Cheers guys, for both replies.
I think I missed a bit of reading in the middle of this thread. I'll go back and do a bit more reading before I hit the post button any more.
Cheers guys, for both replies.
I think I missed a bit of reading in the middle of this thread. I'll go back and do a bit more reading before I hit the post button any more.
Well the rabbit hole is the problem, once you have seen how deep it goes, you come to understand why people making random statements about "what they have seen" is pretty pointless.
But like fad diets and ancient treasure maps people will always want to believe the simple story.
AGD
So Tom, where does this go from here? Does the rabbit hole hold no secrets for you any more? Did this thread reach the same and full conclusions that you found back in the 90's or has your research on this subject continued?
Jack
P.S. I can't see any of the data on the data thread, which is a shame.
The data is here:
https://www.automags.org/forums/showthread.php?t=34429
The begining is graphs for recharge rates and after that is Tom's paintball ballistics testing.
Hey Hitech your starting to sound like me! - AGD
Hitech is the man.... - Blennidae
The only Hitech Lubricant
Ya but all the pics are dead. Do they work for you?Originally Posted by hitech
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Hitech, same as Beemer for me. All the pics/links are dead. Just shows a blue border with " attached images" above it.
Am I doing something wrong?
Jack
links don't work for me either. I don't know if I have them archived or not. I've only found one so far. I'll look. Maybe Tom will read this and republish them...
when AO went through some cleaning a while back, all images hosted on AO went bye bye
embargo backwards = o grab me
"Guns dont kill people, husbands that come home early do." -Larry The Cable Guy
Dragun Drallion, nexus kit, tickler, e2, pysco 5" drop w/ on off, macroline, A+ bolt and back block, Oydessy 3 barrel kit, armson stealth, 15* ASA, Kapp pump arm, Black Magic, warp feed w/ 12v upgrade, halo b w/ vic&rip, 91/4500 bulldog
Tippmann 98C ebolt, lp kit, m-16 kit, palmer stabilizer
This may just be redundancy but anytime you try to change the trajectory of a round ball you are going to run into issues like the aforementioned. The only real way to change the trajectory and ballistic behaviors of a projectile would be to change the trailing edge. Like in actual ballistic science. If one were to change the leading edge of a bullet you would find that very little effect is achieved as far as trajectory is concerned. You could cut an "X" or drill a hole into the front of the bullet but not much would happen to distance traveled, drop ratio, or flight pattern.
Altering the aft end of the bullet however has drastic effect! An "X" or dove tailed bullet would be completely erratic in flight pattern and very dangerous. Just imagine a brass slug traveling at 2500 fps and behaving like a Super Swirl out of a Tippmann Flatline!! I dont think I would want to be anywere near it!! Basicaly the point being made here has two factors.
1st - The reason spin from a riffled barrel on a paintball doesn't work too well is because there is no sence of a trailing edge for the trajectory to set a base for flight and maintain that base.
Some may say that certain civil war era muskets used round balls and rifled bores. BUT, soon after, they found that it didn't help too much and developed what we view as a bullet today. It was just loaded like a muzzleloader.
2nd - Unless you change the trailing edge of a paintball, thereby changing the entire manufacturing process thereof you will never achive great success with rifled bores in paintball.
Originally Posted by nippinout
back spin is cool, but not quite as consistant as we would like. the problem with making the paint spin in the shell is the duration of time required to get the paint moving up to a suitable revolution per minute to stabalize the ball, without deteremental effect. i am a gunsmith not an airsmith or balistican(did i spell that right), but i know that there are differemt rates of spin required for the same projectiles at different speeds. as an example my .300 winchester magnum can use 220 grain bullets with a one twist in 10 inches barrel and will lob them out at about 2600-2800 feet per second depending on my load, but the same bullet cannot be stabilized at all out of my .300/221fireball barrel with the same twist as it only goes 920 or so feet per second to do that at a slower speed with the same bullet i need a faster spin or a one in eight twist. as far as nino_fs vortices question i think you might look in a book named "rifle accuracy facts" i would give you more specifics but my cohort has my copy.
Merry Christmas
spooky
Last edited by spooky; 12-12-2007 at 10:55 AM.
Originally Posted by Redkey
the more weight per ball, the more momentum= staying faster for a longertime. a higher sectional density, even marginally higher will make a difference when you have such a small ammount of play in velocity.
thank you
spooky
p.s. i will make an attempt to make a spinning barrel marker and post the findings of various lots of paint.
i have an idea, does anyone have any way to make a paintball with more flash from the casting on the i.d. of the ball so that the required duration of spin required to stabalize the paint in the ball would be lessened due to more friction on the balls interior?
later
spooky
Originally Posted by hitech
look up the reflex style supressor "silencer" at http://www.reflexsuppressors.co.uk/
sound cannot move without air
spooky
Spooky, tell me you did not register an account to reply to several posts made literally year(s) ago?
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Paintballs are not bullets. Bullets spin about the axis of travel to prevent significant yawing and tumbling. Sort of how a round may be stable out to certain ranges and then start tumbling because it's constantly loosing spin rate (Like shooting heavy 5.56 rounds out of a slow twist AR15 barrel - stable, but only for a short flight distance). The spin keeps the bullet point-forward and the ballistic coefficient good... which means accuracy. It's easy to spin a bullet because it can be dug into by the rifling without breaking (like a paintball).
People try to spin paintballs consistently simply so they all act in a consistent manner. It, has nothing (or little) to do with "stabilization" in a physics sense of the word. It's a sphere, it doesn't and cant be "stabilized"... it already is. Most paintballs shoot with random or no spin, causing either random deviations or unpredictable knuckleball deviations, respectively.
Now you'll say "some old muskets that fired balls were rifled and accuracy was greatly aided." True, this is to get rid of the "knuckleball" and random oriented spin effects and create consistent spin (and thus flight) patterns. It was not to "stabilize" the ball. Once again, it is a ball and has no geometric orientation more stable than other orientations.
The most important reason why spinning a paintball is hard is plain simple inertia. A paintball is not solid like a bullet, as you mentioned. It cannot be forced to spin to a precise twist rate consistently in just a few milliseconds. The shell spins, inertia makes the paint stay stationary. There is no way to effectively spin paintballs to a consistent spin rate on the field of play. Tom Kay actually did tests with rotating barrels in the past. Finally, in the end when all is said and done... they are paintballs. They have seams and dimples and internal liquid. It would be foolish to assume that even paintballs flying with exact speed and rotation would still hit the same point of impact.
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*I realize that a rotating sphere will have a gyroscopic stabilized relative coordinate system, but the accuracy effects from that are nearly negligible compared to the magnus effects. A consistent magnus effect will produce consistent ballistic path deviation... and thus increased accuracy.
i was thinking of letting the barrel itself, do the spinning at say 10.000rpm or so and allowing the ball to sit in the spinning barrel untill the fill is also spinning. it's a paintball the effect of a light projectile constantly losing speed when allready starting out slow is a moot point as the shell would have to be tougher to deal with the higher rpm and velocity, again not safe. i'm just wondering if anyone has tried getting the barrel and the balls fill to spin then while spinning shoot. just trying to envoke more thought
i think that consistant velocity and sorting the paint by weight and size would be the most important for practical accuracy, but i'm the type who has to hotrod every thing i own
later
spooky
Tom did that. If I remember correctly, 10k rpms was what he spun it up to. It had no increase in accuracy.Originally Posted by spooky
These are extremely lite, large, slow moving balls. The effects of vortex shedding are just too great to overcome.
I came across this thread while researching paintball spin knowledge.
To all those out there that have spent any amount of time thinking about how to get a paintball to spin so as to take advantage of a sprial-rifled barrel, would there be a way to include a divider in the paintball and elongate its design?
If an elongate paintball were made with a divider running the length of the paintball, seperating it into two halves a spin could be imparted upon it without having to worry about the "uncooked egg" effect.
I've seen how paintballs are made, I'm sure it is possible.
What do you guys think?
While a divider might be possible, a football shaped paintball would require a complete remake of all paintball markers, loaders, and tournament rules. You'd have to load each paintball through a clip or magazine, since footballs wouldn't work in a hopper.Originally Posted by ChowderMusket
A divider, while possible, is pointless - TK proved that spinning a paintball doesn't improve accuracy, even if the fill is spinning.
they made football shaped paintballs once. i forgot what they were called.Originally Posted by ChowderMusket
anyway, the failed becuase they are hard to load, dont break on target well, hella expensive and dont really have much in the way of range or accuracy gains.
Don't forget not legal in any tournament.Originally Posted by cockerpunk
Paintballs are too lite for their size. Manike made a "bullet" shaped (exact same as the FN303 round) "paintball" that weighed the same as a normal paintball. These have groves that spin the round when it is fired. It flew worse than a paintball. They just don't have enough mass for their frontal area.
Oh what a bizarre coincidence that today I check back on this forum after years of being away, to find a recent post in this thread.