and snacks(no serious meals typically unless its a private party)
3. (1) 3000 PSI fill station(may have access to several scuba tanks for on field refill)
4. Co2 Fills
5. Accept Visa/MasterCard and obviously Cash
6. About 20-25 Working rental Packages of various type mainly Model 98s
7. Close to 10 staff members will be available possibly more if needed
8. 15 Major bases w/ various bunkers around and between bases spread fairly evenly throughout the central property
Questions that I have:
Do you think it is a good idea to have a scuba tank or 2 @ each teams home base in case there is a big fire fight so people may not need to walk all the way back to the staging area?(about a 1/4-1/2 mile hike from either main base) and should the amount of times that those tanks are filled be limited so that it makes it easier on the staff and so the teams use those fills more wisely?
How should re spawn and insertion be done? I was thinking of having a taped trail to the re spawn from both starting bases so that when you were shot out you walk to the nearest taped trail follow it to the re spawn and then once you are re spawned you follow it back to your starting base?
How should the point system work and any ideas for special themed objectives/missions?
When you think of the best scenario game that you played what stands out the most, as far as how the field went out of their way to accommodate you?
Any ideas for making ID cards and theme specific roles apart from the obvious commander/spy/medic roles?
How and when should the lunch break be taken?(whenever they want it or everyone must break @ the same time.)
If there was a assigned lunch break how long should it be for?
Should player to player radio communication be allowed?
Medics or no Medics?
If medics are allowed what is a good ratio of medics to players?
Are people more likely to play if field paint isn't required?
Is it worth it for the field to provide lunch or is it more hassle than it is worth?
Should Grenades (high pressure water balloons, not explosive based) be allowed?
If Grenades are allowed should there be a limit or maybe should only specific player be allowed to use them?
Things that I know will have to be rules:
No Tanks
No Rocket Launchers
No Select fire or Full-Auto
No Pyrotechnics or Smoke Grenades or any type
Please feel free to give any advice you may have. I am very open and would love for this to be a great event and possibly repeat it in the future. If you can think of anything that might make the event better or more player friendly please don't hesitate to jump in. I am mainly looking for mission ideas and game dynamics that would make things more fun on the field, but if you have any off the field tips for making things run smoother those are equally appreciated! Thanks in advance and Best Wishes!
-Dan