Warp Feed Battery Problems

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  • rmorey
    Registered User
    • Jan 2004
    • 3

    #1

    Warp Feed Battery Problems

    Can someone help me??? I think I've read everything on this forum related to the problem I am experiencing, so I'm trying to get some specific answers.

    Background: I just bought my warp feed. It's hooked up and actually works fine while dry firing. FYI, I and have the inteli-feed wired into my Tippmann 98C E-bolt (spliced into it's solenoid valve). I have already done the 12v & 9v (parallel batteries) mods, but I only use the 9v mode, because I don't need the speed). I haven't actually fired real paintballs through it yet... I live in Michigan and it's cold outside... I am using T-balls (I don't think this is significant... they seem to run through fine when oiled properly...)

    I am experiencing the classic "low battery life" problem. I admit that I'm using cheap batteries, but I just can't accept that a pair of brand new cheap batteries should not last long enough to empty a single hopper. My real question is this; how do I rule out a motor or board problem? Can anyone tell me how much current these things should pull? (I have an electrical background and am comfortable taking this thing apart...) Even with fresh batteries, the warp can't keep up with about a 6bps firing rate.

    Please help...
  • sniper1rfa
    (Not a Wang Force member.)
    • Aug 2001
    • 1107

    #2
    no, its the balls. The warp feed hates t-balls. So do i, they suck for anything but chronoing. Great for making a room dangerous to be in though, what with little balls bouncing everywhere.
    "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

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    • rmorey
      Registered User
      • Jan 2004
      • 3

      #3
      That's funny... you should have seen me when I was trying to rig up my "T-ball Catcher"... chasing balls all over my basement (I appreciate that info... i hadn't heard anything about the t-balls before).

      I would still like to verify that my warp is functioning properly. But it seems like I can't do this without firing real paintballs through it. (??) Can anyone else take a stab at this problem? It makes sense that it could be the T-balls (that's why I mentioned it), but still, I would think that a fresh set of batteries should be able to keep up for a full hopper...

      Can anyone answer the question about the current draw of the motor / board???

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      • kenndogg
        I hate people in general
        • May 2003
        • 881

        #4
        well make sure those cheap batteries aren't low voltage. I used a fully charge 9v battery that had the following ratings: 7.2v @150 mAh. Guess what, the warp would even run with those batteries.
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        • rmorey
          Registered User
          • Jan 2004
          • 3

          #5
          That's interesting... I've tried 9v rechargeables too, and they seemed to work just as good as my "fresh batteries", although mine charged up to 10v 150mAh..

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          • abunkerer
            Chicago Conmen
            • Sep 2003
            • 750

            #6
            yeah, those t-balls dont fly straight.



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            • lamby
              A.K.A Spanker
              • Oct 2002
              • 394

              #7
              no NiMh battery will give you the power of a alcaline (sp) cell, but a good NiMh battery is 8.4v Two of them will power a 12volt mod'ed warp with no problem. Also the NiMh batterys work fine in a revvy... also at 12v

              so save your money and use the rechargeables (just make sure it is 8.4v and not 7.2 like the energizers)

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              • hitech
                Not a shedder of vortices
                • Nov 2001
                • 4775

                #8
                The plainview 9.6 volt NiMH battery is a better choice than the 8.4 volt batteries you generaly find. That's what I would recommend.


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                • hostage
                  Boo-yaah/Mako Fixer
                  • Aug 2001
                  • 1529

                  #9
                  I purchased some 99cent pair of everready 9vs and have had problems with them, it would last only a few games. I put some higher-end batteries and they worked great.
                  -Doron
                  ---X-Mag'n spending the G's.---


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