I'll make it short and sweet. It has three speed settings, can run off four batteries (won't last as long of course) and has solved all the problems of that crappy IR eye they put on the Halo.
It's a little more work than a halo, though. You have to turn it on empty or upside down. The loader has a boot sequence that includes a quick calibration and turn of the feeder cup. In other words, when you first load it, you have to turn it on first (empty), let it prime, and when you see the cup rotate, then you can feed. The noise caused by dumping the paint in the hopper will be enough to rotate and load the feedneck.
However, if you shut it off in between games and want to turn it back on again, you have to go through the same priming sequence. In order to properly prepare for it, the hopper either needs to be either emptied or turned upside down, and have the balls rotated out with the rip drive before you reboot the loader. If you don't do this, two things can happen. The cup will rotate to prime and force the paint already in the feedneck even further (double feed or perhaps break the paint if it's brittle), or it will fail to calibrate properly and you have to start the reboot again with the feedneck empty.
I would probably rather use a halo out of convenience if I wasn't sending it back to the factory this week for it's THIRD new motor. I'm putting up with the Empire quirks more out of frustration and hatred for my halo than actual practicality. Can someone just stop rotating on their thumbs and put a break beam eye in the freakin thing?
So much for short and sweet.
It's a little more work than a halo, though. You have to turn it on empty or upside down. The loader has a boot sequence that includes a quick calibration and turn of the feeder cup. In other words, when you first load it, you have to turn it on first (empty), let it prime, and when you see the cup rotate, then you can feed. The noise caused by dumping the paint in the hopper will be enough to rotate and load the feedneck.
However, if you shut it off in between games and want to turn it back on again, you have to go through the same priming sequence. In order to properly prepare for it, the hopper either needs to be either emptied or turned upside down, and have the balls rotated out with the rip drive before you reboot the loader. If you don't do this, two things can happen. The cup will rotate to prime and force the paint already in the feedneck even further (double feed or perhaps break the paint if it's brittle), or it will fail to calibrate properly and you have to start the reboot again with the feedneck empty.
I would probably rather use a halo out of convenience if I wasn't sending it back to the factory this week for it's THIRD new motor. I'm putting up with the Empire quirks more out of frustration and hatred for my halo than actual practicality. Can someone just stop rotating on their thumbs and put a break beam eye in the freakin thing?
So much for short and sweet.
JK
Too poor for WHAAAAAAAAA?
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