Does anyone know where I can get a clear hose similar to that for a warp?
q loader????
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Those two statements appear to contradict. The combined system of a motor, gearing, drive link, battery and control circuit are far less simple, and more fragile than a wound spring.Originally posted by edweird
and on the electro issue... I can swap batterys on my warp and rest assured that the thing is not going to run down on me for that game in a tourney. I doubt a clock spring can rival the warp motor.
SNIP
most of all I dont see a bit of the KISS principle intergrated into this. And frankly that turned me off more than anything.
GoatBoy - your description is right on.
IMHO, reducing the amount of paint you can cary in your pack to 71%, (100 round Qloaders vs. 140 round tubes) is one of the major obstacles to acceptance of the QLoader.
Also of note, many people have thrown around feed rates for the QLoader. I know of no independant tests which have been done to determine a rate, only a rate claimed by the manufacturer while they were still in prototype stage.
See you on the field,
-Bill Mills
Computer / Paintball geek
Technical Editor, World And Regional Paintball Information Guide - http://www.WARPIG.com
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Paintball, Motocross trail riding, SCUBA, climbing, surfing, R/C aircraft, fun stuff...Comment
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I no longer have a Omen, i sold it for $472...for the X-mag!!! I will have to add it into my evil saying on my sig. some thime :) Somthing about the X-mag being the dominating force in this world.EviL-
Oh come Hither my Evil friends. Let us dance upon our MINION of pure EviL apon the sup air ball field. Let us give thanks for this EviL OMEN that the Lord AVATAR has given to us. Let us crawl apon this wicked earth, converting the people to our HEATHEN ways, let us PIMP them with our SCION. Let us be faithfull till Judgement day, when EviL shall finally RULE THE WORLD.
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http://www.greenshines.com/control/media/1078969315.wmvComment
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and
the q loader is a col gimick, nothing more.... i wasnt thouroghly impressed with it, il tell you that
Originally posted by Tom in reffrence to a post saying he acted like my dad...
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WHO'S YOUR DADDY!!"
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You're right, I wouldn't carry 4+1 on the field. I'd carry 3+1 on the field. I'm not exactly a big guy, and I think 3's about the limit for what I can stand to have on my body.Originally posted by edweird
well ... as a front player (as the target for this) would you carry 4+1 pods? Personally I wouldnt.
The funny thing is, a long time ago, before the q-loader, I was pondering ways to reduce the gun profile. One of my thoughts was... man, I really don't need 200 rounds on the top of my gun. 100 would be enough. If my 50 round hoppers were motorized and easily reloadable, I'd probably be playing with those. More on this later.
Well, the numbers are on the warpig article. 100 rounds in around 2 seconds. I'm betting a system like this can easily keep up with the warp. We'll see when the system hits public hands.Originally posted by edweird
and on the electro issue... I can swap batterys on my warp and rest assured that the thing is not going to run down on me for that game in a tourney. I doubt a clock spring can rival the warp motor.
As far as swapping batteries goes... Yes, you can make sure you always have battery power. But what happens if an IC goes? Or a capacitor? Or a sound sensor? Or your intellifeed connection breaks? I don't see a manual crank on the warp. Do you have a manual intellifeed switch on the side of the warp? Are you going to sit there during a game and swap PCB's? Change motors? Resolder a connection? Maybe you're going to carry an elbow with you onto the field so you can move the hopper back onto the gun and swap the powerfeed plug? Or change the breech on your x-mag? Or maybe you'll just stuff the hopper back onto the gun as-is and fire the gun upside down or sideways for the rest of the game? And if your halo's feeding the warp, what happens if something malfunctions there? Or how about an Evlution failure on a warp? No more impeller motion. What's the fix for that one?
If we're talking power source... if the spring on the qloader breaks, you drop it and go for the next loader. You're back in the game, albeit with less paint obviously.
The other common point of failure would probably be the gate on the front of the loader, which might break after wear. So your paint flies out before you can get it on the gun or something. Go to the next loader.
Now, if something on the MOUNT breaks, you're going to be up the proverbial creek without a paddle. I hope they took this into consideration when designing it. No different than the hopper neck breaking off the hopper feeding your warp.
Well, at the risk of going off topic, I'm just going to say there are probably other perfectly efficient ways of dealing with this without causing undue stress to the loader.Originally posted by edweird
Tossing pods? yeah I chuck them to the sideline... last thing I want is one of my guys running through my refuse and potentially screwing up his transition to his second and third positions.
Excess electronics scare me because I see first hand how they fail. I don't see any sort of hermetic sealing around any of the electronics I see here. No temp control, no humidity control, no vibration control. Last thing I want to do is pay 90 dollars for a warp and another 50 dollars for a hopper (sorry I'm not up on current prices) for a system that potentially WILL NOT FEED AT ALL if 1 little electronic component out of like 50 components decides it wants to make its contribution to the bathtub curve.Originally posted by edweird
The dual helix system scares me because I see first hand how it chews up bullets. This system lacks the ability to compensate for it to my liking. nuff said. yeah its my feeling but last thing I want to do is pay 25 bucks for a pod that if it breaks a ball at the begining of my pod it will gunk up my entire works and then I have to not only worry about cleaning out my clockwork warp but also some 25 dollar pod.
Anyways, we'll see the reliability of the system when it gets out to the field. I think it will work perfectly fine.
Well, Bill already touched on this earlier...Originally posted by edweird
most of all I dont see a bit of the KISS principle intergrated into this. And frankly that turned me off more than anything.
Warp: 2 batteries, 1 intellifeed or sound sensor, PCB, probably a power transistor, motor (with gears), most likely at least one more capacitor, an IC, a resistor, a LED. I've never looked at the internals, but that's enough to make my point. There's probably a lot more in there than just that.
Oh. The warp needs another hopper on top of it.
Another 2 batteries (if not sharing), 1 sensor or intellifeed, another PCB, another power transistor, capacitor, resistor, LED, another motor (with gears), blah blah blah.
And this isn't even getting into the mechanics of what's going on with the gearing and the potential redundancy with a force feeding loader feeding into a force feeding warp and the raking of the urethane disks over the balls or god knows what else.
I can tell you I'm going to be very happy the day I can get rid of the only electronic component on my gun.
It's funny you should say something like this because the complexity of the warp is what turned me off.
I look at the q-loader as more of an enabler for a front player than a detractor for a back player. In the right hands, I think the advantages more than make up for the disadvantages. I don't like to sit in the back of the field and just throw paint. I'll let the backer do that. If something like this allows me to reduce my ridiculous gun profile, yank the batteries off, and increase the speed and reliability of feeding overall as well as my reloads, I'll gladly take the capacity reduction.
Can't take the price though. Argh.
The deciding factor may very well boil down to the mounting options. I would not want it facing forward, I would want it facing backward, on top of the gun, maybe offset to the left side. And I would want it to feed straight into my mag without a tube. And I'd want it to feed from the top of the loader downwards, so that if you were reloading, you still would have a few balls in the pipe that could gravity feed downards.Last edited by GoatBoy; 09-21-2012, 11:10 AM."Accuracy by aiming."
Definitely not on the A-Team.Comment
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BTW, I dont have the best MS Paint skills but the black thing would be a warp type motor, and yes that is Brass Eagle paint. What I think would be cool is a bottom feed body for mags where paint could be fed up through a hole in the frame through a foregrip. Id like that a lot better than a bunch of plastic hosing.Kosmo For President '08, '12, '16... However long it takes
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I would compare it to the warp feed in a way. Its an idea that appears to be revolutionary but few will invest in it and I doubt it will catch on and be a maintstream thing....Taking a long needed leave of the sport to finish school and tour the country
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Loader.......$60
Warp Feed....$150
5 pods.......$10
Batteries....$15
Total........$235
QLoader......$250
Not far off
and I used cheap prices I'm not even talking about Halo or Intellifeeding.Spooky 15
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Good-
The thing is TOTALLY independent of gravity. As we saw by Magman STEALING my pics, you can fire it upside down.
Yes, the mount CAN be moved to other places on the marker.
And yes, the feed rate is fast.
Bad-
Reloading a pod takes more time than refilling a normal one. AND you have to use their loading contraption.
COST. I'd rather have a pod I don't really care about and can pay $3 to replace.
No positive pressure on the ball stack once that pod is pulled off the loader. Meaning, you'll have MAYBE 1-2 shots.
God forbid you get mud/paint into a pod. There's no way to clean it on the field/ dump out the spoiled paint and use the remains.
Good idea in theory. Bad idea in practice.
Not to mention the fact that the young guy (designer apparently) was as arrogant as they come. You'd ask him (at NJ NPPL) what it was and he'd say "Better than a warp feed."Comment
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personman
More likeOriginally posted by TheClapp15
Loader.......$60
Warp Feed....$150
5 pods.......$10
Batteries....$15
Total........$235
QLoader......$250
Not far off
and I used cheap prices I'm not even talking about Halo or Intellifeeding.
Loader.......$50
Warp Feed....$115
5 pods.......$15+
Batteries....$10 tops? probally $7 for three batteries
Total........$187
QLoader......$250 (plus if you want 5 pods your gonna be shellin out alot more than that :))
Also you gotta take into consideration that most peeps already have a lodar
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