There seems to be a growing interest in the whole PUMP thing, maybe due to the Blowfish' success.
So I thought I would start this thread to accumulate the experience and stories from those who know how to lay it down against the hated Semi. Believe me, you can give the average tourny player more game than they can handle. If you are playing really advanced guys or pro's, they're going to clean your clock anyway, so you might as well play pump and save some dough.
Two things that come to mind are using high ROF against the offending slime, and using thier own frustration against them.
Once you get to your bunker, start looking for a back player and get him or her shooting at you. If you pay attention, you will actually find it easier to see the line of paint being thrown at you, especially if they are ramping. Use that to your advantage by shooting back at the times the paint is off your line. It happens more often than you think. The higher the ROF, the easier it is to do.
The next trick is to frustrate a closer player into really hanging it out for a shot, or the best, getting them to "muppet up" for you over the top of a bunker.
This works best if they KNOW you have the pump because they will generally disrespect your skills. After trying to outgun you, they get frustrated and play loose. If you keep your game tight, pretty soon it's GOG time, just watch for that little window.
Welcome all comments,
Brent.
So I thought I would start this thread to accumulate the experience and stories from those who know how to lay it down against the hated Semi. Believe me, you can give the average tourny player more game than they can handle. If you are playing really advanced guys or pro's, they're going to clean your clock anyway, so you might as well play pump and save some dough.
Two things that come to mind are using high ROF against the offending slime, and using thier own frustration against them.
Once you get to your bunker, start looking for a back player and get him or her shooting at you. If you pay attention, you will actually find it easier to see the line of paint being thrown at you, especially if they are ramping. Use that to your advantage by shooting back at the times the paint is off your line. It happens more often than you think. The higher the ROF, the easier it is to do.
The next trick is to frustrate a closer player into really hanging it out for a shot, or the best, getting them to "muppet up" for you over the top of a bunker.
This works best if they KNOW you have the pump because they will generally disrespect your skills. After trying to outgun you, they get frustrated and play loose. If you keep your game tight, pretty soon it's GOG time, just watch for that little window.
Welcome all comments,
Brent.




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