OMG Ricerocket it's you!!!!

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  • RiceRocket
    Registered User
    • Jul 2001
    • 144

    #16
    andrew51

    It mainly depends on the situation. On a SupAir field, sometimes yes, sometimes no. If my opponent knows I'm close or probably going to bunker him from where I'm at, then yes, I'll have some guys shoot at the bunker and at his cover guys. If they don't know where I'm at (the better scenerio), then no cover fire. Wait for your chance, take a peek at his cover guy to see where he's shooting. Excessively shooting a bunker by you or your teammates sometimes alerts the opponenet that something bad is about to happen.

    On hyperball and woods fields, the story is different because there's a chance that the person you're going to do is watching through some little hole and may see you coming. Shoot at the holes, they may get called out on splatter or they may stop looking through those holes. Walking the fields prior to play and figuring out beforehand which bunkers may have to be bunkered helps tremendously. Get in those bunkers and look at the possible ways they can see you coming. Then figure out ways to avoid being seen and where you may want your cover fire pin-pointed at.

    Other things to consider:

    Bunker moves are best and easiest to complete when your teammates know what your doing. However, there are situations when you just have to forget all rational thought and go get the guy because he/she is in a spot that no one can shoot out and that they are tearing your team up.

    If you have teammates shooting for you at the bunker you're running at, when they realize you're going to make a clean move, they should immediately look for another shot. Bunkering peole out starts a lot of commotion and panic among the other team. There is a great opportunity that opens up for your teammates to take shots at guys that react to your move. On the same token, it's a great opportunity for teammates to make moves to bunkers during the confusion.

    If you have to make a bunker move that requires you to completely expose yourself by running past the bunker, think about the next immediate target if you were able to get the first one clean and don't take any paint during the run past the bunker.

    Always listen...to your teammates if they are coordinating the move, which way the paint is flying, where the paint is coming from and where it is hitting your bunker, for velcro being ripped (they are reloading), how hard paint is hitting your bunker.

    Always look...for angles on other opponents that you can take out before you go bunker someone, unless it is vitally important to get the other guy immediately.

    Always make sure your hopper is full and there are no half-full pods in your pack. You don't want to sound like a big rattle while running.


    "...run and hope you get him before he sees whats going on?"

    Well, that's a big part of bunkering people. A lot of it is luck, great timing, and a practiced skill. Learn to run as fast as you can with your gun shouldered. There have been countless number of times when I've had to shoulder my gun mid-run because the guy I was going after was alerted by a teammate that I was coming. Most of the time, because of the types of fields we play in the NPPL, my main concern is to run as fast as I can, get to that bunker, point and shoot. But not all bunker moves require sprinting. I saw one of the greatest players in the game, Gary Noblett - retired Aftershock, come all the way from his back spot on a woods field in a fast but controlled walk and bunker a guy at a 50 yard line bunker.

    I hope this helps. This is not, by any stretch, everything about bunkering. I just need to get back to work. There are a lot of other little intricacies to bunkering people that can be considered - it's not just getting up out of your bunker, running pell-mell down the field, and shooting the first person you see.

    Good luck on your next take-down.
    Manny

    Comment

    • Rrok
      The "Decoy"
      • Aug 2001
      • 143

      #17
      Snap-Shooting

      I practice snap-shooting in my back yard when I have the time (And a friend to help.) He and I set up 3 glass bottles on our picnic table and practice shooting them down (From various distances.) for our warm-up. Once we feel ready, we set up a bunker to snap-shoot out of and one of us snaps out at the bottles from behind our makeshift bunker, while the other conveniently stands out-of-the-way behind the picnic table and takes shots at the other, coming out from the bunker. Although effective, this exercise we do has gotten pretty old. I was wondering if you would be willing to share how you practice for snap-shooting, and other skills as well (Such as bunkering etc.) I think that the AO community would benefit from your advice.

      Thanks,

      Rrok

      Comment

      • andrew51
        ohhh rebock bag........
        • Sep 2001
        • 55

        #18
        this drill works on both snap shooting and bunkering-all u need is two peepz and two boards-set the two boards upabout 15 feet apart in an open area-u and ur friend get in opposite bunkers-on three u snap shoot at one another-there are no other bunkers to go to so the only way to get the other out is to bunker or to out snap shoot-it works great-im pulling bunkers right and left now
        68 mag w/left powerfeed, jj 14in. ceramic barrel, KAPP foregrip,32 degrees coiled remote

        Comment

        • Rrok
          The "Decoy"
          • Aug 2001
          • 143

          #19
          Cool, now I just have to find someone who's willing to try it with me!

          Rrok

          Comment

          • RiceRocket
            Registered User
            • Jul 2001
            • 144

            #20
            Practice

            A while back, I used to do a drill very similar to the ones just above. We would set up a bunker that forced us to play small, and then 5 tin pie pans connected to poles set up at different heights and different distances, or we would get old hoppers and set them up on broomsticks and placed them just sticking out of bunkers or trees. While in the bunker, you had to shoot out all targets within a 2 minutes while one or two teammates shot at you.

            On my own, I would set up random targets and just practice snap-shooting left or right handed from behind a large garbage can when I lived back home.

            Now, my practice is usually just scrimmaging against our second team. At the end of the day, some of us will go one-on-one or two-on-one on the hyperball fields with whatever paint nad air is left, a good end game scenerio.
            Manny

            Comment

            • mac2k4
              Ca$h money
              • Jun 2001
              • 362

              #21
              hey mannny just a lil question, why do ya choose a MAG as your marker? I mean like what is it that makes it your preference?
              thanks

              Comment

              • zvanut
                AO's Favorite Member
                • Jun 2001
                • 1817

                #22
                I was wondering if you have any tips on playing back?
                Tough Times Wont Last Forever...
                Tough People Will ~ Darryl Kile R.I.P. 2002

                Comment

                • RiceRocket
                  Registered User
                  • Jul 2001
                  • 144

                  #23
                  mac2k4,

                  I 've been playing over 11 years, 9 years with a Mag. I've really gotten accustomed to playing with one and am proficient at maintaining it myself. My rig is light, durable, dependable, and fast - all essential to the position I play on the field. There are lighter, SFL Cockers, but I can snap better with Retro. I've tried playing with other markers too. Angel - fast, a little heavier, great trigger, don't like how the bolt sticks if you break paint, can get around this with more practice, don't need all the bells and whistles. Shockers - TOO BIG and heavy. Impulse - shoots great, just not reliable, and we have no one on the team that can fix them. Now I've broken paint in my Mag too, but I can get it shooting straight in seconds. I can shoot my Retro as fast as any Angel, so I've been told. And there is nothing to worry about (electronics), just air and paint...start shooting people. There are con's to using Mags, but I'll keep it at preferences.


                  zvanut,

                  Congrats on winning one of the contests last night.

                  For a back player, because I rarely play that position, what I'll tell you is what I like about playing with the back guys from Aftershock. Some of this pertains to mid-guys also. You can take what you can from the following:

                  They are great on the breakout, shooting lots of paint, great at leading the other front guys running against me. One of the biggest diferences I noticed playing for Shock compared to other teams, is that it is like running underneath an umbrella of paint - a very reassuring feeling as I sprint to my front spot.

                  They yell out as much as they can the important bunkers right after the breakout to let me know who the biggest threat is or who I have to kill first.

                  They talk to me during the game a lot to let me know what's going on and who to shoot. Playing up front sometimes puts me in positions where I can't see certain angles.

                  They shoot constantly. Hearing their guns shoot and paint flying over my head is also reassuring. If there is someone close to me, they don't let that person even think about coming to bunker me. Where they shoot gives me ideas of where I can get some shots off at. And with all the cover fire, its allows me the freedom to make moves up field without hesitation.

                  They know their responsibilites, whether it be covering certain guys, shooting particular lanes, and cleaning up the mess that the front guys try to create. They know when to capitalize on shots that open up when the front guys start playing monkey football and when to call for the push.

                  They are good at end game situations - playing defense or offense.

                  Constantly scanning the field, eyes up as much as they can, calling out players and shooting their guns. They are proficient with their guns too, knowing the limits, clean breaks fast, and reload during opportune times.

                  One of the most important things, though, is that they STAY ALIVE. Losing the last line of defense makes it very difficult for front and mid guys who have to play with their heads buried behind bunkers.

                  These are some of the good things about our back guys. It's not always the case in every game, sometimes we lose them early, and sometimes they see holes and pass us(front players). And sometimes they shoot me in the back...a lot...a lot...when they send me to "do" somebody. Last weekend at practice, we counted nine hits of our paint on my back and harness after they told me to go bunker one of the last two players. Only one shot of the opponent's paint on my front shoulder. Uh, don't do that. I accpet it as the nature of the beast, bunkering, but it still sucks.

                  Hope that helps.
                  Manny

                  Comment

                  • zvanut
                    AO's Favorite Member
                    • Jun 2001
                    • 1817

                    #24
                    Thanx, that helps a lot
                    Tough Times Wont Last Forever...
                    Tough People Will ~ Darryl Kile R.I.P. 2002

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