AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
** Your image was deleted because a huge ass "protection image" comes up. The site hosting that image doesnt allow for other sites to pull from it. Like Angelfire. So host it some where else or maybe attach it to a friendly corner post and link it from there. Sorry and thanks. - Webmaster ** Sly Irish Guy
Get The Warp!!2 Reasons:
1. Gets the hopper off the top No hopper shots. Until I shot a warped mag, makes you nice and tight, I never realized how top heavy and unbalanced the mag was with the hopper on top. Also makes for a better sight picture for quicker snap shots. No more black hole in the sight picture. For me it seem to shoulder quicker with a solid feel without any gun wag.
2. Faster more reliable feed rate. Far fewer chops if any depending on the paint and paint barrel match. When its all set up it does appear to look boxy and unbalanced. But its only a perception. You quickly master the feel of the marker. The Warp rests on your forearm and your hand naturally grasps the foregrip. The center of gravity is now closer to the center of the marker and not swinging laterally across the top of the axis. If possible, slightly rotate the tank in the opposite direction of the side your Warp is mounted for a even better balance. If given a choice I'll never shoot a marker without a Warp.
One suggestion: At least get a 12 volt revy. This setup will reliably feed 10 balls a second at least. You can always upgrade to a Halo, Turbo board or better yet Tom's New Warp loader if it is ever released!!!
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