60 - 80 paintballs PER SECOND?

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  • Flycatchr
    Registered User
    • May 2009
    • 47

    #1

    60 - 80 paintballs PER SECOND?

    So how would you like to be part of a project that could deliver 600 paintball in less than 10 seconds?

    Let me explain from the beginning, and then I would certainly love comments, criticisms, help and advice from this awesome "chuff chuff" community:

    I was linked from another forum to a chap who has designed the software in combination with an output device that allows servos to control the aim of a paintball sentry marker.



    AWESOME I think, I would love that!! Then I got to thinking, I know how to lay up composites, I could easily make a level 1 sentry gun (from Team Fortress 2 - Steam) that aTippmann A5 would fit into, with the flatline barrel. (note first pic.). I spent a few days mulling over how I would mould it, and even consulted with a friend who supplies composite materials. This evolved into a discussion about making CG barrels, which really tickled my fancy, cause he would help me with whatever skills I have lost or need to acquire. From the beginning I had been thinking, I wish I could make the LEVEL THREE sentry, now that would be AWESOME. I had dismissed the idea until the combination of stripping my old 68 mag, and the possibility of making my own barrels made me think. WHAT IF I could get three mags (per side) all shooting at 10 BPS, that would be 3(mags) x 2(sides) x 10(BPS) = 60 BPS - that is 600 BALLS in ten seconds, AND I reckon that with the right setups and parts that could be pushed to the limit. even 90 BPS???

    If you look at the level 3 sentry guns, they lend themselves to using the thin mag profile, BUT there is a lot of work to do to make it look good. Never mind the expense. Which brings me to why I am posting here. Apart from the valued input from this community, I have absolutely NO money to spend on a project like this, so - I am asking for some help:

    What I would need, if possible, is ANY of the old regulators and/or rails that you may have lying around. My intention is to make the body and barrel a single piece out of CG for this project, so that at least there is some uniformity to the body system. Every rail I get will have to be modified so that the balls feed from "bottom" of the marker, and I would have to mount some sort of electro or pneumatic trigger (comments welcome) JUST below the rail so that I can fit all three within the "scale" of the six barrels on one side (the other three 'barrels' would be dummies).

    The particular look of the lvl 3 sentry lends itself to having Qloaders and their tubes running where the "chain feed" is. Anyone could stand at the back of the sentry to change the loaders when empty. This is of course another HUGE expense, so my intention it to drop Qloader a mail and ask them for some assistance. If they don't come to the party, then I will just have to save up, beg, borrow or ummm - no, I wont steal.

    At the moment I am waiting for my local steel merchant to get me a price and availability for EN8 steel to start making the mandrill for the barrels. I need to get this down pat before I start making the body/barrel.

    I did think that perhaps I could make the body and the barrel separate, and then make a threaded barrel, instead if the single piece. Again, comments are welcome.

    Maljohann has already given bit of input regarding moulding a steel piece into the body for the bolt section. I just need to wrap my head around this for a bit.

    Thanking you in advance for your thoughts.

    PS - Mr Tom Kaye - I would especially love your input in this project, as your experience and expertise is invaluable.

    for some reason i am battling to upload the pics, its telling me that my 19KB jpg isnt a valid image so i will have to try something else.
    Last edited by Flycatchr; 06-15-2009, 05:18 AM. Reason: edit and try post images
  • Flycatchr
    Registered User
    • May 2009
    • 47

    #2


    thats the level one sentry, as you can see my first thoughts where that the flatline could be easily used, or even a mag inside, to save space and weight




    now you can see how well the mags would fit into the back section of the "breech"

    Comment

    • paintball72
      Registered User
      • Jan 2008
      • 231

      #3
      Very cool idea, and if you actually make this work my hat will be off to you (and ill want to play against it lol). But if you aren't planning on making this anti tank also (the rockets up top) i'd go with a level 2 turret. Just my $.02

      Comment

      • Flycatchr
        Registered User
        • May 2009
        • 47

        #4
        Hi Paintball72

        thanks for your reply.
        to make this work will require money, time AND generosity.

        i may well have to troll many forums in order to get the rails and valves need. especially if i dont get any of the nice deals i am working on for my customers.

        Regarding the level 2 sentry, i needed a place for the computer to go (laptop/mini laptop) that can be built strong and protective. so my plan would be to have the back of the "rocket launcher" block openable, perhaps even a window to see the screen and be able to check that the programmes are running and stuff.

        thats quite an awesome idea, having nerf rockets shoot out the top. that would require the engineers "dispenser" to be the container for the HPA and pc. mmmm. lots to think about..

        POA though - make the barrels and the bodies, then i can worry about the rest.

        Comment

        • Bonzai
          practician
          • Jun 2009
          • 11

          #5

          Comment

          • Flycatchr
            Registered User
            • May 2009
            • 47

            #6
            warp feeds, now thats an idea - thanks. replaces haveg to change so often.
            i was also toying with the idea of a central barrel, would reduce costs tremendously.
            thanks for the thoughts

            Comment

            • mostpeople
              Registered User
              • Mar 2007
              • 1680

              #7
              Safetey issue there, I would not play with or against anyone who uses it nor would I let anyone use it at my field.

              Comment

              • Flycatchr
                Registered User
                • May 2009
                • 47

                #8
                Originally posted by mostpeople
                Safetey issue there, I would not play with or against anyone who uses it nor would I let anyone use it at my field.
                what safety issue? the point of the excersize is POSSIBLE, with the correct setup. ITO the software, you set it up to shoot a whle lot less, IN CUNJUNCTION with whatever the field restrictions are, perhaps even only 5 balls per second.

                I still havent found out if the software-hardware interface could even handle 6 markers (electronic triggers).
                i was also intending having an "off" switch, that can be shot at from the front to disarm, but then i would need to consider how much paint the machine would end up receiving.

                Comment

                • DamianTC
                  Emag - ULE RT - Classic
                  • Sep 2008
                  • 272

                  #9
                  Originally posted by Flycatchr
                  what safety issue?
                  I seen all the videos for the paintball sentry on youtube. I think the people behind it did a ton of work developing it and are extremely brilliant people. But the safety issues are clear and present and it is plain to see that this sentry will never make it into mainstream paintball. For the fact that is it completely unmanned and relys totally on motion sensor, with current technology there is no way for it to determine if a player is already hit, has proper safety equipment on, not an actual player such as a ref, or maybe even if an animal strayed on the field. And this sentry is going to continuely fire at the target reguardless how many times it has already hit the target, Isn't this one of the main rules not to do in paintball? The military doesn't even use firearms that are 100% unmanned at this time.

                  The most I can see this going is a novality item that people who play in their backyard will buy. But I garrentee injurys will accure with this device, more often that we have now without it.

                  Comment

                  • dark blade
                    I<3AGD|WGP|WDP|APS|CCI|CCM
                    • Apr 2008
                    • 733

                    #10
                    the only thing you could really do to make it safe is to have a button on a remote that someone would have to hold that initiates the fire. That way, when the sentry is ready to fire you press the button and whn you want it to stop you press it again. However, this would require a person to man the gun the entire match which could be useful anyways to reload it.

                    You could use spyder frames which have the "safety" button installed so you can essentially link the remote to the safety button, when you press it the safety turns off and the moving turret can now fire. When you press it again the safety would go on and the worst the sentry could do is solenoid click all day.

                    Comment

                    • Flycatchr
                      Registered User
                      • May 2009
                      • 47

                      #11
                      Originally posted by DamianTC
                      I seen all the videos for the paintball sentry on youtube. I think the people behind it did a ton of work developing it and are extremely brilliant people. But the safety issues are clear and present and it is plain to see that this sentry will never make it into mainstream paintball. For the fact that is it completely unmanned and relys totally on motion sensor, with current technology there is no way for it to determine if a player is already hit, has proper safety equipment on, not an actual player such as a ref, or maybe even if an animal strayed on the field. And this sentry is going to continuely fire at the target reguardless how many times it has already hit the target, Isn't this one of the main rules not to do in paintball? The military doesn't even use firearms that are 100% unmanned at this time.

                      The most I can see this going is a novality item that people who play in their backyard will buy. But I garrentee injurys will accure with this device, more often that we have now without it.
                      agreed, that is a good point, in games of any sort, there should be someone that mans the sentry , and maybe even an EXTRA marshal dedicated FOR the sentry (if the field allows it in the first place) and pehaps the marshal should even have a cut off switch IN HIS HAND, that turns the whole thing of instantly. when it is safe to do so, he can then turn it back on, and the "engineer" can then reload, clean and set it back up.

                      what else should be added for safety?

                      Comment

                      • Flycatchr
                        Registered User
                        • May 2009
                        • 47

                        #12
                        Originally posted by dark blade
                        the only thing you could really do to make it safe is to have a button on a remote that someone would have to hold that initiates the fire. That way, when the sentry is ready to fire you press the button and whn you want it to stop you press it again. However, this would require a person to man the gun the entire match which could be useful anyways to reload it.

                        You could use spyder frames which have the "safety" button installed so you can essentially link the remote to the safety button, when you press it the safety turns off and the moving turret can now fire. When you press it again the safety would go on and the worst the sentry could do is solenoid click all day.
                        i would like to add to that - the button should be pressed in for the sentry to be armed, as soon as it is let go, it is immobilised. good point, thanks.

                        that spyder safety sounds like a good idea as well. good ideas for the safety of the players, thanks guys.

                        Comment

                        • Flycatchr
                          Registered User
                          • May 2009
                          • 47

                          #13
                          Originally posted by Flycatchr
                          what safety issue?
                          TRIPLE post FTW - i like stirring sometimes, and i got some awesome responses, so please accept my apologies for sounding like a noob

                          Comment

                          • Bonzai
                            practician
                            • Jun 2009
                            • 11

                            #14

                            Comment

                            • Flycatchr
                              Registered User
                              • May 2009
                              • 47

                              #15
                              thanks bonzai, i have thought of a plate switch 'target', thats a good idea putting it in front of the "rocket" box, nice and high, and further protection for the pc if it goes in there.

                              i was thinking even of a "TRIP" type switch, like you wear on a jetski. so the marshal could have a string that he just pulls, and the power to the solendoids is OFF, cause the circuit is broken. its PHYSICAL, and could be used in conjunction with any other type of safety.

                              Comment

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