when i degas my marker on a classic valve the on off pin does not go completely into the valve. meaning that i have to completely remove the body from the rail. what do i do to fix this and why is it happening. i changed to a dye frame about a month ago and that is probably the problem. Thanks
on off problem
Collapse
X
-
on off problem
quote:
--------------------------------------------------------------------------------
Originally posted by frost
sorry then ur friend is an idoit mags
dont break stupid people break them
--------------------------------------------------------------------------------
Tags: None -
it still doesnt go in all the wayquote:
--------------------------------------------------------------------------------
Originally posted by frost
sorry then ur friend is an idoit mags
dont break stupid people break them
--------------------------------------------------------------------------------

Comment
-
Sometimes they just don't.
Make sure there is no more than 1/16" gap between the trigger and the trigger rod when fully gased up,if there is more than that,adjusting it to the proper gap may help your problem.Logic Paintball Forums
My A O Feedback Here
Other Feedback Here
If I've Been Any help
Please Leave Some. :)
Comment
-
I have that problem also. The on off pin hits the hole that the field strip screw comes out of. When I pull my valve out I just gently put the screw partially back in and push the on-off pin in. That "releases" the valve. From what I understand that you are not suppose to change the rod length at all.
RComment
-
If it already has the proper gap,then you are correct.
If it doesn't have the proper gap specified by AGD as being 1/32"-1/16" then it should be adjusted to that spec for best performance.
Logic Paintball Forums
My A O Feedback Here
Other Feedback Here
If I've Been Any help
Please Leave Some. :)
Comment
-
I have that problem as well..........very easy fix.....
degass.....pull the trigger. then take a small screw driver or allen wrench and push the trigger rod in a little more. it wont hurt the gun at all....just pushes the on-off pin in far enough to get the valve out.
"super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
Xen's paintball pagesComment
-
thanks guysquote:
--------------------------------------------------------------------------------
Originally posted by frost
sorry then ur friend is an idoit mags
dont break stupid people break them
--------------------------------------------------------------------------------

Comment


Comment