Diving + Paint in the Hopper = Messy Hopper

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  • Jonesie
    All Around Good Guy
    • Oct 2002
    • 1123

    #1

    Diving + Paint in the Hopper = Messy Hopper

    I am looking for some on-filed advice, please feel free to add yourf opinions. :)

    I play a bit of front and have a problem when going in hard. I don't worry too much about hurting myself, it's all about the game. However, I frequently end up breaking paint in my HALO. Not good.

    I've considered the following ideas in fixing this issue:

    #1 - Going empty hopper off the break, diving in, then popping a pod. The only issue I have with this is that it really only works at the start of a game. I don't really care to empty in the middle of a game, for numerous reasons.

    #2 - Cramming the hopper so full that there's no movement for the paint. Similar issues to the empty hopper theory. Also, in order to cram the hopper full, I'd need to leave a pod partially empty. This would then kill the pod by breaking pod paint.

    When diving I do put my body in harm's way to protect my X-Mag, BELIEVE me! :) So anyone who has any thoughts on this would be kind to offer them.

    Thanks ~ Dave
    David M. Jones
    AO Member #1111 - Formerly davej946
    Member of Team AO, MGO 2003

    Wildfire :: Division III X-Ball
    www.wildfirepaintball.com

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  • -Carnifex-
    Registered User
    • Jan 2003
    • 1434

    #2
    COuld you put some sort of padding in the Halo? Or maybe just come in at an angle where the hopper won't be hit?
    "What we have to accomplish at this time is all the more clear: relentless criticism of all existing conditions, relentless in the sense that the criticism is not afraid of its findings and just as little afraid of the conflict with the powers that be."
    - Karl Marx

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    • rehme
      varmit slayer
      • Mar 2002
      • 1480

      #3
      pack paint in the hopper before the game and fill that half way pod all the way up


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      • manike
        INCEPTIONDESIGNS.COM

        • Jan 2001
        • 3820

        #4
        Empty hopper on the break if you are really going for it, or full hopper on the break and when playing works (this is what I do). The halo B will run fine from a full hopper.

        If you do have paint left in a pod, I just close the lid and leave it. I can then pick it up and use it in the next game etc.
        Inception Designs - My new company where Innovation is the Inspiration

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