I have a problem with chopping paint in my Mag. Here's the stats:
PF Classic Mag (with the older bolt)
Hyperframe (installed by Centerflag)
Clear AGD Warp Feed (feeding from the bottom of the PF, all dwell jumpers on)
Ricochet hopper (with newer motor)
Crossfire 68/3000 stub
Using my Warp, I break about every 5th ball. I have adjusted the PT spacer and the wire nubbins. I have tried a longnose bolt. The only time I can get any non-breaking consistancy is when I just use the hopper on top of the Mag.
It seems to me that the Warp if feeding the balls TOO hard, because setting the Hyperframe on 10bps I had no problems using the regular hopper and elbow. I checked and the ball sits in the chamber fine, with no pinching. I have looked at the sticky regarding the adapter height, but I'm not using a adapter. I think that the Warp is jamming the balls too tight and the closeness is causing the breaks.
Any suggestions on how to fix my breaking problem? Thanks.
PF Classic Mag (with the older bolt)
Hyperframe (installed by Centerflag)
Clear AGD Warp Feed (feeding from the bottom of the PF, all dwell jumpers on)
Ricochet hopper (with newer motor)
Crossfire 68/3000 stub
Using my Warp, I break about every 5th ball. I have adjusted the PT spacer and the wire nubbins. I have tried a longnose bolt. The only time I can get any non-breaking consistancy is when I just use the hopper on top of the Mag.
It seems to me that the Warp if feeding the balls TOO hard, because setting the Hyperframe on 10bps I had no problems using the regular hopper and elbow. I checked and the ball sits in the chamber fine, with no pinching. I have looked at the sticky regarding the adapter height, but I'm not using a adapter. I think that the Warp is jamming the balls too tight and the closeness is causing the breaks.
Any suggestions on how to fix my breaking problem? Thanks.






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