Let me preface this by saying it's not so much a physics question as it is an efficiency question (basically, economic), so I'm not sure if it belongs on this board, but here goes....
Been thinking about this ever since I watched the DM4 video over in paintball talk. One of the selling points of markers these days is cycle rate, or how many paintballs per second a marker could spit out. But I was thinking, how much better is it to shoot 20 bps vs., say, 19 bps? What's the marginal rate of return to your probability of hitting your target for firing that next ball? At some point, it seems certain that the probability enhancement of hitting target X would be greatly reduced to the point of not really being worth the opportunity cost of saving that paintball and shooting it at target Y (i.e. being able to shoot one ball at target Y clearly has a large rate of return vs. being able to shoot zero balls at Y). Anyway, the whole opportunity cost question is really something else beyond my initial thought. Have paintball guns reached that point? Is it possible for them to? Or are have they already passed that point and shooting 15 bps is all you really need to get the job done efficiently.
I recognize that there are a TON of variables to consider, but it seems you could do some basic testing that would yield results needed to make some formulation on bps vs. diminishing returns. I've thought of a few testing ideas. Like to get some other opinions first. Or perhaps it's a futile exercise. It's and it's getting hard to think.
What are your thoughts?
The slogan may be "accuracy by volume;" My question is, what volume?
Been thinking about this ever since I watched the DM4 video over in paintball talk. One of the selling points of markers these days is cycle rate, or how many paintballs per second a marker could spit out. But I was thinking, how much better is it to shoot 20 bps vs., say, 19 bps? What's the marginal rate of return to your probability of hitting your target for firing that next ball? At some point, it seems certain that the probability enhancement of hitting target X would be greatly reduced to the point of not really being worth the opportunity cost of saving that paintball and shooting it at target Y (i.e. being able to shoot one ball at target Y clearly has a large rate of return vs. being able to shoot zero balls at Y). Anyway, the whole opportunity cost question is really something else beyond my initial thought. Have paintball guns reached that point? Is it possible for them to? Or are have they already passed that point and shooting 15 bps is all you really need to get the job done efficiently.
I recognize that there are a TON of variables to consider, but it seems you could do some basic testing that would yield results needed to make some formulation on bps vs. diminishing returns. I've thought of a few testing ideas. Like to get some other opinions first. Or perhaps it's a futile exercise. It's and it's getting hard to think.

What are your thoughts?
The slogan may be "accuracy by volume;" My question is, what volume?




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