Best Route to Own an AutoMag

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  • nate2k191
    texas a+m maroon
    • Feb 2003
    • 1170

    #31
    even though the x-mod software comes with various ramping and crazy modes, i only use semi. I have fast fingers and can easily achieve 15 bps, which can definitely compete with rampers. (this is done with no bounce or double firing as well, i'm sure many of you can do it).

    is the emag's great trigger mechanism a crutch?
    -fully upped mech mag (magzilla) www.havoc-online.com
    -upped 68 mag (class) My Feedback AIM = nate2k191
    -live in peace TK-
    AO-TX

    Comment

    • RogueFactor
      Registered User
      • Dec 2001
      • 633

      #32
      Originally posted by nate2k191
      is the emag's great trigger mechanism a crutch?
      If you are pulling every shot, there is no crutch. Its your skill doing the job. Thats what sport is supposed to be about---skill.

      Comment

      • nate2k191
        texas a+m maroon
        • Feb 2003
        • 1170

        #33
        good, although, personally, with a well tuned trigger, i don't think it takes much skill to even get up to 15bps on semi. i love to use my phantom too tho, that takes a bit more skill.
        Last edited by nate2k191; 07-02-2007, 04:01 PM.
        -fully upped mech mag (magzilla) www.havoc-online.com
        -upped 68 mag (class) My Feedback AIM = nate2k191
        -live in peace TK-
        AO-TX

        Comment

        • RogueFactor
          Registered User
          • Dec 2001
          • 633

          #34
          Originally posted by nate2k191
          good, although, personally, with a well tuned trigger, i don't think it takes much skill to even get up to 17bps on semi. i love to use my phantom too tho, that takes a bit more skill.
          That must be nice for you. I have a hard time consistently hitting 13, as do most others. The shooting skill advantage is yours, and rightfully so. Youve earned it by virtue of talent, or practice.

          Comment

          • punkncat
            One foot less
            • Feb 2003
            • 5841

            #35
            Rogue,
            I am going to hijack for a moment and ask a question. This has been covered in another thread, but cannot remember if you had a "stand" on it. This is not by any means meant as an attack, just for arguments sake.

            Since you consider ramping to be "for six year olds" do you also feel the same about RT effect? Especially concerning the accessories you (have) made that help to sweet spot? IE. the stops that were available on your triggers, rollers, etc.

            /just curious

            Comment

            • RogueFactor
              Registered User
              • Dec 2001
              • 633

              #36
              Originally posted by punkncat
              Since you consider ramping to be "for six year olds" do you also feel the same about RT effect?
              If by RT Effect, you mean bounce...Yes, I do. I consider anything more than 1 shot per pull/release to be the same. This includes: bounce, ramp, full-auto, runaway, auto-response, hybrid-mode...and/or any other name for shooting more than 1 shot per pull/release.

              Originally posted by punkncat
              Especially concerning the accessories you (have) made that help to sweet spot? IE. the stops that were available on your triggers, rollers, etc.

              /just curious
              Ive never made any accessories or features of any RPG product I offer that help to sweet spot, bounce, or ramp. My products have been made for semi-auto shooters.

              1- Trigger stops) On a mech marker, as well as on a semi-auto electronic markers, shorten pre-travel and post-travel before and past the activation point of a full pull/release of the trigger to aid in the shooters ability to attain faster rates of fire based on their skill.

              2- Roller bearings) Provide a smoother mechanical trigger pull, that is all.

              There is nothing about either of these features that inherently aid in bouncing/sweetspotting. If a marker cannot bounce/sweetspot(like a Classic Valved Mag, or properly set-up RT/XValved Mag), there is nothing that either of these features can do to help make it so.

              If there are any other accessories, or features you are curious about, please post them. Id be happy to clear up the confusion.

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