Reloader B v. Halo B (Technical)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Glickman
    *Insert Witty Phrase*
    • Sep 2003
    • 2673

    #16
    Originally posted by VFX_Fenix
    Personally I have concerns about the Reloader board, far more so than the Z-Code board. Mostly, becuase it is a force feed hopper which is designed to actuate when it detects noise (not when paint is shot, but noise period). So everytime you add paint, every time you close the lid, tap the loader against something, open the lid, induce a noise which is above the threshold for actuation the loader will try to crank out more paint when the gun isn't necesarrily shooting anything. HALO's have a reputation for being rough on paint, isn't this just going to make things worse? At least with an eye the loader can see when the paint is moving, if there's any paint at all, and when the paint has stopped. Though personally, I think they could have gone the route of Ricochette and put a bendy switch in the feed neck and eliminated everything else, but that's just me.

    the problem with halos eyes is just that. they are eyes. any owner can tell you they are easily gunked, and cleaning it properly is a PITA.

    i guess in the end, its a compromise, whichever way you want to go. some people like the reliability of not having eyes, some prefer the fuctionality.

    Comment

    • TheTramp
      Registered User
      • Jan 2001
      • 4019

      #17
      Originally posted by VFX_Fenix
      Tramp, you do know that the HALO uses a reflective eye, right? E.G. Single eye element and single hole.
      Well whatever. I just know that I've have to remove the ball detection wires and the tape that holds in in then clean everything off and out.
      "Relax. Don't worry. Have a Home Brew."
      -Charlie Papazian

      Feedback: http://www.automags.org/forums/showt...threadid=40134

      Comment

      • 93civiccpe
        Registered User
        • Feb 2005
        • 572

        #18
        "i hear if someone else shoots too close to your gun then your reloader will think you are shooting and start blending balls"....

        Ah the lies and misconceptions. i have one of each, as does my brother. Both work fine... as for which one I decide to use, i put my hand in my gear bag and the first one out is the one I use. I'm just waiting for someone to realize they can steal the AGD idea and take the wires that usually go to the eye on the halo-b and extend them and run them off the microswitch on whichever electro gun you are using. This could easily be done, especially if you change the microswitch out with one with dual connectors on the back. Anyways, plain and simply, when you pull the trigger it sends a signal to spin and load another ball... the faster you pull the faster it loads. You can say that the "sound activation" does that on a reloader, or the eye looks for the movement on a halo, but lets be honest.. both have delays associated with them even if we are talking microseconds. Anyways, electricity is quick... and I've always liked the intellifeed system designed by AGD. I already gave this idea to a friend who is currently putting in one of those double-connector microswitches in a simple spyder and is going to try it out. Nevertheless, feel free to steal the idea.. it's not really mine.. it's AGD's.

        Comment

        • 93civiccpe
          Registered User
          • Feb 2005
          • 572

          #19
          Originally posted by TheTramp
          Well whatever. I just know that I've have to remove the ball detection wires and the tape that holds in in then clean everything off and out.
          Actually Tramp, no you don't. Leave the eye in there to block the hole itself, and leave the wire run.. just there won't be a place to plug it. It will do no harm if it is in there and if you ever leave the sport and want to sell it then you can sell it with both boards and say the eye is already installed. (or if you just want to go back to the halo-b board because you break the reloader board or something...). My advice, just leave that eye in there as it isn't hurting anything.. don't create more work for yourself.

          Comment

          • CaptainFuzzy
            ohhh you schmuck!
            • Aug 2002
            • 38

            #20
            I've never had an issue with stock Z-code regular Halo's at all. If they get dirty you clean it, it's not really a big deal to clean everything once in a while... I just don't see it being worth the extra money when what I already have works just fine.
            Join a growing paintball forum
            Stock class phantom f/s
            PBN feedback
            PBR feedback

            Comment

            • VFX_Fenix
              -=Bishop=-
              • Sep 2004
              • 1052

              #21
              Originally posted by 93civiccpe
              "i hear if someone else shoots too close to your gun then your reloader will think you are shooting and start blending balls".....
              I hadn't heard that one, I was more reffereing to my experience with the Reloader line where opening the lid, closing the lid, adding paint, tapping the side of the loader (such as propping the gun against a table leg) will all cause the impeller/drive cone to spin.

              Comment

              • TheTramp
                Registered User
                • Jan 2001
                • 4019

                #22
                Originally posted by 93civiccpe
                Actually Tramp, no you don't. Leave the eye in there to block the hole itself, and leave the wire run.. just there won't be a place to plug it. It will do no harm if it is in there and if you ever leave the sport and want to sell it then you can sell it with both boards and say the eye is already installed. (or if you just want to go back to the halo-b board because you break the reloader board or something...). My advice, just leave that eye in there as it isn't hurting anything.. don't create more work for yourself.
                I meant when I was using my Halo.

                I've got two and when I installed my Realoader B kit I did just what you said.
                "Relax. Don't worry. Have a Home Brew."
                -Charlie Papazian

                Feedback: http://www.automags.org/forums/showt...threadid=40134

                Comment

                • Glickman
                  *Insert Witty Phrase*
                  • Sep 2003
                  • 2673

                  #23
                  as did I, i just intstalled my reloader B kit, and it works awsome.

                  there is only 1 think i dont like, and thats the time it takes to start up (it shows you the speed of the loader so it takes a good 2-3 seconds)

                  but thats no big deal, you SHOULD have your hopper on before you start shooting



                  ill bet most of us do that... right?

                  Comment

                  • TheTramp
                    Registered User
                    • Jan 2001
                    • 4019

                    #24
                    Originally posted by Glickman
                    as did I, i just intstalled my reloader B kit, and it works awsome.

                    there is only 1 think i dont like, and thats the time it takes to start up (it shows you the speed of the loader so it takes a good 2-3 seconds)

                    but thats no big deal, you SHOULD have your hopper on before you start shooting



                    ill bet most of us do that... right?
                    I know I've never started a game with my loader off.....
                    "Relax. Don't worry. Have a Home Brew."
                    -Charlie Papazian

                    Feedback: http://www.automags.org/forums/showt...threadid=40134

                    Comment

                    • phantomhitman
                      ao's official bad guy
                      • Oct 2003
                      • 1841

                      #25
                      The sound vs eye stuff is crap. The only way the eye will fail is if you chop so hard the paint goes up the breech and into the neck of the halo (i have done so many times with a demonic eblade). This chop is from the gun, not the loader. So if you chop that hard you will have to clean the loader regardless of eye or sound activation (because there will be paint all over the loader up into the tray). Reloader comes stock with more goodies but cost more. Both have rare issues that cause failure. Go with what you like, you can find either used for under $90.
                      my feedback
                      countdown on devilmag day........ill let you now

                      Comment

                      • phantomhitman
                        ao's official bad guy
                        • Oct 2003
                        • 1841

                        #26
                        Originally posted by 93civiccpe
                        I'm just waiting for someone to realize they can steal the AGD idea and take the wires that usually go to the eye on the halo-b and extend them and run them off the microswitch on whichever electro gun you are using.
                        i thought the angels had that first with intelli feed and revys?
                        my feedback
                        countdown on devilmag day........ill let you now

                        Comment

                        • VFX_Fenix
                          -=Bishop=-
                          • Sep 2004
                          • 1052

                          #27
                          I'm pretty sure they were too. I can think of Angel LED's that had Intelifeeds.... but then again, I lived (and continue to live apparently) in an area sparcely populated by Automags

                          Comment

                          • TheTramp
                            Registered User
                            • Jan 2001
                            • 4019

                            #28
                            Originally posted by phantomhitman
                            The only way the eye will fail is if you chop so hard the paint goes up the breech and into the neck of the halo.... This chop is from the gun, not the loader.
                            That's no true at all. I have had several balls break in the stack near the drive cone. They broke due to the loader pushing too hard on too brittle paint. This paint then fouled the eyes on it's way down into the gun. It's happened with both the Halo and the Realoader. I was able to play out the game with the Reloader (of course with crappy accuracy) while the Halo stopped feeding. Both were a mess to deal with after the game but that's to be expected.
                            "Relax. Don't worry. Have a Home Brew."
                            -Charlie Papazian

                            Feedback: http://www.automags.org/forums/showt...threadid=40134

                            Comment

                            • sicmag
                              it's a dance off...
                              • Sep 2005
                              • 47

                              #29
                              Originally posted by AGD Mech Pride
                              Sound activated is just all around better.
                              I've found that if you run a sound activated hopper with a Warpfeed it does not always activate as well as being mounted on the gun's feedneck. I ran a Empire on my 'mag for awhile, but got tired of the hopper not spinning everytime I fired the marker (the loader was not picking up the sound/vibration from the marker). I switched to a stock Halo B and have had no problems keeping paint in my Warp since then. I guess it just depends on your application of the hopper. One isn't "all around better" than the other, it ,like most things in paintball, is just a preference of the player.

                              Comment

                              • CoolHand
                                Logic Industries LLC
                                • Jan 2003
                                • 3769

                                #30
                                Originally posted by VFX_Fenix
                                Tramp, you do know that the HALO uses a reflective eye, right? E.G. Single eye element and single hole. . . . . . .
                                Have you ever had one apart? You don't need to answer (it's a rhetorical question), because if you had, you'd know that the HALO does indeed use reflective eye logic, but does so via the use of two (2) eye elements.

                                Why would they do this? Because LED's and Photo-diodes cost like $0.003 a piece in quantity, while reflective eye elements cost upwards of 10 times that. Plus, a single element eye can only put out so much energy, AND it has a very limited viewing angle and range, all of which are problems that the LED/Diode combo does not suffer from.

                                Hell, I can look through the plastic of my translucent blue HALO (which is setting on my desk right now) and see the two eye elements of which I speak.

                                It's always best to be 100% sure of your facts before you're rude to someone.

                                Also, the HALO folks didn't use the little bendy switch thingy that the Apache uses because Ricochet has patented it (and they don't feel like sharing).
                                Ryan Shanks
                                Logic Industries LLC

                                Comment

                                Working...