Playing at night

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  • Cokrkilr
    Registered User
    • Jan 2013
    • 377

    #16
    OR!!! as suggested, take an audio device as a distraction... but instead of maybe shuffling noises or shooting sound coming out of it. Have it BLAIRING a coyote call tape. People will be like WTF is going on and probably not come within 100 yards of you. Easy pickins when people blatantly walk up to see whats dying over in the corner

    BTW, im about 5 Jack n Cokes deep and I found this hilarious... 10 minutes to post up, 5 minutes of tear jerking laughter and 5 minutes of hunt and peck

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    • The Ritual
      Registered User
      • Feb 2013
      • 67

      #17
      I've played the last few scenario night games at sc village with some observations. First off, fogging was a big problem. Sweating at night in the cool air caused problems for me with my sly profits, even though I never had fogging issues in the daytime with the same goggles.

      Sc village did not allow lasers or flashlights of any kind and it was fpo.

      It was impossible to confirm hits, as everytime you saw someone flinch they displaced into the darkness immediately. Refs had a hard time with paint checks at night.

      Imo, we just blew a lot of cheap field paint. Lighting works for and against you, depending on angle, glare, and shadows. The night games made the paint vendors happy, as we bought more paint the next morning.

      Its ok if you don't take it too seriously.

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