On my C&C (ver 2.21), when there's no ball in the breech, it's impossible to fire. Logical.
The problem is the marker doesn't send a pulse either to my warpfeed.
You see the consequences: no ball in the breech -> not possible anymore to make the loader work -> you're stuck with no ball in the breech.
I tried to avoid this problem by making the warpfeed run with the intellifeed and vibrations, but it's not a good solution because I'm playing in Emode mainly, not hybrid (hence I must switch from Emode to hybrid, fire a few times and switch back to the other mode).
Anyone knows why the software is designed like that (bug, or feature?).
@++
The problem is the marker doesn't send a pulse either to my warpfeed.
You see the consequences: no ball in the breech -> not possible anymore to make the loader work -> you're stuck with no ball in the breech.
I tried to avoid this problem by making the warpfeed run with the intellifeed and vibrations, but it's not a good solution because I'm playing in Emode mainly, not hybrid (hence I must switch from Emode to hybrid, fire a few times and switch back to the other mode).
Anyone knows why the software is designed like that (bug, or feature?).
@++

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