AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
Flatline barrels suck anyways. Use a regular high quality barrel. Accuracy is more important than being able to put a ridiculously crappy spread in the general vicinity of your target 150ft away. If they made a Flatline barrel that was actually accurate, I'd buy it. Before then, sorry, Flatlines are useless.
Flatline barrels suck anyways. Use a regular high quality barrel. Accuracy is more important than being able to put a ridiculously crappy spread in the general vicinity of your target 150ft away. If they made a Flatline barrel that was actually accurate, I'd buy it. Before then, sorry, Flatlines are useless.
True for speedball, but I've seen a Flatlined Double Trouble absolutely dominate in a scenario game. I couldn't have afforded the amount of paint that was used, but it was awesome to see that rig in action.
Go with an Apex on a cocker-threaded Palmer's barrel. That will achieve the same results as a Flatline but will actually work.
True for speedball, but I've seen a Flatlined Double Trouble absolutely dominate in a scenario game. I couldn't have afforded the amount of paint that was used, but it was awesome to see that rig in action.
Go with an Apex on a cocker-threaded Palmer's barrel. That will achieve the same results as a Flatline but will actually work.
custar
That's because the only way you're going to hit anything with a Flatline is to belt out extreme amounts of paint.
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