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Xzorz
03-02-2003, 08:52 PM
Dear Airgun Designs,

I am a modeler for the half-life modification, Digital Paintball. As you may or may not know, Halflife is the most widely played engine in the word, with more than 100,000 people playing at any given time. Digital Paintball itself topped out at the #6 mark for most played halflife games, trailing only behind those which where sponsored by the developers of halflife itself. What does this have to do with you, you might ask? I was recently given the task of modeling, or creating a digital replica of, your X-Mag marker. I am starting this thread to ask for your approval of the model, and to make sure there is nothing wrong with it. During the development of this model, I was only able to look at the European version of this marker, and even then only at reference pictures. It would be a large bonus to the realism of our game if I were able to make this model better, but sadly I cannot afford your XMag. The pictures and animations that are shown in this thread are yours to keep and use, and any comments or suggestions would be appreciated.

Picture 1:
http://dump.digitalpaintball.net/1.jpg
Picture 2:
http://dump.digitalpaintball.net/2.jpg
Picture 3:
http://dump.digitalpaintball.net/3.jpg
Movie: http://dump.digitalpaintball.net/xmag.avi




Mario 'Xzorz' Casillas
Modeler, Digital Paintball Half-life Modification
http://www.digitalpaintball.net

personman
03-02-2003, 08:56 PM
WOW!
That looks frikin awesome!!
Too bad its not C&C :( ;)
Great job!

cphilip
03-02-2003, 09:00 PM
Tom, of course, would have to give you anything official. And Simon did the design work for the C&C body so I not sure who still has rights to that permission but I assume that its not for reproduction of the actual thing here anyway. So Hopefully he will respond on this for you.

What is it you are wanting to know about things we see wrong? And realy how picky do you want that to be? I just see a few realy very vminor things but they are very nit picky and I like the models like they are for the most part.

FalconGuy016
03-02-2003, 09:02 PM
Yes it really is a great job :)

One thing im concerned about your game is how with each marker the accuracy differs depending one what it is. Such as the autococker is most accurate, even if all the guns have a boomstick on them. I didnt want to see this rumor get spread even more, and I was wondering if you were going to change it :)

Thanks :)

Oh, if you make your gun models bigger, and more towards the middle of the screen with a more back-viewed angle, it would seem a lot more realistic. And if you added subtle movements in all directions (but not too obvious!! game models have been ruined because of that) it would also make it better.

AGD
03-02-2003, 10:25 PM
Xz,

Sure you have our premission. Looks great! See if you can make it more like the CnC.

Thanks!

AGD

Xzorz
03-02-2003, 10:55 PM
To be perfectly honest, I would have loved to model the CnC for the game, but I was unable to find any references at all. I was wondering if there was some way that you might possibly be able to help? ;)

BlackVCG
03-02-2003, 11:35 PM
http://www.automags.org/forums/showthread.php?s=&threadid=59513

Miscue
03-02-2003, 11:39 PM
Cool mod. I agree with the accuracy fallacy... can you guys fix? Accuracy/range = same.

Xzorz
03-03-2003, 12:01 AM
As much as DPB tries to be realistic, it is also a game. Sometimes in games you have to make certain sacrifices to reality in order to make the game more fun...

However, I have heard from my teammates that for the next version they are going to seriously readjust how everything works.

John Sosta, AGD Europe
03-03-2003, 04:07 AM
All X-Mag bodies, both Std & C&C, are all designed & manufactured here in the UK, so they all look the same, in Europe or the U.S.
We'd be more than happy for you to model the C&C version.
Not sure if it's just me, but I can't open the AVI file of the animated X-Mag.
Real Player & media player both say it's a non standard format ?

digitard
03-03-2003, 09:21 AM
John,
It might be in DIVX format, go to www.divx.com and download the free DIVX player and try opening it with that.

And on a side note, I was the one who asked em to model the Xmag ... they already did the Emag but I updated them to the new Xmag info and gave em the basics (if you all remember me asking for 0 degree pics a while ago).... it became a VERY long thread in their "Real Paintball" section and "modeling" forum for a long time til they changed forums....

Sincerely
Dave K

shartley
03-03-2003, 09:27 AM
VERY nice work. Thumbs up from my end. :)

John Sosta, AGD Europe
03-03-2003, 11:55 AM
Thanks Dave !
It'll be great if we can get a C&C version available.

Jmechy
03-04-2003, 08:19 PM
Hey guys, I'm the marker animator for DPB, and while were on the subject, do any of you have any high quality videos of an xmag shooting? I know there isnt much to see, but I do like to get the feel of the STOCK trigger pull and recoil, and any other movement that any marker may have. Thanks in advance,

Jmechy

Xzorz
03-04-2003, 08:26 PM
Dear AGD,
It seems like you guys would really like to see your CNC body on my model. However, I am quite incapable of adding the fine and minute details that make the complicated CNC, well, sexy :). If I were to somehow get a CNC XMag, I would be more than happy to create highly detailed models for you to use in marketing, and frankly for anything you desire, in addition to the low polygon models I am making for the game. My email is Xzorz@digitalpaintball.net, let me know if this sounds like a good idea.

manike
03-04-2003, 08:38 PM
What sort of polygonised file do you need?

With AGD and AGDE's permission I can provide you STL files of the outside of the C&C.

How many polygons and what sort of tolerances do you normally need? I can 'refine' it down to any file size required and I can also control the triangle normal angles if that helps with the data you need.

Xzorz
03-09-2003, 03:16 AM
Just posting to let you know I have completed the model of the cnc milling. Its not as good as I wanted it to be, but I simply could not find good enough reference pictures. I sent the model to the team leader, and he sent me back these stylized renders:

http://dump.digitalpaintball.net/cnc1.png

http://dump.digitalpaintball.net/cnc4.png

He said he based the last one off of an ad he saw in a magazine. Comments? Suggestions? :)

Mossman
03-09-2003, 03:46 AM
Looks great bro! As soon as these are a part of a game I might have to ditch CS for a bit and start playing DPB again :)

Nice work guys!

Kevmaster
03-09-2003, 11:44 AM
im a fan

Xzorz
03-09-2003, 07:42 PM
*bump*

Was hoping for some admin input...

John Sosta, AGD Europe
03-10-2003, 08:22 AM
Sorry for taking so long to post, but I've been away for a few days.
This one looks really good.
It's a great job considering what you've had to work with.
We can't help by supplying an X-mag because of the back-order situation. We never have any finished X-mags here longer than a day or so, before they have to be shipped out to a customer.
AGD U.S. are even more back-ordered than us.
Thanks again !