super multi-green mag

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  • xen_100
    super-uber spyder tech
    • Oct 2002
    • 1203

    #16
    lol....very funny.

    but it will have internals, honest

    "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
    Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
    Xen's paintball pages

    Comment

    • Benfica4ever
      Registered User
      • Nov 2002
      • 1583

      #17
      nice gun.



      [ Logic Paintball ]


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      • xen_100
        super-uber spyder tech
        • Oct 2002
        • 1203

        #18
        thanks, I just have to get that flatline now.

        "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
        Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
        Xen's paintball pages

        Comment

        • thegiantc
          Cover Man for CRIME SCENE
          • Jul 2002
          • 68

          #19
          Nice MAG

          Is that a pro connect and a slide check? Why do you need both? Doesn't the pro connect remove the line pressure before it disconects? I was just wondering since I haven't seen one yet and am interested in something like that.
          ULEMAG w/X Valve,Intelliframe,ULT

          FREEFLOW Trama Matrix
          FREEFLOW Millenium Autococker
          SHOCKTECH SFL Autococker

          Halo B ripped w/Z code
          Dye Ultralite kit

          Comment

          • xen_100
            super-uber spyder tech
            • Oct 2002
            • 1203

            #20
            nope, it is just a standard QD, runtee, and a slide check. once I have the flatline on there I will need a way to degas the gun. at this point, it is kinda redudant since I can just unscrew the tank to degass.

            here is a close up.


            "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
            Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
            Xen's paintball pages

            Comment

            • thegiantc
              Cover Man for CRIME SCENE
              • Jul 2002
              • 68

              #21
              Thanks for the close up. I am also looking for a way to de-gas. Looks good.

              You could eliminate the Quick disconnect with the MACRO line fitting.
              ULEMAG w/X Valve,Intelliframe,ULT

              FREEFLOW Trama Matrix
              FREEFLOW Millenium Autococker
              SHOCKTECH SFL Autococker

              Halo B ripped w/Z code
              Dye Ultralite kit

              Comment

              • *ArKfEaR*
                WATCH ENDGAME NOW!
                • Aug 2002
                • 1009

                #22
                too many different shades of green. Not likin it..


                Comment

                • xen_100
                  super-uber spyder tech
                  • Oct 2002
                  • 1203

                  #23
                  ya, you could, but I found from experience. once macroline is seated nicely, dont remove it. you will be replacing alot more hose that way.

                  ya, that is why it is multi-green...lol I might get everything re-anoed one color. this has been a peiced together gun and not bought all at once.

                  "super multi-green mag" Cp barrels, LX bolt, no-rise, intelli, 47ci flatline, halo................
                  Red dragun body, turbo valve, 12" Boomstick, Spud magics anti-chop bolt with quickstrip, ELCD, nitroduck 68CI,Gas thru stock, 12V revy, AGD Warpfeed system
                  Xen's paintball pages

                  Comment

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