rate of fire

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  • vintage
    Registered User

    • Aug 2013
    • 1787

    #1

    rate of fire

    I missed the rof wars of the late 90's/early 2000's. what I want to know is how did we get to from rounds per minute to balls per second? 20 bps is 1200 rounds per minute the same rate of fire as the MG 42. most submachine guns can't hit that rate of fire much less any paintball marker I have seen. was it just a marketing ploy that stuck or some extra high end math?
  • blackdeath1k
    Registered User
    • Jan 2002
    • 2436

    #2
    Hahahaha. Paintball guns have been based off bps as long as I can remember. Mid 90s for sure. As far as the real rof of markers. Idk. The classic RT was tested on some machine with consistent force feed of some sort. Who knows. To me fast is fast. Ha-ha.

    Comment

    • GoatBoy
      Junior Mint
      • Jun 2003
      • 1399

      #3
      I won't comment on the particulars of switching from RPM to BPS.

      But I will comment on the underlying problem.

      You guys ready for this?

      I have long lamented the fact that it was AGD that published this.
      "Accuracy by aiming."


      Definitely not on the A-Team.

      Comment

      • going_home
        Hebrews 13:8

        • Dec 2004
        • 8343

        #4
        Don't get too "pumped" up.

        It's more fun shooting lots of paint.


        Comment

        • vintage
          Registered User

          • Aug 2013
          • 1787

          #5
          Originally posted by going_home
          Don't get too "pumped" up.

          It's more fun shooting lots of paint.



          I agree but since my first passion has always been things that go boom opposed to pop it just seems wrong.

          Comment

          • wetwrks
            Splatting since '85

            • Jun 2007
            • 1828

            #6
            Here we go...





            900 rpm

            Yes that is me...no...unfortunately those are not mine. :)
            Last edited by wetwrks; 03-31-2016, 08:10 PM.

            Comment

            • vintage
              Registered User

              • Aug 2013
              • 1787

              #7
              I've shot an MP5K. I want to shoot a Thompson!

              Comment

              • 93klauss
                Klauss93
                • Aug 2010
                • 254

                #8
                I have also witnessed some speedballers having the most fun playing "civil war" style games...(loading one ball at a time by hand).

                Comment

                • Justus
                  Justech.us

                  • Nov 2010
                  • 1515

                  #9
                  Originally posted by vintage
                  I missed the rof wars of the late 90's/early 2000's. what I want to know is how did we get to from rounds per minute to balls per second? 20 bps is 1200 rounds per minute the same rate of fire as the MG 42. most submachine guns can't hit that rate of fire much less any paintball marker I have seen. was it just a marketing ploy that stuck or some extra high end math?
                  Check out this clip at 1:00 to see my Emag in mech mode, with my Ninja SHP set at 1100 psi, using a Qloader. This was my first run with the SHP reg and I had failed to recharge my Emag battery. I dumped nearly an entire Qpod into the metal bunker for effect (not shooting at players), and then dumped my tank to switch it down to 900 psi after that game because it was just way too fast to RT for rec games.



                  Edit: Before I get flamed for that clip, note that I normally play in E-mode, semi-auto, capped at 12bps. If I don't, I tend to run through paint faster than I want to because I can be heavy on the trigger. Then again, I think paintball is fun when there's lots of activity going on. I don't fire every shot with the intention to hit an opponent. Sometimes I want to hit the bunkers for various reasons (sound, paint spray, covering fire, etc.) But that clip is posted simply to show what's realistically possible with the right conditions. The sound file verifies 20bps or slightly more.
                  Last edited by Justus; 04-01-2016, 12:12 PM.

                  My Feedback Thread

                  Comment

                  • cockerpunk
                    Haters Gonna Hate
                    • Sep 2004
                    • 1383

                    #10
                    after the 2k2 timmy and the halo B were made, it was not uncommon to have "legal" guns shooting in the high teens and low 20s. guns had been capable of that speed for a while, but it was the combination of eyes, and force feed being reliable that really unlocked the true speed demons.

                    also, the irony of automag users frowning on rate of fire .... you do realize the automag being fast was its key selling point for nearly 15 years right? back in the day when folks thought cockers were more accurate it was always autococker for accuracy, automag for speed.
                    "because every vengeful cop with a lesbian daughter, is having a bad day, and looking for someone to blame"

                    Comment

                    • blackdeath1k
                      Registered User
                      • Jan 2002
                      • 2436

                      #11
                      Speed AND reliability. Pre 96. And prob more pre 99. Autocockers were anything but reliable. Sure. If done right and left alone they could be. But more times than not they were a mechanical pain. The autococker is still my all time favorite marker. And I've still never owned one. Automags are just simple to work on. And they just work.

                      I sure do remember the early days of force feed and the Timmy's though. And the 12 year olds with daddies blank check to burn thru paint.

                      Comment

                      • vintage
                        Registered User

                        • Aug 2013
                        • 1787

                        #12
                        Originally posted by cockerpunk
                        after the 2k2 timmy and the halo B were made, it was not uncommon to have "legal" guns shooting in the high teens and low 20s. guns had been capable of that speed for a while, but it was the combination of eyes, and force feed being reliable that really unlocked the true speed demons.

                        also, the irony of automag users frowning on rate of fire .... you do realize the automag being fast was its key selling point for nearly 15 years right? back in the day when folks thought cockers were more accurate it was always autococker for accuracy, automag for speed.

                        I missed all of that era, I bought my first Mag because the field owner where I played was a Mag man and his reasons were simplicity and reliability over the cocker. I don't remember rate of fire being much of a conversation piece in those days but I did not get to play more than a half dozen times a year.

                        Comment

                        • vintage
                          Registered User

                          • Aug 2013
                          • 1787

                          #13
                          Originally posted by Justus
                          Check out this clip at 1:00 to see my Emag in mech mode, with my Ninja SHP set at 1100 psi, using a Qloader. This was my first run with the SHP reg and I had failed to recharge my Emag battery. I dumped nearly an entire Qpod into the metal bunker for effect (not shooting at players), and then dumped my tank to switch it down to 900 psi after that game because it was just way too fast to RT for rec games.



                          Edit: Before I get flamed for that clip, note that I normally play in E-mode, semi-auto, capped at 12bps. If I don't, I tend to run through paint faster than I want to because I can be heavy on the trigger. Then again, I think paintball is fun when there's lots of activity going on. I don't fire every shot with the intention to hit an opponent. Sometimes I want to hit the bunkers for various reasons (sound, paint spray, covering fire, etc.) But that clip is posted simply to show what's realistically possible with the right conditions. The sound file verifies 20bps or slightly more.
                          what camera by the way?

                          Comment

                          • GoatBoy
                            Junior Mint
                            • Jun 2003
                            • 1399

                            #14
                            The thing is it's not hard to go fast. That wasn't really an achievement, even in the 90's, because a crappy blowback like a Spyder (or a Spyder with a pneumatic ram instead of a spring, AKA an Intimidator) can already shoot crazy fast. You just need a fast enough loader to feed it. And actually if you really believe in "accuracy by volume", then you don't even care about breaks anyways -- you just spray your way to victory.



                            My beef is with the whole "best way to score eliminations" bit.

                            You can't say something like that to paintballers without things getting out of hand very quickly. Which is exactly what happened.
                            "Accuracy by aiming."


                            Definitely not on the A-Team.

                            Comment

                            • vintage
                              Registered User

                              • Aug 2013
                              • 1787

                              #15
                              I need to get an accurate timer, by my calculations I should be able to dump my 240 rd prophecy in 5 seconds then.

                              Comment

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