AO: We are back from the dead... again! After an 18 day outage, we are finally alive and well. Who knew how complicated updating software/databases from 2008 would be. I still have alot of tweaks to make, but my main goal was getting everything patched and updated to 2026.
Vbulletin 6 has changed alot since 2008 so we will have a ton of new features to dig into.
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I'm interested in seeing how noticable, if any, the Tadao board is compared to the Pandora in my 03... From what I hear, there is better eye logic which in terms translates into faster BPS but to be honest, I can't pull 20bps without bounce and I'm sure no one else can either.
hey...fast is great but what happens when u are down to just a hooper and dont no how to play hopper ball or pop shoot any more. most of the people i see at our local tourny field get down to last hopper and call them selves out for lack of paint. my theory learn to play hopper ball and your set cause then u dont need to walk fast just need to shoot strait.
that is awesome but um yeah so not based on ability.. it makes me wonder if tadao is ramped or if its just db 1.. oh well still awesome.
from what i got from the guy who programmed them, the Tadao chips do not ramp. Supposedly, they have advanced eye logic that does help aid the speed of firing but that clip was recorded knowing it had bounce in it. the coders insist there is no ramping in Tadao boards, period.
So what about the eye logic makes it better? Do they have any vids showing the tadao board not chopping paint and/or firing faster when under the same conditions a was or pandora is chopping paint or skipping?
I guess asking for proof of a product being superior is not a good enough reason to buy a new product.
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