AO,
First of all I want to give a big AO thank you to the few dedicated members that provided data for this project. You are a credit to paintball by your willingness to get involved and seek the truth. You have my respect and dedication. For the 800 people who will read this post, remember who baked the bread.
Day one data is graphed below.

Notice that the one bounce column is HUGE! These are the balls that broke on the first drop (we call it bounce). It is so large in comparison to the others that it seems something in not right with the paint in general. If we saw this in our paintball production we would assume something is going wrong. The standard deviation and mean tells us that we can expect 2/3rds of our balls to break between 1 and 8.5 bounces. For the pro tourney guy this distribution means that the maximum number of balls will break on target and the fewest will not break at all.

Day two shows a 50% reduction in one bounce balls. This is dramatic and notable since the other columns in the chart are hardly affected at all. There is however a doubling of the high bounce balls in the right most column. For the average player this means half the number of balls breaking in the barrel and about double not breaking at all. This seems like a great compromise between fragile and too bouncy. Remember, most of your shots fall in the same category as the super fragile paint.

Day three things hardly change at all. This indicates that you can leave the paint in this humidified bag for a long time without changing it too much. Here is where a new product could hatch, it looks like it is very possible to add a humidifier to each bag of paint to keep it stable.
I will continue to think about other ways to analyze the data. If you have any ideas post them here.
AGD
First of all I want to give a big AO thank you to the few dedicated members that provided data for this project. You are a credit to paintball by your willingness to get involved and seek the truth. You have my respect and dedication. For the 800 people who will read this post, remember who baked the bread.
Day one data is graphed below.

Notice that the one bounce column is HUGE! These are the balls that broke on the first drop (we call it bounce). It is so large in comparison to the others that it seems something in not right with the paint in general. If we saw this in our paintball production we would assume something is going wrong. The standard deviation and mean tells us that we can expect 2/3rds of our balls to break between 1 and 8.5 bounces. For the pro tourney guy this distribution means that the maximum number of balls will break on target and the fewest will not break at all.

Day two shows a 50% reduction in one bounce balls. This is dramatic and notable since the other columns in the chart are hardly affected at all. There is however a doubling of the high bounce balls in the right most column. For the average player this means half the number of balls breaking in the barrel and about double not breaking at all. This seems like a great compromise between fragile and too bouncy. Remember, most of your shots fall in the same category as the super fragile paint.

Day three things hardly change at all. This indicates that you can leave the paint in this humidified bag for a long time without changing it too much. Here is where a new product could hatch, it looks like it is very possible to add a humidifier to each bag of paint to keep it stable.
I will continue to think about other ways to analyze the data. If you have any ideas post them here.
AGD


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I sincerely hope this is *not* the case here... but look forward to seeing how this progresses. I guess my natural pessimism makes me the perfect *what if* guy... LOL


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