i see alot of people with halo's on their warps... doesnt that choke the speed of the halo? i thought warps could only feed 12bps or so?
halo + warp?
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they are very reliable feeders though (as they are forced), so to reiterate the cliche; "dont use 12 balls for what you only need 2"Originally posted by kazzi see alot of people with halo's on their warps... doesnt that choke the speed of the halo? i thought warps could only feed 12bps or so?

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is there an actual electronics board in there? like a revi, or a halo? or is it just a battery + switch + resistor + motor?Originally posted by Glickmanthey are very reliable feeders though (as they are forced), so to reiterate the cliche; "dont use 12 balls for what you only need 2"
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The warp can go up to like 18-20 i think, with that mod. Also, if you only have a halo, bought a warp, would you go out and buy a revvy too just because you don't need the halo? I think that's the main reason, people who play awhile, get a halo, then discover or decide to try the warp, and they like it.you know you play this game too much when the neighbors stop fixing their broken windows...
:shooting: :cuss:Comment
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With a fresh 9v I got my warp to feed 15 and I believe it could go faster. With the 12v mod it can shoot 24. Then some people wire two batteries NOT IN SERIES so they have double the amount of battery life and therefore more time at full bps. So with fresh batteries and/or the 12v mod the warp should be able to keep with a Halo unless you are shooting WAY faster than your fingers should be moving naturaly.Comment
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Yes, there's a board in there, it's connected to a vibration sensor and used to adjust dwell, sensitivity and to intellifeed it. And, from the main page of airgun.com, Warp Feed stats:
* Weight - 15 ozs
* Length - 6 inches
* Operates on 4 x AA batteries or 1 x 9 volt
* Exceeds 20 shots per second feed rate
(Emphasis mine.)Comment
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