Speed Check/ W.A.S.

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  • WickedAirSportz

    #76
    Tad illegal? It scans the trigger at a hardware level. If the cycle has not finished yet (which we know based on the eye system), the trigger event (if one legitimately occurs) is stored and processed up completion of the cycle. The Angel IR3 does this, and the Intimidator has done this long before our hardware. This is nothing new guys.

    Don't use 18 volts. There is a simple voltage divider used to convert the battery voltage in half (about 4.5v with a fresh battery), and that is fed into the ADC input on the PIC to determine the battery level. If you use 18v, you will be feeding 9v into the PIC and that will destroy it.

    Yes, there is a complete multitasking OS. Remember, I develop emulation technology and quite use to merging multiple different operating systems so that they function together. I have timer events, LED events, LCD events, etc. Ever notice that the LCD display doesn't lag behind with the Equalizer board like it does with the SOB? Using a multitasking system allows realtime updates of everything. The firing code is all interrupt based, allowing the highest priority of CPU processing. One of the reasons why the Equalizer is so fast is due to the multitasking OS.

    Comment

    • Kaiser Bob
      Paintball Degenerate
      • Jan 2002
      • 1157

      #77
      Originally posted by WickedAirSportz
      Tad illegal? It scans the trigger at a hardware level. If the cycle has not finished yet (which we know based on the eye system), the trigger event (if one legitimately occurs) is stored and processed up completion of the cycle. The Angel IR3 does this, and the Intimidator has done this long before our hardware. This is nothing new guys.

      I dont know Jim, it seems like a gun intentionally making a shot that is not immediately after the trigger event should not be considered truly semi auto and definitely dosent sound legal according to the NPPL's rule on semi auto.
      Quote of the year: "Reading blwos"

      As little as 10 cents a day and you can buy my family out of slavery... Hurry before its too late!

      Comment

      • paintball8869
        Registered User
        • Nov 2000
        • 483

        #78
        I just wanted to make a quick statement about my feelings on WAS's products. I love my equalizer, and it's leaps and bounds above the SOB board.

        I'm however not happy about not having an equalink in 8 months so far. Not the point of this thread though. The equalizer was an awesome upgrade and i don't regret it. I SHOOT FASTER becuase i was hitting the gaps in the SOB board, where it wouldn't register a shot. I threw the SOB in, got rid of the trigger bounce, and was hitting roughly 20 bps when walking it (maxed at 20, consistently 18). I could barely shoot 16 with teh SOB without getting a pop sound every few shots and you just know it wasn't working right at that time.

        All in all, the equalizer is great, equalink is mythical

        Comment

        • hitech
          Not a shedder of vortices
          • Nov 2001
          • 4775

          #79
          Originally posted by WickedAirSportz
          In all of my testing over the last 6 months, the best I have ever seen is 4 consecutive shots that were queued.
          Originally posted by WickedAirSportz
          Queue SHOT, not shots. Basically, the firing sequence is held off for a few milliseconds, just like waiting for a ball to drop.
          Which is it? How "big" is your queue? Can it only hold one SHOT, or 4 or more shots?


          Hey Hitech your starting to sound like me! - AGD
          Hitech is the man.... :eek: - Blennidae
          The only Hitech Lubricant

          Comment

          • hitech
            Not a shedder of vortices
            • Nov 2001
            • 4775

            #80
            Originally posted by WickedAirSportz
            Yes, there is a complete multitasking OS...I have timer events, LED events, LCD events, etc.
            By your definition that maybe a multitasking OS, however, the rest of us use a different definition. Somehow I doubt many would even consider the code in your board to constitute an OS in the first place!


            Hey Hitech your starting to sound like me! - AGD
            Hitech is the man.... :eek: - Blennidae
            The only Hitech Lubricant

            Comment

            • WickedAirSportz

              #81
              Which is it? How "big" is your queue? Can it only hold one SHOT, or 4 or more shots?
              One shot. A shot was queued 4 times in a row (every other shot).


              As far as rules are concerned. The NPPL is well aware of what is going on with the Angels, Intimidators, Matrices, and other markers that do the same thing.

              Look at it this way... if you pull the trigger on a marker that has an anti-chop system and there is no ball, do you actually think that the trigger event is ignored? No way! The event is queued for some period of time (the Angel uses 100ms and we use 750ms). If a ball is not found during this time, the trigger event is THEN ignored. This has been the case long before we ever got into paintball.

              Now, if you are able to legitimately pull the trigger twice within 40ms, but your marker's cycle time is 45ms, should that legitimate pull be ignored? The rule is one pull = one shot, and that is how our code works. You could put the marker on a machine and it will test 100% legal. I welcome all tests... the PSP will have such a machine in Chicago.

              Comment

              • shartley
                paintball player
                • Mar 2001
                • 9169

                #82
                Originally posted by WickedAirSportz


                One shot. A shot was queued 4 times in a row (every other shot).


                As far as rules are concerned. The NPPL is well aware of what is going on with the Angels, Intimidators, Matrices, and other markers that do the same thing.

                Look at it this way... if you pull the trigger on a marker that has an anti-chop system and there is no ball, do you actually think that the trigger event is ignored? No way! The event is queued for some period of time (the Angel uses 100ms and we use 750ms). If a ball is not found during this time, the trigger event is THEN ignored. This has been the case long before we ever got into paintball.

                Now, if you are able to legitimately pull the trigger twice within 40ms, but your marker's cycle time is 45ms, should that legitimate pull be ignored? The rule is one pull = one shot, and that is how our code works. You could put the marker on a machine and it will test 100% legal. I welcome all tests... the PSP will have such a machine in Chicago.

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                Comment

                • SlartyBartFast
                  The Flying Scotsman
                  • Jun 2002
                  • 2940

                  #83
                  My it's awfully entertaining reading any WAS thread.

                  How can anyone claim anything on a PIC/microprocessor is an OS? Multitasking? No bloody way. Unless you're using some pic/microcontroller that isn't available to the general public.

                  Interrupts and how they are processed are just part of PIC/microcontroler architecture. Not some great programming feat by WAS.

                  Once again, drowning logic and clear answers with hype and twisted jargon....

                  Comment

                  • TheFlamingKoosh
                    I'm No Longer On Fire
                    • Mar 2002
                    • 1710

                    #84
                    So by that reasoning, what would you have to do... Activeate the ACE or COPS or whatever, then fire once without a ball in the breach... If how I understand what WAS is saying, as soon as you drop a ball in the feed tube, the gun will fire, since it "queued" the shot that wasn't fired due to the ACE. That doesnt seem right...
                    Hey Zero, how much did that Chipley cost ya?

                    Originally said by Boggerman When I got married I thought it would go down too... The insurance, not the wife.

                    FRUITCAT!!

                    Comment

                    • WickedAirSportz

                      #85
                      What? You are saying that a system that stops the bolt from cycling because a ball in not in the correct position does not IGNORE the shot but sets it aside and then fires it when the ball drops in place? Is that really what you want people to believe? I was always under the impression that it did not STORE the shot, but prevented it all together so as to not chop paint.
                      Wake up and smell the coffee... this has been happening for years now. Grab an Intimidator or Impulse. Now pull the trigger, and THEN drop a ball. Guess what... it doesn't fire until the ball is in the chamber. This is not something new. Has anyone tried this with a mag with an ACE? :)

                      Delayed is what? It is holding something off... how does the computer know to hold something off? It must have a flag set somewhere... that flag is stored in a register, correct? Stored = delayed.

                      There is a complete multitasking OS, right down to threading with quantums. Tasks are switched in and out as their time expires. This is how to properly program anything you want to run fully asyncronous.

                      Comment

                      • sniper1rfa
                        (Not a Wang Force member.)
                        • Aug 2001
                        • 1107

                        #86
                        so, what are the differing kinds of transistors? i would love for you to tell me why they drop the voltage, since they are an elctronic SWITCH and (theoretically) have no resistance. besides, resistance doesnt drop voltage anyway. so what does? why is there a dip in voltage??
                        *pulls out mayhem stock board, probably the crappiest board ever, consisting of a 555 and a trans...*
                        ^^ serious question, not sarcasm.

                        .2V drop. I think thats just because of the useless voltage of the cells (they are ~1.45V each when charged, but it drops to ~1.25 with any load, cause thats how batteries work...).


                        and your missing my point. the SOB HAS A BUFFER! you said so yourself! Therefore you cannot add your dwell to the time that the board ignores the trigger input! it ignores it for 15ms at a time, and nothing else. SO in actuality, you have to pull the trigger in EXCESS of 66.6 BPS to skip a shot WITH THE SOB board!

                        ^^ taunting humour mixed with real numbers
                        "The Fine Print: Discontinue use if your eyeballs suddenly get way smaller."

                        Comment

                        • Bob01RT
                          Registered User
                          • Jan 2003
                          • 38

                          #87
                          I realise you may make errors explaining after being questioned hard, but I want you to explain this..you typed.

                          Tad illegal? It scans the trigger at a hardware level. If the cycle has not finished yet (which we know based on the eye system), the trigger event (if one legitimately occurs) is stored and processed up completion of the cycle. The Angel IR3 does this, and the Intimidator has done this long before our hardware. This is nothing new guys.

                          Not busting on you just wondering if you meant what I think
                          Isn't this the point your trying to sell? If so then why do you need a new board to begin with if the stock has it? Is it just for the upgraded trigger checks?

                          Like I said I've got nothing against ya haven't used your product I just don't understand that statement, maybe I'm reading it wrong.

                          edit: I see your speaking of just the eye control, not the board missing your pull correct?

                          Comment

                          • WickedAirSportz

                            #88
                            Every transistor is different, but typically the "on" resistance of a transistor is very high, and most often they are exited through a diode (hence the voltage drop). MOSFETS are a much better choice because of their transient times and very low on resistance values.

                            The "shot buffer" (one shot queue) is overlapped with the bad eye logic. If you exceed the 16.6 barrier, it thinks the bolt is a ball and stunts the pneumatics. No matter how you slice it, balls are not leaving the barrel any faster than 16.6 bps.

                            Comment

                            • WickedAirSportz

                              #89
                              edit: I see your speaking of just the eye control, not the board missing your pull correct?
                              Correct!

                              Comment

                              • WickedAirSportz

                                #90
                                So by that reasoning, what would you have to do... Activeate the ACE or COPS or whatever, then fire once without a ball in the breach... If how I understand what WAS is saying, as soon as you drop a ball in the feed tube, the gun will fire, since it "queued" the shot that wasn't fired due to the ACE. That doesnt seem right...
                                Well, it's not a secret. The Intimidator, Impulse, IR3, Matrix w/eyes, AKA Viking/Excalibur, and EBlade all use this technique.

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