How many people know what this is? Ive noticed that just about everybody does it but me and my team. I really want to get this out, because honestly i doubt many know what it is.
Last Ball Chop
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Lemme see if I get this right.Originally posted by SpitFire1299How many people know what this is? Ive noticed that just about everybody does it but me and my team. I really want to get this out, because honestly i doubt many know what it is.
With a gravity loader or agitated hopper, theres no other balls on top of it to push it down so it's slower. AGD even reccomends keeping the hopper full and reload when theres like 20 rds left.
On a belt driven systems like halo's it relies on tension to push the balls into the breach fast enough to feed the gun. When you're at your last few balls theres no tension so in essence acts like a gravity feed.
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latches109
Originally posted by SpitFire1299How many people know what this is? Ive noticed that just about everybody does it but me and my team. I really want to get this out, because honestly i doubt many know what it is.
as Wilmer Valderrama says, "wellll exussse me!" most people i know wait for the last ball to stop bouncing before pulling the trigger.
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Or we use eyes :P
(Or lvl 10 bolts...)you know you play this game too much when the neighbors stop fixing their broken windows...
:shooting: :cuss:
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I've personally never experienced this phenomenon. I've played many times where I've ended up running out of paint, though never while shooting a string or really shooting all that quickly. If I ever end up running low/out of paint my loader usually does a good job of letting me know (the loader sounds different when it gets close to being empty) combined with the impeller constantly running when paint isn't blocking the eye gives a good indication. I dunno, maybe I should load half a pod or so up and just intentionally shoot myself out of paint in a string and see what happens.

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Mentioned above and such... but in any event;
While it does happen - last ball has a bit o bounce to it as there are none following it, and putting pressure to continue into the breech - Ya'll who haven't, should just learn to reload with about 20 or so shots left in the hopper.
-baller
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I've got a lot of videos where this happened to us, the only one I could find that showed it good was this one http://www.zdspb.com/media/video/nerve_modifiedhalo.wmv
LIke they said above, the ball bounces around because it doesn't have anything above it (well, no paint anyway)Andy "Ydna" DuBuc
Nummech Products & ZDSPB
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that's a good idea... Now all I have to do is keep count of all 180 rounds in my halo as I rip away @ at 15 BPS.Originally posted by latches109as Wilmer Valderrama says, "wellll exussse me!" most people i know wait for the last ball to stop bouncing before pulling the trigger.
Or better yet develop Xray vision so I can see there is no more balls in the feedneck, feedtube, and loader. Then have my ramping pause momentarily while the final ball settles.
PS: ever heard of Eye Delay logic.
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