Scientifically speakin,
Paintball is an extremely easy sport/game to cheat at.
There are more variables in paintball than there are in any other sport. These vary from wind, to temperature, to feild location, to bunker placement, to the ref's perhiprial vision/depth perception... and millions more. Alos, the refs have a lot more to watch for than ordinary sports referee's. Not only does the ref have to watch the player in front of him, he has to watch the player shooting at that player, the player(s) behind the player hes watching, and more. When the ref looks up at who is shooting at the player next to him, the player could easily wipe, or, even more dangerously, thumb up some velocity to get that extra long ball to the other side of the feild, if they take the time to unlock their adjuster. The feild also has so many obsticals and distractions its hard to see everything at once. And to judge the game fairly you almost need to be able to see every player, every bunker, every gun, every hand, foot, and body part possible to judge the gaem correctly. Why? becuase of the reasons above, and hte intensity/speed of the game. After that buzzer/whistle sounds to start the game, you have 6,8, 10, or more players rushing to positions, snap shooting, shooting burts, and spitting paint at 280+ fps and up to 800 rounds per min. If its an air feild (inflatables) you always (as a ref AND player) have the inetitable bounce of a ball. And if the conditions are right, and that player with that angel or emag on the other side of the feild fires a 0 shot burts, and 6 of those shots (will most likely) hit the inflatable bunker in front of/ behind the player you are next to, and, before you knoew it, you get railed by 4 or 5 balls. Thats physics. The player didn't mean it, hopefully. its just how the balls were angled and how you were positions at that time.
So all these distractions go into the factor.
Paintball is an extremely easy sport/game to cheat at.
There are more variables in paintball than there are in any other sport. These vary from wind, to temperature, to feild location, to bunker placement, to the ref's perhiprial vision/depth perception... and millions more. Alos, the refs have a lot more to watch for than ordinary sports referee's. Not only does the ref have to watch the player in front of him, he has to watch the player shooting at that player, the player(s) behind the player hes watching, and more. When the ref looks up at who is shooting at the player next to him, the player could easily wipe, or, even more dangerously, thumb up some velocity to get that extra long ball to the other side of the feild, if they take the time to unlock their adjuster. The feild also has so many obsticals and distractions its hard to see everything at once. And to judge the game fairly you almost need to be able to see every player, every bunker, every gun, every hand, foot, and body part possible to judge the gaem correctly. Why? becuase of the reasons above, and hte intensity/speed of the game. After that buzzer/whistle sounds to start the game, you have 6,8, 10, or more players rushing to positions, snap shooting, shooting burts, and spitting paint at 280+ fps and up to 800 rounds per min. If its an air feild (inflatables) you always (as a ref AND player) have the inetitable bounce of a ball. And if the conditions are right, and that player with that angel or emag on the other side of the feild fires a 0 shot burts, and 6 of those shots (will most likely) hit the inflatable bunker in front of/ behind the player you are next to, and, before you knoew it, you get railed by 4 or 5 balls. Thats physics. The player didn't mean it, hopefully. its just how the balls were angled and how you were positions at that time.
So all these distractions go into the factor.
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