Emag + Level 7 + Halo B = ?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • SpitFire1299
    :P
    • Jun 2004
    • 1765

    #16
    I say just keep the level 10+halo b, and dont worry about anything else. :)

    Comment

    • yakitori

      #17
      Originally posted by GT
      So your emag and viking both chop. So why switch to another gun? Out of the dozen or so lvlx setups I have had none of them ever chopped, unless I had bad paint, which would break in my hopper.
      I guess the hopper or brittle paint could be to blame. Im not saying the lvl 10 chopped alot, but I have had 3-4 chops w/ it. It couldve been possible that the halo cracked it and then the lvl 10 chuffed and chopped an already cracked ball.

      Actually, when I had my SS emag valve in, it never did it. My EmaX valve seemed a bit harder on the pinch than did my other lvl 10s. Ive perfectly tuned many a lvl 10s before and all of them did not chop, but for some reason that EmaX valve lvl 10 did a few times.

      The viking only chops if its the very last ball. And it happens because the halo throws it into the breach, the eyes sense it, and it bounces up into the feedneck partially and get cut. The solution to it is either reload (which is what I do mostly) or slow it down when the halo is almost empty. It is not the vikings fault. Its the halo pushing paint so hard and fast.

      Comment

      • Beemer
        I could tell you but then.

        • Oct 2003
        • 3250

        #18
        or what

        This is in emode right? How do you short stroke it? Hyper or mech mode ya.

        I have emag lvl7 foam less bolt, warp SS powerfeed body, Flatline, 850out. no chops
        Mech only mode I can chop in a heartbeat if I short it. I can shoot a case in mech with out a chop and then bam I short it[user error]

        My X same way.

        X-Mag warp lvl10 eyes off, Flatline, 850out, no chops, if it chuffs 50-50 barrel blow
        Mech only no chops but if it chuffs, 50-50, it blows down the barrel.

        If you can tune the 10 you can do the 7. Let us know whats up?

        Peace Out

        __________________________________________________

        Comment

        • hobbesTZ
          :dodgy:
          • Aug 2002
          • 2219

          #19
          Originally posted by yakitori


          I guess the hopper or brittle paint could be to blame. Im not saying the lvl 10 chopped alot, but I have had 3-4 chops w/ it. It couldve been possible that the halo cracked it and then the lvl 10 chuffed and chopped an already cracked ball.

          Actually, when I had my SS emag valve in, it never did it. My EmaX valve seemed a bit harder on the pinch than did my other lvl 10s. Ive perfectly tuned many a lvl 10s before and all of them did not chop, but for some reason that EmaX valve lvl 10 did a few times.

          The viking only chops if its the very last ball. And it happens because the halo throws it into the breach, the eyes sense it, and it bounces up into the feedneck partially and get cut. The solution to it is either reload (which is what I do mostly) or slow it down when the halo is almost empty. It is not the vikings fault. Its the halo pushing paint so hard and fast.
          It depends on the board. I beliebe the eye logic on the vapor works boards helps prevent that.

          Comment

          • drg
            Half-cocked
            • Oct 2004
            • 1112

            #20
            Originally posted by GT
            rather I dont think a halo is as fast as people claim.. Just remember that it is gravity feed at some point.
            Sorry to nitpick, but is this true?
            View my feedback here

            Comment

            Working...