AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
I've got experience in embedded systems, but I don't have the $400 it'll cost to buy a set of emag lowers to mess around with. I'm thinking perhaps I should just make my own gripframe and stick some E-Mag jewels on it :P
I dont know if anyone remembers but about 8 months ago I had posted up a solderless fix to eliminate the wierd noise caused by 3.2 + that made the e-mags go full auto. I'm not sure if this fix worked with 4.0 however.
I wish I still had a link to the photo tutorial I had, but my previous hosting provider wiped out all of my data w/o giving me a backup *those bastards! *
I dont know if anyone remembers but about 8 months ago I had posted up a solderless fix to eliminate the wierd noise caused by 3.2 + that made the e-mags go full auto. I'm not sure if this fix worked with 4.0 however.
I wish I still had a link to the photo tutorial I had, but my previous hosting provider wiped out all of my data w/o giving me a backup *those bastards! *
I had a look at the articles, does not seem to be too hard to learn but will take sometime. I also provided a friend of mine the info as he knows embedded systems programing. However, until I come up to par on learning it, or my friend makes a stable product.
Is there anyone who can program an X-Mag to have a mode of fire selector:
MODE = FULL, BURST, SHOT
Full = Full Auto
Burst = 3 Shot
Shot = Single
Better yet if anyone could mod the board and make a plugin ROM Chip with each of these Modes on them, this would allow you to keep it tournament legal since you would have to pull the grip to change the chip for the different rates of fire you want.
I had a look at the articles, does not seem to be too hard to learn but will take sometime. I also provided a friend of mine the info as he knows embedded systems programing. However, until I come up to par on learning it, or my friend makes a stable product.
Is there anyone who can program an X-Mag to have a mode of fire selector:
MODE = FULL, BURST, SHOT
Full = Full Auto
Burst = 3 Shot
Shot = Single
Better yet if anyone could mod the board and make a plugin ROM Chip with each of these Modes on them, this would allow you to keep it tournament legal since you would have to pull the grip to change the chip for the different rates of fire you want.
Has it been made public what the problem is? I can't recall seeing anyone say more than "it is a hardware problem."
I would love to get my hands on a copy of 4.01. I've been toying with my own software in my spare time, but I don't really have all the time I would need to implement all those wonderful features. I was happy just to get the display to change when I pull the trigger.
What is the difference between 4.0 and 4.01? You flashed my Emag to 4.0 at the AO CA day. I'm quite happy with it, no full auto on mine. Just curious what changed in 4.01.
Well I suppose it depends on how many markers you have and what your apintball interest is. I have an RT: Single Shot, I have an Angel: Single, Burst, Full, and I have an X-Mag. It would be nice if my X-Mag did what my Angel did as I am a die-hard AGD fan. But depending on the Games you play, speed ball: single and burst would be great, scenario clearing a house or a building: full auto is nice.
But I suppose more than anything else, if it is capable of doing it, why not allow me to make the decision on how to use it?!?!
Anyways, I am going to purchase another board and try to open up the capabilites of the X-Mag.
Does anyone know who has the source code for full auto? I figure that somwhere between 3.2, 4.0, 4.1 and a full auto source will lie the 3 round burst mode. once that is accomplished you just have to get them all on the single ROM.
What is the difference between 4.0 and 4.01? You flashed my Emag to 4.0 at the AO CA day. I'm quite happy with it, no full auto on mine. Just curious what changed in 4.01.
I get to answer that!
The solenoid dwell time was shortened which helped the marker at speeds over 20 bps. With 4.0 you needed to boost the input pressure on the tank so that the recharge assisted the noid in resetting the sear. With 4.01 the solenoid kicks in sooner and you can lower your input pressure back down a bit. Basically you can use a preset tank with greater success if you shoot over 20 bps with 4.01 than 4.0.
do I get a cookie for that?
Eadtf- The source code is kept under lock in key and I get the very distinct impression that one of us outsiders will have it when we pry it from Tom's cold lifeless fingers and not before...
Basically you can use a preset tank with greater success if you shoot over 20 bps with 4.01 than 4.0.
Thanks for the info. I don't have to worry then. The best I have ever done according to the BPS counter was 19. If I ever do get any faster, I can always up the output on the flatline.
You know that burst modes and full auto modes aren't allowed in scenarios nor in regular play.
Originally posted by eadtf
Well I suppose it depends on how many markers you have and what your apintball interest is. I have an RT: Single Shot, I have an Angel: Single, Burst, Full, and I have an X-Mag. It would be nice if my X-Mag did what my Angel did as I am a die-hard AGD fan. But depending on the Games you play, speed ball: single and burst would be great, scenario clearing a house or a building: full auto is nice.
But I suppose more than anything else, if it is capable of doing it, why not allow me to make the decision on how to use it?!?!
Anyways, I am going to purchase another board and try to open up the capabilites of the X-Mag.
Does anyone know who has the source code for full auto? I figure that somwhere between 3.2, 4.0, 4.1 and a full auto source will lie the 3 round burst mode. once that is accomplished you just have to get them all on the single ROM.
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