AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
it's pretty much just a gravity fed hopper. While the "new-fangled design" may help a bit, you're still going to have to shake it periodically and you'll be lucky to get over 10 bps reliably.
Got a couple as freebees. Read that as "CAN feed 11 bps", not "feeds 11 bps continuously". They still jam (and need shaking)...they have to with two opposing streams of balls going to the neck. They are nice for a large capacity gravity loader. I wouldn't expect 8bps continuous.
I bought one to try out. The lid can be a pain to close and once its closed it can be a pain to open. It still needs a shaking every once in a while to get a steady feed. I did like the tough plastic its made from though, I wish all hoppers where built as strong.
I have been using this hopper for a few months now and I think it works well. There are games where I never have to shake it. But as noted above, every once in awhile they do need a little shake.
The lid could be better. Hard to close all the way.
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