Whats so great about a high ROF?

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  • MagNumPI
    Team Storm
    • Nov 2001
    • 138

    #1

    Whats so great about a high ROF?

    This is a question I want your opinion on.

    Emags, Angels, EM1, Shockers, Impulse, BM2K2, F5 Sandridge cockers... all electro's but do we realy need them or are they just "Eye Candy" to make all our peers envy us?
    Angel LCD
    114/3000
    Full Freak
    Team Storm
    Capt, Amateur A
    You can Email me if you wanna talk or something....
  • FooTemps
    HURRRR
    • Sep 2001
    • 6702

    #2
    Well, know that paintballs aren't as accurate as bullets you would need more shots to get a good hit. The best thing is that you can get off a 5 shot burst with an electro when you can only get off a 3 with a semi...

    BUT!

    When you learn and understand your gun you can prolly aim off a little bit and predict where the ball will curve for the 1 shot elimination...

    .
    Good Traders:
    Tunaman, K-villeplayer, Magman007, Mastersconi, Jon/xpm, Kenndogg

    My feedback if you've dealt with me, leave some...

    Fruitcat: it's what AO doesn't like.

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    • MagNumPI
      Team Storm
      • Nov 2001
      • 138

      #3
      I have been playing for 6 years and have gone up against almost every electro out there. In my opinion people(That I know)that use the electro's aren't all that good at aiming (Kill by volume) and would probably do terrible in stock class. I have no problem pumping out 5 balls a second , getting multy shots out quick is very easy for me and I have never seen the need for an electro marker.

      But hey , what ever gets you on the field playing if fine with me.
      Angel LCD
      114/3000
      Full Freak
      Team Storm
      Capt, Amateur A
      You can Email me if you wanna talk or something....

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      • Vegeta
        Moderator? Mob Boss.
        • Oct 2001
        • 1050

        #4
        According to Theoretical Physics accuracy over a surface area increases in percentage by voulme. If you have coorodinates graphed, and 3 coordinates are given, and you have a second graphing where 8 coordinates are given, all accross the same arc, teh graph with 8 coordinates will be more accurate becuse it denotes more points per square coordinate, or it is "smoother". So if you shoot 3 shots at a 4x4 inch target, and 1 hits, thats a accuracy of 33.3>%. now if you increase the voulume of shots, but do not increase the area of the target, going whith what I stated above and probability factors, if you fire 20 balls at that 4x4 target, you will PROBABLY gets a higher percentage accuracy. Some people say no matter how many you fire, it depends on conditionals alone, and if it starts out as 33.3>% it will stay that way.

        Enough with the physics lesson, im tires... just came home from a concert... pardon me if I have made a mistake in the baove.
        -Vegeta
        View my DevArt gallery Here

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        • FooTemps
          HURRRR
          • Sep 2001
          • 6702

          #5
          Example of Vegetas idea...

          I played paintball today, I was eliminated by a guy with a shocker 2 times in a row...at least 14 balls were shot at me in two bursts of semi-fire. I, having a rental gun, only got off 6 shots overall in the two bursts of semi-fire.

          He has more paint in the air near me so there was a higher probability I would be hit than he would be.

          .
          Good Traders:
          Tunaman, K-villeplayer, Magman007, Mastersconi, Jon/xpm, Kenndogg

          My feedback if you've dealt with me, leave some...

          Fruitcat: it's what AO doesn't like.

          Comment

          • Vegeta
            Moderator? Mob Boss.
            • Oct 2001
            • 1050

            #6
            Yea.. what he said. I have problems making things harder than they should be.
            -Vegeta
            View my DevArt gallery Here

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            • Scorch
              Just a nice guy in a mask
              • Oct 2000
              • 337

              #7
              Certainly the player is the key element.

              HROF can help but I have seen a team of pumps play indoor and max a team of angel shooters.

              Most of us aren't that good so having an extra tool to use could help turn the game.

              Its a whole lot harder to snap shoot on someone wailing 14bps past your bunker then 6bps.

              IMO, its better to pick the marker you are most accurate with over the fastest. If you get some speed with it... bonus.

              Scorch

              Comment

              • mitch
                Team Canadian Eclipse
                • May 2001
                • 1053

                #8
                accuracy by volume.
                paintballs are not very accurate so you will need more than one shot usually.
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                • hotty9669
                  Registered User
                  • Jun 2001
                  • 38

                  #9
                  Lets not forget about bounces. I would much rather have three balls hit an opponet in the half a second he is exposed than one and hope that one breaks. Also on the break I do not care how accurate you are the more paint in the air on the break the higher chance of the opposition running through it.

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