RT for long range?

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  • REDRT
    Mags, Y use anything else
    • Apr 2004
    • 1854

    #1

    RT for long range?

    Ok I was wondering if I can get some range out of my RT? Other markers always seem to out distance me. I got speed, but but range isn't up to par. Now my original RT is stock until next week and maybe this will help. I have kept the imput pressure at 700psi to reduce chopping in the past, but the new Halo and a lvl 10 should stop that problem. So I will be increasing the imput psi to shoot alittle faster, but I can't see that really afecting the range at all. I have an old All American, Allu. Dye, and the stock barrel. The stock one preforms the best with marbalizer or any other paint for that matter. Shall I try another barrel? Or is there an adjustment to be made on the gun? I'm told a Boomstick is great, but it is a pretty penney. A little imput from you all is appreciated. Thanks
  • nittany
    Registered User
    • Nov 2003
    • 16

    #2
    Go find a physics text book please.

    Comment

    • ghideon
      Registered User
      • Aug 2002
      • 390

      #3
      Nittany, that's not a helpful reply at all.

      Redrt, what he means to say if you and I have markers that both chrono at 275fps, they will shoot the same distance, no matter what (unless it's a Flatline barrel/ZBody situation).

      Unless it's a Flatline barrel/ZBody, two markers (doesn't matter if it's Spyders or Automags or Autocockers) at the same FPS will shoot the same distance. Period.

      Comment

      • REDRT
        Mags, Y use anything else
        • Apr 2004
        • 1854

        #4
        Thanks for clearing that up for me. That makes perfect sence. Equal mass (the paintball) and equal velocity they will go the same disance. I should have knowen that! :o I think, and this is a theory, is that the bolt is smacking the balls so hard along with maybe the wire nubblins not giving as much as the plastic ones, that the balls that don't break are deformed and thus the drag is greater on the balls that come out my barrel decreasing both acuracy and distence. Is this a solid theory?

        Comment

        • djslik
          Your Mom Goes To College
          • Dec 2003
          • 154

          #5
          when you say deformed do you mean the front of the ball or the back. The drag force equation is
          Fd=(0.5)*Cd*p*V^2*A wher:
          Fd: Drag Force
          Cd: Drag Coefficient
          p: Density
          V: Fluid(muzzle) Velocity
          A: Ball Area
          So the Drag coefficient is affected by the diameter of the paintball itself which affects the Drag force. The only two things that can really change the drag force is the drag coefficent and the area of the paintball. So if the diameter decreases due to deformation then the the Drag coefficent would increase but the Area would decrease. You would have to get the actual numbers to test your theory. As far as accuracy is considered you have to take into account the gyroscopic or spin motion of the paintball itself. If the ball spins in different directions then it will cause it to veer off target up and down or left or right. Thats why bullets are shaped the way they are. Less drag and they spin only along one axis which makes them deadly accurate.
          My sweet marker A.K.A. Dirty Drea
          -Pewter ULE Body
          -Pewter X-Valve
          -Y-grip
          -ULT Trigger
          -Nitroduck X-Stream
          -Bad Habitz Unimount
          -Q Loader System

          Comment

          • Miscue
            Super Moderator

            • Oct 2000
            • 7105

            #6
            Originally posted by REDRT
            Thanks for clearing that up for me. That makes perfect sence. Equal mass (the paintball) and equal velocity they will go the same disance. I should have knowen that! :o I think, and this is a theory, is that the bolt is smacking the balls so hard along with maybe the wire nubblins not giving as much as the plastic ones, that the balls that don't break are deformed and thus the drag is greater on the balls that come out my barrel decreasing both acuracy and distence. Is this a solid theory?
            Nope. Balls don't distort out the barrel. Doc Nickel did a good test explaining some of this, and AGD has high speed vid showing it does not distort.

            Comment

            • athomas
              Of course it works-its AGD
              • Jan 2002
              • 8039

              #7
              Re: RT for long range?

              Originally posted by REDRT
              I have kept the imput pressure at 700psi to reduce chopping in the past, but the new Halo and a lvl 10 should stop that problem.
              A higher input pressure does help charge rate but has nothing to do with chopping. The mag valve is a regulator and always uses the same chamber pressure no matter what the input pressure is. The only way a higher input pressure causes chops is when the trigger reactivity goes up and you sweetspot the trigger which results in the gun cycling faster than the hopper can feed.

              The level 10 certainly will prevent chopping though.

              As for distance problems, the retromag will get the same distance as any other gun fired at the same velocity. Its just predetermined perception that people have that mags have no range.
              Except for the Automag in front, its usually the man behind the equipment that counts.

              Comment

              • SOAD8789
                The Other White Meat
                • Mar 2004
                • 275

                #8
                you might also want to make sure you have a good paint/barrel match. if you wanna get a new barrel, find a kit.
                Remember, nitrogen hits harder!

                Originally posted by minimag03
                I play back for this guy. Our team marker is a VL Genesis with Reloader B and SP Maxflo systems.

                Comment

                • lysdexic
                  Registered User
                  • Apr 2004
                  • 9

                  #9
                  I have noticed an apparent range deficiency as well. I have a classic mag with level ten and routinely play speedball with Timmies, Shockers, Angels etc. I often find myself exchanging paint with someone at a distance where my paint is clearly arcing and has lost alot of velocity while the incoming paint from my opponnent is zipping by me.

                  I couldn't understand this and wondered if my level ten was venting, or I was experiencing shootdown, or maybe my paint was bad, etc.

                  Finally, after being a little sneaky and keeping an eye on some of them after they broke paint (I have not broke a single round since installing my level ten) they generally clean up their chamber and barrel and then they recrono. I am amazed to see that before they recrono they often first turn down their velocity adjustment (??? why ???) and still are shooting in the 290s and high 280s when they fire their first shot (the field I play at requires 3 shots to chrono - all below 280 - however after you chrono when you first get there you are on the honor system).

                  My conclusion: My mag is shooting just as fast and far as the *Bling-Bling* players. It is just that some players turn up the velocity of their guns when they can get away with it.
                  Last edited by lysdexic; 04-12-2004, 11:02 AM.

                  Comment

                  • Plazmic
                    I'm all Zen-ish today
                    • Oct 2003
                    • 473

                    #10
                    I've seen the same thing at most of the fields I play. The amount of cheating is amazing!
                    The arrogance of other people annoys me. My own doesn't bother me a bit.

                    My Feedback

                    Comment

                    • REDRT
                      Mags, Y use anything else
                      • Apr 2004
                      • 1854

                      #11
                      The RT has been in the past a blender. When I hung it up a few years ago the level 10 didn't exist nor did a fast loader. Thus I had to keep the imput pressures down so it would do that full auto like burst thing it does. The higher the imput pressure the easier it was to do. Balls would chop everytime. I spent most of the time diving over bunkers with a sweegee hanging out of my barrel. I'm not a young man fresh out of boot camp anymore to be doing that! With the new stuff out there I hope now not to have this problem.
                      Just thinking about it another theory that might explain the range issue is the amount of paint breakage that I had at the time. When it blows up exerything in the powerfeed and some of the balls in the hopper, it is safe to say I might have missed some ooze during a game. The ooze on the ball can have an effect on the range and accuracy.
                      Basicly I have under two weeks to make this gun reliable and accurate. I like to promote "Mags", but it is hard to do if gun is going down and causes you get shot up all the time. When it works it works good, when it works.

                      Comment

                      • Plazmic
                        I'm all Zen-ish today
                        • Oct 2003
                        • 473

                        #12
                        I think you'll find that, once you have done the upgrades, the Mag is easily top notch again. The Level 10, X-valve, and other improvements have made the Mag super reliable. I have not yet had my Mag not work when I go out to a field and I haven't broken a ball in almost 4 months!
                        The arrogance of other people annoys me. My own doesn't bother me a bit.

                        My Feedback

                        Comment

                        • REDRT
                          Mags, Y use anything else
                          • Apr 2004
                          • 1854

                          #13
                          Thats what I'm thinking. I get the upgrades, it works and I'm happy.

                          Comment

                          • kaibutsu
                            Registered User
                            • Apr 2003
                            • 28

                            #14
                            Proper barrel to paint match makes a big difference when it comes distance and accuracy. When I change from my 12" Dye barrel to my 10" Bizerk barrel with an insert that matches the paint my accuracy and range improves a lot.
                            Semper Gumby!!

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