Tac One: stammering paint-blender

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  • SpyderBoy
    Registered User
    • May 2009
    • 152

    #1

    Tac One: stammering paint-blender

    Hey guys! Today was my first paintball outing of the spring season and my trusty Tac One let me down! Actually, I probably let my Tac One down by stuffing it in a duffel bag at the end of the fall season and forgetting about it until now...

    Anyhow, I put three drops of oil in the Xvalve and aired her up, fired 20 or so shots off to work the kinks out, attached a full Q-pod and was ready to go. I took a few shots with paint just for good measure and immediately blended a few paintballs! And to make matters worse the Tac One would fire intermittently, sometime not resetting far enough after a shot to allow me to fire again. I would have to flick the trigger quickly to get it to reset or just de-gas and air it back up.

    When I attempted to take the Xvalve out to clean and inspect it, I couldn't get it to release from the body... Upon closer inspection I realized that the on/off was extended and was catching on the body preventing me from pulling the valve out. I've never had that problem before. I thought that after degassing, a single trigger pull would reset the on/off pushing it flush so that it shouldn't catch like that...

    When I got home I stripped the gun down and cleaned the Xvalve up, oiled and reassembled it. The same resetting problem was present. I tried changing the tension of the field strip screw and adjusting how far forward or back the valve was when I tightened the screw but that didn't seem to have much of an effect.

    I think these are two different issues but please speak up and point me in the right direction.

    My setup is a warp left Tac One with Xvalve and ULT. I am using the gold spring. I have an 1100psi ninja SHP reg on a 70/4500 tank.
  • luke
    lukescustoms.com

    • Jan 2001
    • 8215

    #2
    Originally posted by SpyderBoy
    When I attempted to take the Xvalve out to clean and inspect it, I couldn't get it to release from the body... Upon closer inspection I realized that the on/off was extended and was catching on the body preventing me from pulling the valve out.
    Are you running trigger stops on your trigger?

    Comment

    • OPBN
      OldPBNoob

      • Sep 2008
      • 5240

      #3
      I would also check the distance on the trigger pin. Should be business cards distance from the back of the trigger when aired up.
      My AO Feedback

      Comment

      • SpyderBoy
        Registered User
        • May 2009
        • 152

        #4
        Originally posted by luke
        Are you running trigger stops on your trigger?
        Nope. Just a standard Intelliframe with stock AGD blade trigger.
        Originally posted by OPBN
        I would also check the distance on the trigger pin. Should be business cards distance from the back of the trigger when aired up.
        Ok. I'll check that. *EDIT* I checked that. The distance from the trigger to the bottom of the pin varies from about a credit card's thickness to a 16th of an inch or so... What would cause the distance to change so much?
        Last edited by SpyderBoy; 05-06-2012, 12:53 PM.

        Comment

        • athomas
          Of course it works-its AGD
          • Jan 2002
          • 8039

          #5
          The level 10 bolt setup should prevent chops no matter what. Are the balls getting chopped or are they breaking as they get shoved into the barrel?

          What are the condition of the paintballs? How big/small are they? Are the balls pushing past the detents?

          It sounds like you are getting bolt stick as well. You should probably give the body area and powertube area a good cleaning and retune your level 10. Make sure you remove all of the powertube shims when you do your tuning.
          Except for the Automag in front, its usually the man behind the equipment that counts.

          Comment

          • SpyderBoy
            Registered User
            • May 2009
            • 152

            #6
            Originally posted by athomas
            The level 10 bolt setup should prevent chops no matter what. Are the balls getting chopped or are they breaking as they get shoved into the barrel?

            What are the condition of the paintballs? How big/small are they? Are the balls pushing past the detents?

            It sounds like you are getting bolt stick as well. You should probably give the body area and powertube area a good cleaning and retune your level 10. Make sure you remove all of the powertube shims when you do your tuning.
            I'm not sure... I experienced breaks with both my Whoosh and Fibur barrels. Both using liberally sized ss freak inserts. At least one of the breaks occurred right at the breech since there was paint in the detent and into the feedneck. I only have a single detent so maybe the Q-loader is pushing past the detent sometimes?

            The paintballs are 6-month old Fyre paint that appears fine to visual inspection... no dimples, sweat or breaks in the bag...

            As far as retuning... Hate to sound like a noob... But I am when it comes to tuning. My understanding is that I need to remove the powertube shims (thanks for the hint!), turn down the velocity all the way and then slowly start turning up the velocity until the gun starts to cycle. Then with paint check the velocity. Then raise the velocity about 20fps and that should be the sweet spot with that spring? Correct? If the velocity is too low do I just crank it up or do I move to a stiffer spring?

            Once it is tuned with the right spring then add shims until the bolt fails to return and then remove 1 or two shims?

            Thanks for the help Athomas. You should get paid by AGD for all the support you give!!

            Comment

            • OPBN
              OldPBNoob

              • Sep 2008
              • 5240

              #7
              Did you check your detents? I kept breaking paint once and realized the ball in my detent had gotten spit out and the spring was just shredding paint.
              My AO Feedback

              Comment

              • SpyderBoy
                Registered User
                • May 2009
                • 152

                #8
                Originally posted by OPBN
                Did you check your detents? I kept breaking paint once and realized the ball in my detent had gotten spit out and the spring was just shredding paint.
                Good call. I did check my detent and it appears intact. It had paint in it though. I cleaned it out and it works fine.

                Comment

                • athomas
                  Of course it works-its AGD
                  • Jan 2002
                  • 8039

                  #9
                  Originally posted by SpyderBoy
                  I'm not sure... I experienced breaks with both my Whoosh and Fibur barrels. Both using liberally sized ss freak inserts. At least one of the breaks occurred right at the breech since there was paint in the detent and into the feedneck. I only have a single detent so maybe the Q-loader is pushing past the detent sometimes?

                  The paintballs are 6-month old Fyre paint that appears fine to visual inspection... no dimples, sweat or breaks in the bag...

                  As far as retuning... Hate to sound like a noob... But I am when it comes to tuning. My understanding is that I need to remove the powertube shims (thanks for the hint!), turn down the velocity all the way and then slowly start turning up the velocity until the gun starts to cycle. Then with paint check the velocity. Then raise the velocity about 20fps and that should be the sweet spot with that spring? Correct? If the velocity is too low do I just crank it up or do I move to a stiffer spring?

                  Once it is tuned with the right spring then add shims until the bolt fails to return and then remove 1 or two shims?

                  Thanks for the help Athomas. You should get paid by AGD for all the support you give!!
                  You are correct in your tuning assumptions. If the velocity is too low, you can turn it up a bit. If it is very low, then go to a stiffer spring. You want to use the stiffest spring that you can get away with and still operate at the desired velocity (20fps above lowest cycle velocity). Don't bother adding shims back into the system. They usually don't help anything except in extreme cases. Those extreme cases include a long distance between where the bolt sits ready to fire and where the bolt vent hole is exposed. The shims shorten that distance. The bolt will pretty much always move far enough to vent air in all cases anyway, so shims are never needed.

                  If the Qloader is pushing past the detents, it could be partially to blame. This could happen if the paint is very small, or the detent is weak and/or worn.

                  You can test the hardness of the paint, by doing the drop test. Hold the paint in your hand at shoulder height and drop it onto a really hard surface such as concrete. Pick it up and repeat. If the paint breaks in the first couple of drops, then it is super brittle. The more drops it takes, the less brittle it is. It is a good gauge as to the brittleness of the paint. I believe the average paint runs about 6 to 12 drops. So, less than 6 and it is easy to break, and more than 12 you are shooting rubber bullets.
                  Except for the Automag in front, its usually the man behind the equipment that counts.

                  Comment

                  • SpyderBoy
                    Registered User
                    • May 2009
                    • 152

                    #10
                    Originally posted by athomas
                    You are correct in your tuning assumptions. If the velocity is too low, you can turn it up a bit. If it is very low, then go to a stiffer spring. You want to use the stiffest spring that you can get away with and still operate at the desired velocity (20fps above lowest cycle velocity). Don't bother adding shims back into the system. They usually don't help anything except in extreme cases. Those extreme cases include a long distance between where the bolt sits ready to fire and where the bolt vent hole is exposed. The shims shorten that distance. The bolt will pretty much always move far enough to vent air in all cases anyway, so shims are never needed.

                    If the Qloader is pushing past the detents, it could be partially to blame. This could happen if the paint is very small, or the detent is weak and/or worn.

                    You can test the hardness of the paint, by doing the drop test. Hold the paint in your hand at shoulder height and drop it onto a really hard surface such as concrete. Pick it up and repeat. If the paint breaks in the first couple of drops, then it is super brittle. The more drops it takes, the less brittle it is. It is a good gauge as to the brittleness of the paint. I believe the average paint runs about 6 to 12 drops. So, less than 6 and it is easy to break, and more than 12 you are shooting rubber bullets.
                    Ok. I just went through the tuning procedure after removing the one shim that I had in the power tube. I backed the velocity adjuster off until it stopped resetting and then screwed it forward until it reset the of/off. At that point it would cycle but not consistently. I crono'ed and it was about 280fps. Then I cranked up the velocity so that it cycled consistently and tested velocity again. Now it was 320fps... and I'm using the gold spring... doesn't give me much room to adjust. What can I do to get the velocity back down? On the topic of the level 10 however... I don't know that I've ever actually noticed the level 10 prevent a chop... how do you know it has activated?

                    I tested the paint for brittleness. It broke consistently on the second drop... Not good! So I've got to get some new paint. I think I'll get a box of the new Gator Black to try out. :)

                    Interestingly, since I have cleaned the gun up and re-tuned I have not had a break... Of course I'm hand feeding it and not using the Q-loader so that is not exactly conclusive.

                    Comment

                    • Henchman
                      Registered User
                      • Feb 2012
                      • 269

                      #11
                      Are you sure the problem isn't the Qloader.
                      Try a regular hopper.
                      Also, as someone said. Make sure the detent isn't screwed in too far.
                      I would take the whole thing apart, and oil it all nicely.

                      Comment

                      • athomas
                        Of course it works-its AGD
                        • Jan 2002
                        • 8039

                        #12
                        Originally posted by SpyderBoy
                        At that point it would cycle but not consistently. I crono'ed and it was about 280fps. Then I cranked up the velocity so that it cycled consistently and tested velocity again. Now it was 320fps... and I'm using the gold spring... doesn't give me much room to adjust. What can I do to get the velocity back down? On the topic of the level 10 however... I don't know that I've ever actually noticed the level 10 prevent a chop... how do you know it has activated?
                        The short gold spring should get you in the 250fps or lower range. It sounds like you are using a barrel length/porting combination that is horribly inefficient. Also, if the gun is starting to cycle at 280 but doesn't cycle consistently until 320, then perhaps your level 10 is not tuned for optimum performance. A carrier that is too tight can cause you to require a higher chamber pressure to move the bolt, which will result in a higher shot velocity. Are you sure you are using the largest carrier size that does not produce a leak for the white powertube carrier oring you are using?

                        You would know if the level 10 prevented a chop. When you pulled the trigger, the gun would cough and then reset.
                        Except for the Automag in front, its usually the man behind the equipment that counts.

                        Comment

                        • SpyderBoy
                          Registered User
                          • May 2009
                          • 152

                          #13
                          Originally posted by Henchman
                          Are you sure the problem isn't the Qloader.
                          Try a regular hopper.
                          Also, as someone said. Make sure the detent isn't screwed in too far.
                          I would take the whole thing apart, and oil it all nicely.
                          My Tac One is warp left so regular hopper isn't much of an option. I have cleaned the entire gun and valve out, wiped every part down, oiled them and put it back together.

                          Originally posted by athomas
                          The short gold spring should get you in the 250fps or lower range. It sounds like you are using a barrel length/porting combination that is horribly inefficient. Also, if the gun is starting to cycle at 280 but doesn't cycle consistently until 320, then perhaps your level 10 is not tuned for optimum performance. A carrier that is too tight can cause you to require a higher chamber pressure to move the bolt, which will result in a higher shot velocity. Are you sure you are using the largest carrier size that does not produce a leak for the white powertube carrier oring you are using?

                          You would know if the level 10 prevented a chop. When you pulled the trigger, the gun would cough and then reset.
                          Ok... I'll check the carrier out next. Perhaps I have it too tight. I will admit that the efficiency of my marker is pretty bad... Of course since I don't pay for air it has never bothered me. Once again thanks so much for the help Athomas (and all you Automaggots!) I love the AO paintball community!

                          Comment

                          • Henchman
                            Registered User
                            • Feb 2012
                            • 269

                            #14
                            Definitely try the largest carrier that doesn't leak. But make sure you have no shims in it when testing,so you know for sure you are not leaking from the carrier.

                            Comment

                            • SpyderBoy
                              Registered User
                              • May 2009
                              • 152

                              #15
                              Originally posted by Henchman
                              Definitely try the largest carrier that doesn't leak. But make sure you have no shims in it when testing,so you know for sure you are not leaking from the carrier.
                              Will do! As soon as I get some more air that is. :) Thanks for your help Henchman.
                              Last edited by SpyderBoy; 05-08-2012, 06:35 PM.

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