Can't sleep, so I decided to look some stuff up for the Web Dog Radio show I'm filming in... 6 hours. And you're gonna love this. This probably belongs in "Deep Blue", but that board scares me and I don't want to go there without armor and possibly a weapon...
You can "Solve" the time it takes for an accelerating object to travel a specific distance with this formula :

Now if you go to the root site of these formulas they have a handy HTML conversion of that formula for people like me who failed physics. I did some converting, and the numbers are kinda intresting. (Numbers truncated slightly)
From 0 FPS to 300 FPS, it takes a paintball .081 seconds to exit a 12 inch barrel from the initial resting position of the ball. It takes .088 to exit a 14 inch barrel, and .09 to exit a 16 inch barrel.
Given that 1/12 of a second is .83 (roughly) seconds, is it physically possible to have a ball still accellerating in your barrel while a second ball is loaded behind it IF you shoot faster than 12 balls per second? Mathematically, it is, at least according to what I've gotten. It's applied kinematics, yes, but it REALLY got me thinking. It could be a reason for shootdown too, if a ball is blocking some of the air leaving the valve as it's being loaded into the breach?
That'll get somoene's knickers in a twist...
-Tyger
post edited to fix a typo or two that was bugging me...
You can "Solve" the time it takes for an accelerating object to travel a specific distance with this formula :

Now if you go to the root site of these formulas they have a handy HTML conversion of that formula for people like me who failed physics. I did some converting, and the numbers are kinda intresting. (Numbers truncated slightly)
From 0 FPS to 300 FPS, it takes a paintball .081 seconds to exit a 12 inch barrel from the initial resting position of the ball. It takes .088 to exit a 14 inch barrel, and .09 to exit a 16 inch barrel.
Given that 1/12 of a second is .83 (roughly) seconds, is it physically possible to have a ball still accellerating in your barrel while a second ball is loaded behind it IF you shoot faster than 12 balls per second? Mathematically, it is, at least according to what I've gotten. It's applied kinematics, yes, but it REALLY got me thinking. It could be a reason for shootdown too, if a ball is blocking some of the air leaving the valve as it's being loaded into the breach?
That'll get somoene's knickers in a twist...
-Tyger
post edited to fix a typo or two that was bugging me...



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