12volt mod melted

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  • 68bird
    Registered User
    • Nov 2004
    • 208

    #1

    12volt mod melted

    today i came home and put some new batteries in my warp. then i push the little white button and nothing happened. took the batteries out to see what was up and noticed they were realy hot and that my 12 volt mod had one of the wires hanging out. opened my warp and everything was melted on the mod. so i hooked it back uo on 9 volt will this be a problem? will it be slower or anything on 9 volts? thanks
  • Rift
    mmmm X-Dallara
    • May 2004
    • 539

    #2
    yes it will be slower 9 volts feeds about 16bps 12 volts feeds about 24

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    • 68bird
      Registered User
      • Nov 2004
      • 208

      #3
      ok cool thats plunty fast

      Comment

      • trains are bad
        Registered User
        • Oct 2003
        • 1751

        #4
        My guess is the mod shorted out.

        9v is really fast with fresh batteries.

        Definately not a problem with a mech mag.
        TRB's feedback

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        • JimmyBeam
          Registered User
          • Mar 2004
          • 1105

          #5
          wow, besides being awkward, and adding weight......(true it does look cool) is it actually worth it?

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          • trains are bad
            Registered User
            • Oct 2003
            • 1751

            #6
            No it's not, no it's not.

            (that's what I always tell people, because I like having hoppers to shoot at).
            TRB's feedback

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            • 68bird
              Registered User
              • Nov 2004
              • 208

              #7
              i think it is its getting me more mussle and i like the awkward shots i can get with my gun on its side around a bunker.

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