Ok, I guess that would make sense. I still think that people are shooting too much during tourney games. Electrics are making ROF much higher which is OK, but we cant just let people rip off rounds endlessly. When we had pumps only the skill requirement was much higher (marksmanship, stealth, etc) in order to win. Now all you need to do is move to a good spot and unload - where is the skill in that? Or, if your head to head in a snapshooting fight, you just have to let off a hundred rounds at the guy and wait for one to hit him, you dont need to aim carefully! But, if we limit paint to X amount where X is less than usual amount by a considerable number, then we will have teams developing a better plans or "plays" and the game will become more strategic, but with very fast firing guns. This way, teams will have the SAME amount of paint each game, they will have to be careful to not drop the paint, shoot wisely, and develop better marksmanship. Does anyone agree with this? I feel like I'm alone here.
At the field I play at we have a couple of speedball fields, and it's not uncommon to see people play with only a hopper of paint, or not more than 4 pods.
I find it more fun that way, personally, but I don't know if tournaments are really about 'fun' in the same sense.

to be honest i dont think i have ever owend a full case at any one time....im just to poor for that
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