AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
i have one, and i dont think you can adjust the sensitivity (you are talking about the microphone senstitivity?) and also, what setup do you have it on, i have had mine on a mag, a ccocker, a shocker, and an array of blowbacks, and it worked fine with each gun
Originally posted by UltimatePaintballer got the problem, the batteries were low, and i just put in new ones! that thing goes through batteries like i go through ice t!
Like I told you, it seemed as if the batteries were low. Just make sure to turn it off in between games, and take out the batteries after a day of play. I had batteries in mine for 3 weeks and they were always staying nice and strong.
Taking a long needed leave of the sport to finish school and tour the country
i too had one on my warp that wouldn't feed at all. took of the warp and put it on the same gun. fed fine.
The very existence of flamethrowers proves that sometime, somewhere, someone said to themselves. 'You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
i dont understand the way it works should matter weither its on a warp or not.
The sound of each bolt movement and burst of air. If it is on the gun the microphone is right next to it, if its on a warp it is really far from it. The warp doesnt do the same job nearly as well
actually the microphone is probably about the same distance. one of my teammates (pyschoballer) has been using his reloader on a warp for some time now.
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