Accuracy in paintball

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  • Badmovies.org
    Mostly harmless
    • Nov 2002
    • 250

    #1

    Accuracy in paintball

    I have seen a lot of debates about improving the accuracy of paintball guns, but very little info from people who teach marksmanship.

    Now, do not get me wrong, I understand the "accuracy by volume" issue and agree that the more balls you throw the more likely one is to hit. I am talking about improving shooting accuracy.

    Matching paint to your barrel is very important and most players already know about this. Ditto with consistency of operating pressure.

    Qualification: I teach Marines how to shoot, everything from pistols to machineguns.

    A great deal of misses are caused by anticipating the shot. Paintball players usually get over this quickly, because the guns are not as loud as a real weapon and do not have recoil (plus lots of rounds downrange as practice). However, keep it in mind.

    Next up is probably trigger control. Jerking the trigger most of all. This is something that affects paintball players. If you are whaling on the trigger, trying to hose paint, you are probably moving where the barrel is pointing. Also, if you have your finger positioned incorrectly, you can make the gun heel to one side or the other (usually to the right, with right handers). Learn to pull the trigger smoothly to the rear. And, yes, you can still do this and shoot pretty fast. I can usually do about 4 balls per second with my automag and not heel the gun around.

    Grip. Do not hold the gun with a death grip, nor too loose. Firmly seat it in the "v" of your hand and wrap your fingers around the grip. Get used to doing it the same way, every time. That way it becomes second nature. You will grip the gun the same way, every time, without thinking.

    You are going to hate me for this one, but I am going to say it: get a stock. A stock stabilizes the gun, even when running and firing. I can put rounds accurately on a bunker, while moving at full speed to flank it. There is a reason that carbines have stocks, the added accuracy is worth making the weapon bulkier.

    Sight alignment and sight picture do not apply very well to paintball markers. However, if you like getting that "first shot" accuracy, remember that it is all about "everything I look at is the same." The relation of barrel, hopper, and rear sight must be consistent if you want to know where that ball is going by rote.

    Maintain your equipment. Put it away in good working order and you will take it out in good working order (most of the time).

    Here is the big one I will push: practice. Without people. Put up a small target and practice running, getting up, getting down, taking cover, coming out of cover, but all the while putting paint onto it.

    There is plenty more, some applies, some does not, and I am tired of typing for now.
    Andrew Borntreger
    Champion of cinematic disasters

    Black automag powerfeed w/lvl 10
    14" All American
    Intelliframe w/Hogue grips
    12 volt Revolution w/X-Board
    Gas-Thru Stock w/88 ci 4500psi tank
    Modified tactical carbine harness
  • Brian68mag
    Loving my free emag
    • Apr 2002
    • 318

    #2
    Good post. I agree with most of what you said.
    Practice,grip and trigger control are imo the most important things.
    Btw, on a sidenote i also intend to join the USMC out of highschool.
    Goood post again.
    Level 10 Centerfeed polished Emag With J&J 2 peice.
    Level 7 Powerfeed left 68 Mag' With J&J ceramic barrel.

    Comment

    • TransMan
      Man Beast!!!
      • Apr 2002
      • 3152

      #3
      IMO an Air tank works just as good as a normal stock but other than that i agree with you

      Comment

      • Army
        Moderator of DOOOOOOOOMMM!

        • Oct 2000
        • 5785

        #4
        Well, as I am too, my battalion marksmanship instructor, I want to remind the fine Marine, that people don't hold markers like an actual handgun. Very little of the grip is actually held, maybe the little finger and thumb keeping pressure on the frame.

        So, although your points are very helpful for bullseye shooting, they won't apply to paintball. Think of a marker as a very short trap gun. In trap, and skeet, you mash on the trigger instead of a steady pull. Well, in paintball, you can't think about trigger finesse, you just mash on it as fast as you can. Electros take out a lot of the jerk, but the mechanics are still the same

        Comment

        • joeyjoe367
          Confirmed 11 bps RT User!
          • May 2001
          • 1982

          #5
          I just point the gun, and shoot. Too much thinking otherwise. Thinking = bad in this case. IMO of course.

          Just point and shoot. Correct from there, or just hose, and hope your jittering sends a ball in the right direction

          My Trading Feedback

          "The only thing necessary for the triumph of evil is for good men to do nothing."
          -Edmond Burke

          Comment

          • Ov3rmind
            Speechless
            • Nov 2001
            • 2637

            #6
            Actually, I can shoulder my tank much better than I can a stock.

            As far as learning to shoot accurately, those will all work well. I have found that playing hopperless, and feeding balls into your gun by hand teaches you to take much more careful and precise shots. For the past few weeks, I have been doing this. I can tell you from experience, there will be a noticeable increase in your accuracy. I naturally learned how my gun points, how to shoulder it best, and the path the paintball makes to it's target. After doing this for a while, aiming accurately fast becomes almost a reflex while playing.
            Converge Kills

            Comment

            • Scorch
              Just a nice guy in a mask
              • Oct 2000
              • 337

              #7
              Great idea for a thread!

              Practice without people

              I stress this with my team all the time. Getting players to see that "wasting paint" to improve makes the team better is a hard sell.

              A great individual drill to improve first shot consistency is "chasing the tennis ball". Just like it sounds... toss a tennisball 10-15ft ahead of you and single shot it along. A ShockTech Factory player taught this to me.

              If you have a safe place to do this, I can assure you that this will help you get comfortable at quickly sighting down your barrel and anticipating the path of the paint.

              Certainly longer target shooting is important but this teaches keeping your shooting positioning consistent while the environment is dynamic.

              Scorch

              Comment

              • shartley
                paintball player
                • Mar 2001
                • 9169

                #8
                Originally posted by Army
                Well, as I am too, my battalion marksmanship instructor, I want to remind the fine Marine, that people don't hold markers like an actual handgun. Very little of the grip is actually held, maybe the little finger and thumb keeping pressure on the frame.

                So, although your points are very helpful for bullseye shooting, they won't apply to paintball. Think of a marker as a very short trap gun. In trap, and skeet, you mash on the trigger instead of a steady pull. Well, in paintball, you can't think about trigger finesse, you just mash on it as fast as you can. Electros take out a lot of the jerk, but the mechanics are still the same

                www.ShartleyCustoms.com
                Custom Paintball Products and Accessories
                CLICK HERE to Check out our PDU SERIES GEAR!


                its more like a paper cut that has primadonna's yelling murder... - Glickman

                Comment

                • LawFox32
                  Registered User
                  • May 2001
                  • 1360

                  #9
                  if anyone hasn't noticed this already;

                  We have damn-good mods.

                  good posts guys

                  very informative

                  and about jerking the gun around while firing; this isn't a problem with most high end electro's b/c you don't put enough force on the trigger to move the gun; but yeah with my mag I see it happen a good bit;

                  peace

                  Richmond

                  Forest Green Unmilled Viking #475
                  (black razor blade and black sticky3s)
                  black 14in Powerlyte Scepter Kit
                  Black Halo B
                  88/45 Centerflag Hyperflow Stub

                  Comment

                  • Badmovies.org
                    Mostly harmless
                    • Nov 2002
                    • 250

                    #10
                    I can certainly agree with the trap comparison, it is a good analogy. Though, not certain about "mashing" the trigger. You should still be taking a squeeze. It is like shooting rapids, steady squeeze, but maybe a little faster than normal.

                    The goal of my post was to make people think about what they are doing. I will hit back on a few points.

                    My whole point was about improving accuracy without using a horrendous volume of paint. Ever since I first picked up a semiauto marker, my paint usage has been static - about 300 or 400 rounds in a full game. The most I have ever fired was around 600 and that was with my VM-68 EXC in a tourney game (7 on 7, wooded course) about eight or nine years ago.

                    The grip is what you have become used to. If you have a terrible way of gripping the marker, it is probably because you are trying to rip paint. I do not want to rip paint. I have seen many angel, impulse, cocker, or even spyder players who used FOUR (or more) cases during a day, while I used ONE (or less).

                    That other $270 worth of paint can be spent on my marker, a gift for my wife, new tools for my woodshop, savings, or paying extra off of my house's mortgage. For this reason, from what I have seen of tournaments lately, I will never be a tourney-level player again. I absolutely refuse to shoot that much paint. Fire less and hit more is the creed.

                    I am one of the people who wishes that the amount of paint you take on the field was limited. When playing with the other Marines and military on the base land, we usually set a limit of one hopper and two loaders. Playing stock or pump only games is fun.

                    If you are using your tank as a stock, that works - it stabilizes the marker. I have gotten used to that line, running from my shoulder, down the stock, and out the barrel of my mag. I put the stock in my shoulder and bring the gun up - on target, start shooting.

                    The tennis ball idea sounds like a good exercise, Scorch. I am going to try that. Reminds me of "walking the can" with a .22 as a kid.

                    You might not use pistol techniques for a machinegun, but some things are universal. Like doing the same thing, every time, doing things smoothly, and practicing. If you discard basic technique when doing rapid fire, you are wrong.

                    Teaching kids to correctly shoot, when they grew up playing paintball, is living h*ll. Believe me.

                    Finally, I do want to say that playing paintball on a regular basis is terrible for my shooting. The only worse thing I can think of would be getting Parkinson's.
                    Last edited by Badmovies.org; 11-28-2002, 01:56 PM.
                    Andrew Borntreger
                    Champion of cinematic disasters

                    Black automag powerfeed w/lvl 10
                    14" All American
                    Intelliframe w/Hogue grips
                    12 volt Revolution w/X-Board
                    Gas-Thru Stock w/88 ci 4500psi tank
                    Modified tactical carbine harness

                    Comment

                    • Xerces
                      more fun than being normal
                      • May 2001
                      • 869

                      #11
                      Originally posted by shartley
                      the way i fire my gun is not the same as sighting with a shotgun. with shotguns you have to make sure the barrel is straight, pointed to a place near possible trajectories of the clay and give it the right amount of lead. when i play paintball i just fire off a few and see if i need to go left/righ up/down etc.. and adjust accordingly.

                      Comment

                      • shartley
                        paintball player
                        • Mar 2001
                        • 9169

                        #12
                        Originally posted by Badmovies.org
                        I can certainly agree with the trap comparison, it is a good analogy. Though, not certain about "mashing" the trigger. You should still be taking a squeeze. It is like shooting rapids, steady squeeze, but maybe a little faster than normal.

                        The goal of my post was to make people think about what they are doing. I will hit back on a few points.

                        My whole point was about improving accuracy without using a horrendous volume of paint. Ever since I first picked up a semiauto marker, my paint usage has been static - about 300 or 400 rounds in a full game. The most I have ever fired was around 600 and that was with my VM-68 EXC in a tourney game (7 on 7, wooded course) about eight or nine years ago.

                        The grip is what you have become used to. If you have a terrible way of gripping the marker, it is probably because you are trying to rip paint. I do not want to rip paint. I have seen many angel, impulse, cocker, or even spyder players who used FOUR (or more) cases during a day, while I used ONE (or less).

                        That other $270 worth of paint can be spent on my marker, a gift for my wife, new tools for my woodshop, savings, or paying extra off of my house's mortgage. For this reason, from what I have seen of tournaments lately, I will never be a tourney-level player again. I absolutely refuse to shoot that much paint. Fire less and hit more is the creed.

                        I am one of the people who wishes that the amount of paint you take on the field was limited. When playing with the other Marines and military on the base land, we usually set a limit of one hopper and two loaders. Playing stock or pump only games is fun.

                        If you are using your tank as a stock, that works - it stabilizes the marker. I have gotten used to that line, running from my should, down the stock, and out the barrel of my mag. I put the stock in my shoulder and bring the gun up - on target, start shooting.

                        The tennis ball idea sounds like a good exercise, Scorch. I am going to try that. Reminds me of "walking the can" with a .22 as a kid.

                        You might not use pistol techniques for a machinegun, but some things are universal. Like doing the same thing, every time, doing things smoothly, and practicing. If you discard basic technique when doing rapid fire, you are wrong.

                        Teaching kids to correctly shoot, when they grew up playing paintball, is living h*ll. Believe me.

                        Finally, I do want to say that playing paintball on a regular basis is terrible for my shooting. The only worse thing I can think of would be getting Parkinson's.
                        Originally posted by Xerces
                        the way i fire my gun is not the same as sighting with a shotgun. with shotguns you have to make sure the barrel is straight, pointed to a place near possible trajectories of the clay and give it the right amount of lead. when i play paintball i just fire off a few and see if i need to go left/righ up/down etc.. and adjust accordingly.

                        www.ShartleyCustoms.com
                        Custom Paintball Products and Accessories
                        CLICK HERE to Check out our PDU SERIES GEAR!


                        its more like a paper cut that has primadonna's yelling murder... - Glickman

                        Comment

                        • aaron_mag
                          Registered User
                          • Jul 2002
                          • 1375

                          #13
                          Originally posted by Badmovies.org
                          I do not want to rip paint. I have seen many angel, impulse, cocker, or even spyder players who used FOUR (or more) cases during a day, while I used ONE (or less).
                          A case a day is still alot. My stepson and I typically get by with one case between us (granted that is with me yelling at him NOT to stand in the back upright in speedball laying down the paint). Four cases is nuts. I have seen an individual player lugging around two cases but never four.

                          These people shooting so much paint are NUTS. I also put extra payments down on my house/other real estate. I'd love to play more local tournaments IF they were limited paint. Almost all of the local ones, however, follow PanAm rules with the exception of the limited paint rule. I know that paint sales is how a field makes money but the paint slinging volume is sometimes ridiculous.
                          ULE Body Level 10 Automag intelliframe + retrovalve

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                          • shartley
                            paintball player
                            • Mar 2001
                            • 9169

                            #14

                            www.ShartleyCustoms.com
                            Custom Paintball Products and Accessories
                            CLICK HERE to Check out our PDU SERIES GEAR!


                            its more like a paper cut that has primadonna's yelling murder... - Glickman

                            Comment

                            • aaron_mag
                              Registered User
                              • Jul 2002
                              • 1375

                              #15
                              Oh I never said I wasn't into high rate of fire. Look at my signature . Once I get the Flatline heh heh.....

                              They are just short bursts rather than sustained paint ropes.
                              ULE Body Level 10 Automag intelliframe + retrovalve

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