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View Full Version : How fast will a automag cycle?



benwelly
04-28-2003, 04:18 AM
Im sure this has come up before, but im new to the mag section of this site. Just bought a 68 promag (backup marker)and theres roumers of an intelliframe in the pipeline, just woundering how fast that sucker will go!

Cheers Dudes,

:D

Dayspring
04-28-2003, 08:17 AM
Intelliframe is out. Mechanical trigger for the 'mag that can be hooked up to a hopper or warp feed.

And the classic valves are around 13-16bps

ReTro and X-Valves are at 26bps

Jonesie
04-28-2003, 09:59 AM
Actually Day, Butters got the ReTro/E-Mag valve up to 30bps with the E-Magnum board. He was having trouble feeding it enough air, so they had to hook it up to a bulk air tank. The video is somewhere around here... :D

Jonesie looks around stupified for E-Magnum video.

Later ~ Dave

ignatz
04-28-2003, 11:33 AM
A Classic Mag valve will cycle like 13-16 bps, but with massive falloff. I put a booYaah on a Classic Mag and got it to cycle (according to the chrono) at 11bps but the falloff was so bad. The first ball came out at 285fps and the last was about 200fps (according to the chrono). I added an ANS Phase II Automag regulator to my testing. I was able to get the Classic valve to actually shoot 9bps with a reasonable (25fps) falloff. The falloff at the 12-15bps range was still unplayable. Please no flames, just sharing my experience.

joez
04-28-2003, 02:13 PM
what kind of line were you using? and, how old was the valve. i was having shootdown issues until i put in a new reg spring. now i am back up at 16 with only a ~15-25 fps change, and that is just it varriing velocity. i was having massive shootdown problems with microline(was just used to test it when i finished assembling). i fixed that up real good.

hitech
04-28-2003, 03:26 PM
Originally posted by ignatz
A Classic Mag valve will cycle like 13-16 bps, but with massive falloff...

I just put a hyperframe on a 'mag and fired at 15bps fullauto without "noticeable" shootdown. At 16bps the level 10 started to kick in (it was only fed with a 12volt revy). :D

Butterfingers
04-28-2003, 03:41 PM
http://paintball.butters.org

Nobody077
04-28-2003, 04:56 PM
I got my classic to shoot 16bps with only 10-15fps drop after 13bps, over a crono with 750psi input, 14bps with Co2 and about 20fps drop:), gota love the AutoResponce frame :D

gonzo
06-30-2003, 09:35 PM
do you guys get Revos to shoot paint at 16 bps I have never seen one feed without gaps past 12 bps!!

Nobody077
06-30-2003, 09:44 PM
do you guys get Revos to shoot paint at 16 bps I have never seen one feed without gaps past 12 bps!!

:D A old 18v Shredder, and mine was done on a crono that figured the BPS, I problay shot 5-6 seconds over the crono.

Dayspring
06-30-2003, 10:36 PM
One word- HALO-B


Originally posted by gonzo
do you guys get Revos to shoot paint at 16 bps I have never seen one feed without gaps past 12 bps!!

gonzo
07-01-2003, 02:43 AM
Nobody you learn summin every day
never would have believed it possible.:D
( I was looking at hitechs post and he says a 12v??)

Dayspring I asked how you get a Revo to do it... I know a Halo will doit I have used a Halo if I thought I could do it with a Revo I would not have to spend the money on a Halo/Evo.
cheers

hitech
07-01-2003, 11:40 AM
Originally posted by gonzo
( I was looking at hitechs post and he says a 12v??)

Dayspring I asked how you get a Revo to do it...

Didn't do anything special. Just put it on a PF level 10 minimag. Maybe the level 10 gives it just enough extra time to feed.